DBD's failure

Myers alone. Just Michael in dbd. Has more play styles due to his add ons, then EVERY SINGLE VARIATION OF JASON. ONE of the many killers in dbd is more versatile than the entire stack of Jason’s.

This is a silly debate indeed due to the level of nonsense you’re spewing.

Definitely not if you’re struggling catching high stamina counselors.

Yikes 😬. Yeah I understand now. I very much understand why you don’t like the game and think it’s bad if you’re wasting traps on windows fuck me lol.

Dude you keep changing the topic to quality of the game and that’s a matter of opinion. I said there are more variables in a match of F13 than DBD that isn’t an opinion that’s a fact. Don’t know why you’re trying to dispute a fact.

Forget all the other shit because that’s just a matter of opinion and lets get back to the actual topic here. There are more ways to escape, kill and interact with Jason than DBD. There are more things to do in a match of F13 than DBD. That was my original point yet because you knew you couldn’t argue against that you brought up crap like counselors being OP, loops being better on DBD etc. I don’t care about that shit I care about my original point. You said DBD has more options, I proved that in terms of variables in matches that is factually incorrect. In terms of content which you for whatever reason brought up then yes, no shit of course it does. And in terms of quality that is a matter of opinion.

You trap the car and the phone. No shit. I was putting the point out there because I assumed you’d say “windows aren’t infinites because traps”

Definitely not because that’s such a shit tactic it isn’t even worth mentioning. Destroying the windows so they constantly take damage however…

Clearly you’re just a fan boi. Fan bois being the people who don’t care if something is good or bad they just simp for it. lol. But no I’d say I almost definitely have more time in the game than you, I’m not changing ANY POINTS I’m literally repeating myself cause you don’t address anything I say.

Also if you don’t think the high stamina characters can infinite loop then we can literally just stop.

Like do you understand ANYONE who has played the game reading this is gonna think you haven’t played it or are just ignorant? Like it’s extremely common knowledge. We’re all aware of it.

Or they just leap through and don’t constantly take damage 😂😂 yikes bro. They only take damage if they slowly climb through

You don’t even understand the games mechanics! Why am I debating this with you😂😂😂😂😂😂😂😂

Except it does injure them, I literally just tested it out. Even if it didn’t you can literally just throw a knife at them the second they get up they’re locked in an animation and it’s a free hit.

I don’t really see how I can be a fanboy if I’ve even said DBD has done things better than F13 but okay then. The difference between me and you is I’m looking at this from an objective view point. You keep bringing up shit like “well DBD has better killers!” Which is largely subjective and quite frankly I don’t give a shit about that crap.

Dude I ain’t even gonna bother with this other shit you keep bringing up no more because that ain’t what I’m trying to say and you’re just going off on a tangent about shit that had nothing to do with my original point.

I really hope you don’t actually believe 2 ways of escaping is more than 5 ways of winning as counselor or that 3 ways of dying is more than 7 ways of dying. And as for interacting with the killer in both games all you can do on DBD is hide, loop, totems and whatever their ability allows you to do and stun them. They’re the only ways you can interact with killer. F13 you can kill Jason, knock his mask off, disarm his bear traps, dodge his knives, battle it out in combat stance by dodging his swings and grabs and fighting back, break free from his grab, stun him with Pamela’s sweater, distract him with radios and hide under beds and in wardrobes. I’m sorry man but there’s just more interactions between Jason and Counselor than Survivor and Killer in DBD. Arguing that 2 is more than 5 or 3 is more than 7 is just going to make you look silly.

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Overwatch doesn’t balance around high-end play, and the high TTK favors noobs but still has a competitive nature. Overwatch as an e-sport failed because everything is a blob of teamfights controlled by whoever takes out the healer first. Headshots aren’t rewarding enough (Blizzard doesn’t like that high headshot damage allows solo carrying and did everything in their power to sterilize that and make matches more by-the-book) which removed a lot of emphasis on individual skill expression. Games become less and less mechanically skilled the higher the TTK is because it’s less punishing, bad players don’t turn a corner and get headshot taking them out of the game because that’s not fair to bad players. It serves as an equalizer to reduce the skill gap between a good player and a bad one, just like snap aim.

Why are we acting like DBD balances around ““high-end play?”” its just nerfs and buffs of whatever FOTM strat is being abused and you can abuse them at rank 20 or rank 1.

More PS plus players are going to struggle playing FT than they ever struggled trying to hit a skillcheck on a generator. There are less equalizers in PHG than DBD due to absolute necessitity of aiming.
Tracking a leaping pred with 100% accuracy is the skill ceiling of this game for about 7 seconds at midrange, same for headshotting everyone with bow in record time. Not great compared to every shooter out there but definitely a wider the gap for human error than DBD, 99% of people are never going to have anywhere close to that kind of accuracy. Pred is at a disadvantage because he’s at the mercy of the accuracy of the other 4 players as a large target where movement is key and they completely outDPS him due to the lack of reward for headshots conpared to FT. He has fairly limited movement options, there are things like leap that take a degree of control away from the player. You cannot mix up a leap which hurts the viability of leaping but you can choose to leap or not and how long the leap is and gauge the risks of leaping, betting or whether or not that snipers going to hit you three times in the head before you hit the ground and are no longer locked in the leap animation. DBD has very few moving parts in comparison.

Even league doesn’t balance around high-end players, they only do that for Worlds where champs get a slew of nerfs/buffs based on how they perform in masters to influence pickrates then everything gets nerfed after the tournaments over.
What is the skill ceiling of DBD? What’s the pinnacle of skill expression? Knowing FOTM perks and loops?

Game knowledge based ranked is far more accessible than games requiring mechanical skill, I can say with 100% confidence @DisturbedLlama you or me will never ever reach Masters in Counter-strike or starcraft despite being in the upper echelons of DBD because its an extremely tangible skill ceiling due to the whole game just being meta knowledge with no mechanical filters in place.

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Its pretty clear that that your accuse them of purposely making the game comp so this comparison is dead

THEY DON’T

ONE IF THE BIGGEST PROBLEMS IS THAT THE GAME IS SURVIVOR FAVORED AT HIGH END PLAY

Which is extremely easy in PHG

And is also completely unnecessary

Clearly your not since you don’t know much about the game

Its also completely unneccessary to practice flickshotting in Counter Strike for hundreds of hours.
You are still going to hit a wall where you get filtered by players that can do so because they outshoot you and at that point that matchup is no longer physically winnable for you because the skill gap is too wide.

There is very much a mechanical gap between a pred landing all his headshots and these ps plus players coming in. That is not a physically winnable matchup because they can’t aim. Not because they haven’t grinded the right perks.

Except in PHG you can still win

Besides what’s the point in this?

You keep derailing for no reason

I don’t need examples about how games work. I know how they work.

Depends entirely on what margin you’re being outshot.
FTs is more forgiving because the skill ceiling is lower than preds, but no otherwise we wouldn’t have 0 damage on pred potatoes to begin with. There are physically unwinnable matchups in PHG.
In fact I want aim assist for the greater good, skill floor is too high.

That’s because they run from the predator because they think he’s unkillable

It still takes no skill

Yeah we’re going to have to agree to disagree on the value of accuracy in this game lol

Perks valued over accuracy is what’s no skill

What accuracy does it take to shoot a slow target

Either animation locked or slowed down by aiming

Well I never said better. I said different. And more versatile. Which is objective

DBD is a very fun game with alot of variety. Been having alot of fun with Pinhead. Oh sweet sweet pain.