When is the latest patch going to drop? Will they ever patch the claiming trophy/pig bug and the new skin needs patching otherwise no point owning as it constantly makes your load outs refresh. Server stamility is a real issue. I run hardlined cable only 2m long from my wifi box to my ps4 pro and end up with over 88 ping per game 8/10 times. I have said this in previous posts so i will sound repetative now but illfonic only has 80ish staff in all possibly more now thanks to the games success and people buying the dlc but only with our help and patience between patches can we all get to where we want to be. More preds will come and weapons with them and more fireteam members
When is the next dlc/patch out?
Well the samurai pred dlc is coming on the 30th of June as for the next one we dont know
Well generally speaking, they usually do patches every 8-12 days… and DLC’s every month…
They also can and usually combine more patches in one big one and can skip trough multiple… and also when they release DLC they also patch stuff
What would you guys like to see in the next dlc after samurai pred?
More maps hands down, you can add all the characters you want but if you’re playing them on the same 3 maps then it won’t matter at all. They need to add at least 3-6 maps tbh.
They need to redesign current maps and making them bigger like actual 30min worth of game… not like 5 to 8 min long game or something… and also make like snow alternative or stormy rain weather… NIGHT time would be dope af… cause everything will be dark and cold… pred would have advantage so would fireteam with night time scope on weapon
I like the idea of bigger maps/game modes hard core. Obv we have to wait and see what they bring i think 1 big map with 8 ft and 3 or 2 preds or super preds over a half hour/hour mark. If theres 3 have a normal predator/hunter as an aid if the fireteam free the predator. Like in predators the movie.
Maybe a target game mode and objectives so you have to exfil with an npc or maybe a player with abilities but no weapons like a predator mask but only heat vision and cloak like in the predators movie.
Idk about redesigning the maps since they aren’t bad at all same with their size, the problem is that the FT missions vary from being brain dead and located in only one area causing the match to be done 4-5 minutes or brain dead but located in another area causing the match to be done in 6-8 minutes. The missions need to take longer and be varied instead of hold button to pick up paper or scan this or that or defend against AI here or defend against AI here but stay close to it.
I would love for dynamic weather to be added or a day/night cycle, it would be a breath of fresh air and give the current map some QOL changes.
I think they should do day and night and then u could have fireteam with night vision or something on a cooldown like target isolation so they have better vision for say 5-10 secs. And the mission objectives need to be more spread across the length of the map i would like the map to beva little bigger not going to lie as a scout you can clear the map in 45 secs ish thats with out long jump and adrainal boost. People say zerker is op no its not zerker in close range can hit 1-2 combo max otherwise you cant get out. Diff maps would be more likely to accure because the maps that are out atm are fine its just theres only 3 if there was 5-6 on a rotation it wouldnt be as robotic either.
See… to make more objectives right and them to be longer you would for example have to have bigger maps and stuff… like realistically it would be too crowded for that type of map to have more objectives, hence why way bigger maps would be dope af… also yes day / night cycle is gg
Yes and no there are some objectives that are pretty unique even if they are simple like the one on backwater where you have to figure out the correct sequence. That objective is the most unique one in the game since every other one is just pick up item, look at item, defend.
They should revamp the objectives to make them a little harder to do/ accomplish including failing the objectives which would result in less rewards at the end. Fail enough and the FT is told to extract early. They could add an escort mission where you have to protect an NPC that will follow the first FT member to interact with them, the predator would have to try their best to not kill the unarmed NPC or they would take a big impact on rewards for a dishonorable kill.
I could see them redesign the objectives tho… to make them more complex and like for them to wait like some enemies out to not get noticed… etc etc
Why not have it coded like the pred mask make part of the map be a downed pred ship n they have to get 4-6 items out of cryptic chests or vaults in the ship to carry on the story line of humans getting hold of the predators gear. Hense why there have been more sightings e.g elder predator turning up. E.g supet predator turn up. Maybe a supet predator v.s 4 scout/elder/hunter type game then theres 5 predators but limit the gear usage like now with the stopping do the same for a normal predatir keep the gear you just can’t use target isolation or cloak as if its been damaged or something limited plasma caster shots bigger map more time

