Star citizen beta?? I hope your grandchildren will see it…
Balance in P:HG 2.20
No it is 125 damage on return this guy is just an idiot trying to argue with things he thinks he knows.
Kame knows a lot. He was one of the OG testers. Unfortunately, Illfonic makes a lot of little changes without including them in patch notes. I have a website with damage and multiplier stats for weapons and perks/specializations, so we’re always trying to keep things up to date.
well I’ll be damned… you were right. Though I tested it against AI and I know saw-z hipfire against AI is not as accurate as it is against the pred, so I would have to test against real players and see if is any different.
125 is base damage. Not even headshot. You add headshot+specialization+downrange, and disk will do around 160+, not including the fact that you can recall it one second later and 99% of the time it will hit the target on its return. You will down any FT member, even a support with thick skin.
I told you.
I ain’t got no reason to lie man.
However I know the sniper will always go to the same spot so, hip firing and quick scoping will work work with that.
I’ve seen a few Elder Stalkers exclusively using the disc the entire match. They opt for bear traps to boot. It’s not even worth staying in the match, if they’re good with the disc. There is literally no way you can put up a fight against it. It’s the equivalent of death squads, in my opinion. I’d rather just leave the match after death and queue for something else.
The disk can’t headshot I tested it out several times
And no it won’t hit the target on return 50% of the time let alone 99%
The disk has been a 2 shot down to any ft the entire time it’s existed. It’s the hardest weapon to use and the easiest to dodge.
It honestly worked for me before, so I am not sure what’s happening. Maybe Valkyrie before patch 2.19? dunno… but I swear to god I had no problem doing plasma shots without mask
Curiously though, through my testing, dunno if it was the weapon switching of bow and disc, but the triangle reticle appeared again, even though I had no mask
If I felt stubborn or just wanted to say fuck you to the ft. I would shoot then with the pc, but again, it’s not like I always lost my mask.
But when I did, I would be like 3 shots before one flew remotely close to the center.
If its random tho, which I Feel it is, you probably got lucky and they all flew straight.
Given this game, I Can absolutely see that Happening.
Are you on epic games or ps4? I will add you and show you the 1hits
I mean… I’m running support and I get down from 200 to 40 HP on a single plasma shot, so yeah, I dunno what game this dude is playing
True, only the tracker perk is op in comparison with the smart disc. I would say that I can win against most of the pc premades now (even if they use field medic, but I still have no chance against tracker) I use 7000 dpi and can do 180 turns in one place which is just broken. When someone is downed i just need to slices eith the smart disc, which is very easy against downed targets. And if course with a ping over 50 I cant use the smart disc, it would be luck if you hit then
Just gonna post this stupid video again https://youtu.be/Nz9O-7dXGPM
I actually won against Gesssp Thunderwolf and 2 other top tier ft with the disc, which shouldn’t be happen for me lol
I do think that Scott put it very well (yes, it’s about DbD, but still) https://youtu.be/qw-83AW_nfk
No soldier players? So you want a single player game then. Or yautja vs yautja.
@SomeknowmeasXeno
I really like your suggestions.
Was also thinking either they need to nerf/rework Fireteam damage or to give everybody more health and maybe some natural resistances.
Like Valk has no natural resistance against bullets currently so she does get more damage by bullet and plasma based weapons. She would need to receive a resistance.
Got this thread here if anybody wants to discuss there too: Valkyrie's lack of bullet resistance
Nope - just don’t want the human character players to be a team of soldiers - that is only creating issues