hit him up once i figure it out i’ll say it here
since i reported the FT one i’ll report this one too once i learn it can’t be too hard since most of the animation canceling bugs that have existed and do exist are just spamming a single key during animation frames
right now i’m assuming it’s the leap key during melee animation frames which causes the game to try and leap you as soon as possible and since melee isn’t seamless between hits it causes animations to cancel themselves and allow the leap to take place just like ye old slam canceling