Wrist Computer Defusing

IMO Predators still need more health buffing and are too weak.

As such most matches the Predator is killed after a fire team outruns him during second wind.

Then the Predator as a last resort activates his tactical nuke to eliminate everyone, during trial and the first couple days most people would try to outrun blast radius before the community knew we could defuse.

Now the bomb gets defused 8 out of 10 times because you have the entire fire team around the Predator’s corpse playing the defuse mini-game. If 3-4 players are defusing, the odds are one is going to defuse it.

Only a single soldier should be able to defuse, the first person to complete the interaction button push, then all the pressure is on one soldier to defuse. That’s how it should be, not everyone would be able to hold his wrist computer to defuse at the same time.

Update: Each symbol once matched correctly should have a visual glow or indicator that the match was correct and then lock into pace, just like Stargate, preventing players from accidentally moving backwards and messing up previously correct symbols.

2 Likes

Totally agree, and also it should be much harder, its alien technology, personaly I would remove it completely, but as devs decided they want this mechanic they should at least make it much harder, and definitely only one person should be able to do it, I didn’t even know more than one person can do it.

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Firstly, TF needs to be very toughly nerfed in terms of mobility (walking, running speed, amount of stamina and endurance recovery time).

Because of this, the game has a lot of global problems. And the matches go too fast. And it’s impossible for Predators to shoot at eternally jumping TFs. Etc.

This problem also concerns the second wind and the bomb. Well, people should not catch up with the Predator running after him through the jungle like Usaine Bolts. It is physically impossible. I’m silent that after such a sprint, TF has the strength to still run away from the bomb.

And so, yes, I agree about the bomb - only one Player must defuse it.

And about increasing the amount of health - I am against. Here so onebutton Berserkers with spears stupidly jump 1x4 without fear of any damage, so you also want them to have more health. Lol

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I agree. As a FT main I defuse it within seconds. Its too easy and it doesn’t give the predator a decent chance to detonate to get some kind of kills.

2 Likes

I can get on board with only one person being able to do it. Everyone else gets the hell out of dodge.

I believe if disarmed the predator should have a reinforcement drop pod sent in from the heavens to retrieve the downed brother, thus creating the atmosphere that the FT can disarm, but not only do AInbum rush for the trophy so too do they have to worry about the second predator that’s most definitely on its way. This creates risk/reward for both FT and Yautja resulting in longer play time as predator as well.

I disagree, many people are playing predators wrong and then requesting buffs for the predator and nerfs to the fireteam instead of going into custom matches, testing the most effective things, and learning the strengths and weaknesses of both sides. I see almost every predator just running into a group of 4, expecting to take them all down in one swing, and ruin this game.,

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After spending much more time playing as the Predator since 1.06 update, I now agree with you. The Predator’s current ballistic resistance and health strike a good balance for both sides of the match.