Would love to see some form of rotation when it comes to the weapons on both sides. Heck maybe even some gear.
Doesn’t have to be with the base weapons we have been given, but possibly for future weapons being added to the game?
I bring this up cause a ton of folks are upset with not being able to fully charge the bow. In turn, is there a way, to help the implementation of future weapons or the current ones we are playing with, with a weapon rotation to keep players on their toes/ if issues occur with said weapons, it can easily be replaced with another weapon to choose?
Side note there are some FT weapons i can list that I literally haven’t touched since the start of the game (grimtech, old painless, even a few assault rifles/shotguns).
Not trying to stretch you guys thin, content wise, just trying to figure out a middle ground where the game can have a fresh feel in regards to weapon choice on both sides, and ensuring the inventory stays functional :)