Ammo spawn rate should stay at its current state theres already waay to much ammo on site and bags carry 4 restocks per bag x2 and potentially by 4 members.
Syringe if its going to weigh less needs to have a drawback because opens a vital point for perks. It speed heals 100 points, more than enough most times used to heal FT member to full if not near full health with it. Then potentially three times, along with med kits having full heal, multiple times potentially carried by 4 members. The speed heal reduced or less heal points then. Could addressed along side the med pack to even out their uses.
Quick claims before they are changed should be debugged first. The are very unresponsive at times, and sometimes things like stairs mess them up. Before its tweaked they need to work right in the first place.
The honorable kill rating should be rated by damage taken by what weapon, that could encourage less caster spams, slam spams, stuff like that.
Weapon loads outs could have a class restriction. Or weapons could have weight and classes can carry more or less. Sort by power and type. Just ideas.
Spotting needs a cool down, the red outline specifically.
Boars are plentiful and could be lessened.
Everyone’s hud and text can be cleaned up, reorganized and text clean ups.
All controls both sides need debug and QOL checks.