IMO Predators still need more health buffing and are too weak.
As such most matches the Predator is killed after a fire team outruns him during second wind.
Then the Predator as a last resort activates his tactical nuke to eliminate everyone, during trial and the first couple days most people would try to outrun blast radius before the community knew we could defuse.
Now the bomb gets defused 8 out of 10 times because you have the entire fire team around the Predator’s corpse playing the defuse mini-game. If 3-4 players are defusing, the odds are one is going to defuse it.
Only a single soldier should be able to defuse, the first person to complete the interaction button push, then all the pressure is on one soldier to defuse. That’s how it should be, not everyone would be able to hold his wrist computer to defuse at the same time.
Update: Each symbol once matched correctly should have a visual glow or indicator that the match was correct and then lock into pace, just like Stargate, preventing players from accidentally moving backwards and messing up previously correct symbols.