WIP - Weapon/Gear Damage Values

Felaeris from the UnOfficial Discord first started a spreadsheet in regards to damage values for the Predator, and did some crunching as a Berserker with and without the melee damage perk Fearless.

I however wanted to first establish as baseline damage value for each damaging weapon and gear piece that the Predators have at their disposal.

Keep in mind, this is still a work in progress as some things such as Headshots for every weapon/gear have not been tested, and so forth.

Browse at your liking. All damage values were tested on the default Hunter class, with NO PERKS, against a Support fireteam class with NO PERKS. This allowed for the highest default health pool to test damage on.

Also, feel free to correct me on anything @IllFonic if you want ;)

~Gnome

2 Likes

Amen, they should disclose weapons/perks stats.

Unfortunately alot of perks are hard to test fully.

Weapon perks however I’ve tested and they seem to do a base of 10% damage increase. Both Melee Perk and Ranged.

Tomorrow I’ll be putting together a visual comparison video on other important perks for people, such as Cold Blooded vs Non-Cold Blooded, Sound Spectrum vs Not etc.

This way people can compare the other perks visually and help them decide which they feel works best for them and what they’d want to use at the benefit cost of each

1 Like

Illfonic should be paying you! Why these things were not in the game in beyond me.