Those baseball bats break. They also promote 100% more interaction with the killer which carried the concept of that game for miless
imagine if it was just a whole lobby of survivors rushing for the car
Those baseball bats break. They also promote 100% more interaction with the killer which carried the concept of that game for miless
imagine if it was just a whole lobby of survivors rushing for the car
Yeah hahaha I really like @Finessology he spits facts at kids about hunting grounds. But he doesnât even comprehend what weâre saying as it comes to dbd.
In fairness. I totally get why some people donât like the game
You mean fighting Jason? You mean the way you surround him and stunlock him??
you can hit him and bail, ranked F13 wouldâve sucked everything fun out of it.
it wasnât always gang violence I dont know what you guys did to f13 after I stopped playing it, animals.
I only engaged in the skillful complexities of hitting jason with the car before running to the gate
Hahahahaha unfortunately you couldnât even do that. Hitting Jason with the car just stops the car
Thatâs what the passenger seat is for.
The sacrifice.
I really donât know why F13 leaned more towards the fun options and PHG ended up as psuedo-competitive crap worried about making everything feel fair.
I blame the lobby sizes and AI, shouldâve just made a Predators game.
Who was the sweaty lead dev in charge of this game?
FT needs a shitty car.
Bruh this game doesnât even have SBMM let alone ranked
And what comp mature the balance is catered torwards noobs
Except thereâs 9 different Jasonâs plus Roy all with their own unique playstyle but okay lol. Plus F13 maps are bigger than DBDs. Some of DBD maps are just different variants of the same map anyway so that doesnât count.
DBD has been out longer than F13 and been supported for longer so no shit itâll have more content but thatâs not what Iâm talking about. Iâm talking about the core gameplay. You can do more in a match of F13 than you can in DBD. F13 is just more engaging and dynamic than run around an object and drop a pallet. There are more ways counselors can interact with Jason and vise versa than there are ways for killer and survivor to interact.
Yeah I can entirely agree with that
The 9 Jasonâs do not all have there unique play style. Thereâs Jason who can run, and Jason who can walk. Nice try tho. Lol
All have the same abilities, just some recover certain abilities slightly faster. You fell victim to illusional depth my friend lol. The classes in that game were even less diverse than the predator classes in this game
Also no. The looping in f13 is objectively worse than dbd. Due to I donât know, straight up infinites hahahah
You canât play hyper aggressive with part 2 like you can part 4. You canât play super defensively like you can with part 2 on part 9. That is what I meant. You canât play all Jasonâs the same way unless you want to lose. They donât have different abilities but their pros and cons encourage you to play in different ways. How you think thatâs worse than Predators barely noticeable adjustments to health and stamina is beyond me.
These are just facts man, numbers donât lie. Only 2 ways to escape on DBD and only 3 ways to kill one of which you are actively encouraged not to do. There are 5 ways to escape on F13 and there are 7 ways to die as counselor. There are more possible outcomes in a match of F13 then there ever will be with DBD and that is because of the simple fact that there is more that can happen. It is a fact that there are more options in a match than DBD there is no argument to be had here. Itâs like trying to disprove oranges are orange lol
Also the bit about the map variants. Have you played the game? Iron works and Shelter woods are both Macmillan estate maps, but ENTIRELY different lol. The âvariationsâ are 1000% entirely different maps. They arenât just slightly different or anything of that sort
Oh wow they have a different main building lmfao
Dude. Just no. None of what youâre saying holds any water at all. ALL the Jasonâs play the same. Having a couple more throwing knives on spawn doesnât make you an entirely different character.
If anything, thereâs just massively weaker variants. And thatâs literally all.
And the kill options are literally just animation based. Itâs all cosmetic. So no. Thereâs not more options in this game.
And itâs design is OBJECTIVELY worse.
The loops are INFINITE! you run from Jason the same way you do in dbd, Dbdâs system is just better. There are resources that are finite.
In Friday itâs all windows, and high stamina characters literally cannot be caught. They can literally loop those structures infinitely. Itâs a bad design.
LmAo so funny haha. No dingus. Go play the game. The lay outs of the maps are different, different structures throughout the map, literally entirely different tiles.
@Eshtion yet again we have someone who doesnât play the game making themselves sound extra dumb talking about the game đđ
Like rotten fields and Torment creek are both farm maps and they are ENTIRELY different
Lmfao the sad part is I wasnât even counting the kill animations. You can die by knives, traps, Jason swinging, grab kill, environment kill, betrayal and suicide. On DBD you get hooked, slugged or mori.
Thereâs more changes than just knives. More traps, better morph and can run with worse shift, worse defense and worse water speed means you have more map control and defense but can get the easily juked, higher chance of getting killed and lose to the boat easily if youâre not careful. So you donât play aggressively you go on the defense and control the map.
If youâre struggling with supposed âinfinite loopsâ despite being able to injure and slow down counselors then no wonder you hate the game lmfao. Break windows and theyâll damage themselves too. Itâs really not hard.
High stamina characters again just injure them with your knives, catch them off guard with your stalk, grab them with shift. You have many ways to deal with them. You canât call the game bad just because you donât use the tools you have to your advantage.
Again, arguing that 2+2 isnât 4 but actually 5
More actual nonsense. No. Iâve played the game. Probably more than you lol. And all the Jasonâs play the same. None of them are so vastly different that your entire style changes. And good luck injuring high stamina counselors with your throwing knives when you get locked in place while throwing.
And supposed infinites? Like youâre denying there existence? LOLS. So youâre confirmed bad. Cause itâs COMMON knowledge the infinites are egregious.
1 killer. VERY small details between them. Apposed to literally 25 or so killers with objectively different powers. Vastly more maps, actual loops. (Not infinites) and an escape system that relies on vastly less rng.
I have literally found the gas keys and battery all in the first 3 minutes before. What a fun exciting match it was for that Jason.
While Iâm derailing every empty point you make,
âInjure them to make them slowerâ.
K. So. You canât hit them, cause you canât catch them, you arenât gonna throwing knife them cause you animation lock and they are faster than you, so theyâll just keep looping the house, you have a set number of bear traps. You trap a window, they run out another way go to the next house. You act as if Jason is the power role. This might be the game with the most egregious example of under powering the power role. Then on top of all this, you might finally injure someone who was trolling you, and they literally have Insta heals
The META was from launch, and always will be, try and come out of teleport right on top of them, grab, and choke kill.
Once we all found out that was the only effective way to kill people. We just window camp when being chased. It effectively turns your only viable chance at kills against good players into a 50/50 guessing game where if you mess up, congrats you gotta wait another minute to try again
What makes it more cringe is your points are terrible but youâre trying the old debate tactic of, âthis isint even an argumentâ hoping it will make you sound more right hahah like. Yes. What you are saying is not only very debatable itâs extremely debatable hahaha. Youâre trying to claim getting your shift back slightly faster adds as much depth as literally 25+ killers