About balance

Must be that match. Normally they are very good. Theyre all PC players so id assume all use a mouse

That is indeed very very weird. As the one that is recording is clearly aiming as if he has an controller and his aim is awful.

Some PC players do use a controller; i don’t know for sure in this situation. But, when this player goes to switch to no HUD mode, there is a mouse cursor

Yeah,
I tried to watch his aim closely in the video, its really hard to tell.
He is noticeably often horizontal with his “look” which makes it suspicious.
Minute: 5:08
He is starting shooting even before aiming. And look how when he starts shooting at 5:09 his aiming is fucking weird until he manages to focus on the predator. Notice he is adjusting his aim only horizontal. And when the predator jumps, he is not even following him vertical. always horizontal.

If you play on PC you will always have a mouse cursor in the menu, even if you are playing with a controller.
Nevertheless, it doesnt matter, his aim is really really bad. There is no doubt in that.

2 Likes

Good point about mouse cursor in options for PC. I didn’t know that.

I honestly think that at this point people who are concerned about balance can just find like-minded people from the community and play a couple of private games since they can now tweak settings however they want.

3 Likes

funny thing is, i have found that people crying “unbalance” start to get salty when you start to buff pred in custom matches.

they want balance but don’t want to go through the trouble of testing what needs to be changed in order to obtain said balance.

3 Likes

TBF we shouldn’t have to.

is nearly impossible to balance a game across all the skill sets of all players. we asked for most of this and devs finally made it available for privates. at least is something.

Only thing I think should change is how loud a predator is when you are crouch walking he should be much more quieter that’s the only thing.

A. We don’t even have SBMM. Balance doesn’t even exist without that.

B. Siege does it just well.

Sure we don’t have SBMM, but like suggested:

If you’re part of a community of players with similar skill levels, just do the SBMM yourself and go for privates, there is currently no other way and its being done that way on the PCE Discord for weeks now.
Most privates there are already being played under special rules and modifiers to make games more fair and fun for everyone.

A lot of people already created great custom modes that will enable more fair or fun matches, we just need to share and play them.

2 Likes

Yes privates are an option. But it’s not an excuse for leaving the quick play option as complete garbage.

Of course, it’s not, and we have every right to complain here, so the devs see the feedback.
But that’s not solution-focused.

old school hunt

Reinforcement timer 60 seconds
Pred damage 110%
FT damage 90%
AI health 90%
No specialization

This is more or less how the game was before they started buffing FT and nerfing Pred

Try it, and let’s see how good FT you really are
FT have gotten lazy with specializations, they rely too much on sniper,spotter, leader and deadly

2 Likes

I dont think health was lower for ft, and no, it literally was around 30% or 40% less ft damage back in the day.
Which is what I tested recently, because I always felt ever since 2.0. Came out that That’s what it used to be.
Which sounds like a lot I know, but 40% still let’s ft do decent damage with meta shit, it just makes single ft damage feel actually balanced.

Even with that much reduction a good team will still push back the pred.

You say we dont wanna go through the trouble of testing balance, trust me if illfonic listened I wouldn’t mind gathering people to test stuff out.

I used to.
But when feedback gets ignored for like a year, what’s the point?

I’m really not the only one.
Theres quite a few others who I’ve played with that test stuff out too.

And honestly, illfonic doesn’t want to balance ft out right?
Then what we need are new mechanics For pred.
You want him to go up against bullshit?
Give Him the tools to do so.

1 Like

did I said lower ft health? where?

I read A.i. as ft.
But that also applies I dont remember a.i. health being lower.

oh trust me it was. They buffed it I think in the 3rd patch. They made AI stronger, deal more damage and appear in greater numbers

I’m going purely off memory, they’ve always felt annoying.
I remember them always taking the same amount of hits to kill.

However ya, I definitely felt and noticed higher numbers on average.