In addition to the rest of the ideas that I have mentioned here.
Within the customization and statistics of our yautja it is very limited.
It would be much more correct to put 3 types of bodies with their male and female variants and be able to choose the facial features of your yautja.
Example:
elder’s head on the body of a hunter, explorer or berserker.
Within the customization the armor should be fully interchangeable
When we, your consumers… buy a DLC you bring us an invented character or from the comics and movies. That’s fine, but it also limits customization a lot, especially if each character already comes with their own statistics.
Now comes the interesting part, the statistics.
(stamina, life, speed and equipment)
I think this is something we should do ourselves.
We have if I remember correctly 12 yautjas to use
We should have the option to create our character with minimum standard statistics and because you are hunting with that character, they give you a bonus point every X games to be able to improve it by adding that point to one of the 4 statistics.
That means that we can use the yautja that we like the most with the statistics that interest us the most.
imagine that each stat has a bar of 40 points to fill it completely, each character starts with 10 points in each stat bar,
however, we are given only 20 extra points to improve our yautja
This would give a good balance to our character since there will be people who want to have a lot of life, another will want to have a lot of speed or resistance and so on.
In this way we would not have to settle for a 50% customizable character
This idea is something that is implemented in many games and I think it is something that we are missing here.
Since this idea also serves both to play as a predator and as a member of the fire team