So I was thinking, if you made SMGs and Shotguns primary weapons, and buffed them a bit to make them worthy of being primaries, and made pistols, and the silly tracking nade launcher, secondaries. It would make for a bit more balance I’d think. At the moment there’s nothing stopping you from running 4 snipers, then all having UMP backs ups to delete him up close as well.
With this system, you’d have to choose where you want your FT members effective damage range to be. And not just be jack of all trades. Just an idea