While the tone is for a different type of game and should be ignored. The game being 4PvE, with the premise of shrunken children in a backyard. This is the benchmark for me.
Here’s a dev vlog for a cool Xbox/PC game called Grounded
The level of feedback and engagement of those devs is something I would hope could be worked toward with the illfonic ones.
I really like your game and very much appreciate recent feedback but just look at the video above or Dbd’s vlog updates. Growing a community is an exercise in gardening, it’s hard work and learning to predict their expectations before they have them.
Nothing above is meant to read as angry, if it does my apologies. If it’s a Pub thing and not in illfonic’s control that is understandable. Perhaps someone could point out to them how the indirect competition does it.
Thanks for listening to me, figured this thread was tangential related.