DBD's failure

Those baseball bats break. They also promote 100% more interaction with the killer which carried the concept of that game for miless

imagine if it was just a whole lobby of survivors rushing for the car

1 Like

Yeah hahaha I really like @Finessology he spits facts at kids about hunting grounds. But he doesn’t even comprehend what we’re saying as it comes to dbd.

In fairness. I totally get why some people don’t like the game

1 Like

You mean fighting Jason? You mean the way you surround him and stunlock him??

1 Like

you can hit him and bail, ranked F13 would’ve sucked everything fun out of it.
it wasn’t always gang violence I dont know what you guys did to f13 after I stopped playing it, animals.

I only engaged in the skillful complexities of hitting jason with the car before running to the gate

2 Likes

Hahahahaha unfortunately you couldn’t even do that. Hitting Jason with the car just stops the car

1 Like

That’s what the passenger seat is for.

The sacrifice.

I really don’t know why F13 leaned more towards the fun options and PHG ended up as psuedo-competitive crap worried about making everything feel fair.
I blame the lobby sizes and AI, should’ve just made a Predators game.
Who was the sweaty lead dev in charge of this game?
FT needs a shitty car.

2 Likes

Bruh this game doesn’t even have SBMM let alone ranked

And what comp mature the balance is catered torwards noobs

Except there’s 9 different Jason’s plus Roy all with their own unique playstyle but okay lol. Plus F13 maps are bigger than DBDs. Some of DBD maps are just different variants of the same map anyway so that doesn’t count.

DBD has been out longer than F13 and been supported for longer so no shit it’ll have more content but that’s not what I’m talking about. I’m talking about the core gameplay. You can do more in a match of F13 than you can in DBD. F13 is just more engaging and dynamic than run around an object and drop a pallet. There are more ways counselors can interact with Jason and vise versa than there are ways for killer and survivor to interact.

Yeah I can entirely agree with that

The 9 Jason’s do not all have there unique play style. There’s Jason who can run, and Jason who can walk. Nice try tho. Lol

All have the same abilities, just some recover certain abilities slightly faster. You fell victim to illusional depth my friend lol. The classes in that game were even less diverse than the predator classes in this game

Also no. The looping in f13 is objectively worse than dbd. Due to I don’t know, straight up infinites hahahah

You can’t play hyper aggressive with part 2 like you can part 4. You can’t play super defensively like you can with part 2 on part 9. That is what I meant. You can’t play all Jason’s the same way unless you want to lose. They don’t have different abilities but their pros and cons encourage you to play in different ways. How you think that’s worse than Predators barely noticeable adjustments to health and stamina is beyond me.

These are just facts man, numbers don’t lie. Only 2 ways to escape on DBD and only 3 ways to kill one of which you are actively encouraged not to do. There are 5 ways to escape on F13 and there are 7 ways to die as counselor. There are more possible outcomes in a match of F13 then there ever will be with DBD and that is because of the simple fact that there is more that can happen. It is a fact that there are more options in a match than DBD there is no argument to be had here. It’s like trying to disprove oranges are orange lol

Also the bit about the map variants. Have you played the game? Iron works and Shelter woods are both Macmillan estate maps, but ENTIRELY different lol. The “variations” are 1000% entirely different maps. They aren’t just slightly different or anything of that sort

Oh wow they have a different main building lmfao

Dude. Just no. None of what you’re saying holds any water at all. ALL the Jason’s play the same. Having a couple more throwing knives on spawn doesn’t make you an entirely different character.

If anything, there’s just massively weaker variants. And that’s literally all.

And the kill options are literally just animation based. It’s all cosmetic. So no. There’s not more options in this game.

And it’s design is OBJECTIVELY worse.
The loops are INFINITE! you run from Jason the same way you do in dbd, Dbd’s system is just better. There are resources that are finite.

In Friday it’s all windows, and high stamina characters literally cannot be caught. They can literally loop those structures infinitely. It’s a bad design.

LmAo so funny haha. No dingus. Go play the game. The lay outs of the maps are different, different structures throughout the map, literally entirely different tiles.

@Eshtion yet again we have someone who doesn’t play the game making themselves sound extra dumb talking about the game 😂😂

Like rotten fields and Torment creek are both farm maps and they are ENTIRELY different

Lmfao the sad part is I wasn’t even counting the kill animations. You can die by knives, traps, Jason swinging, grab kill, environment kill, betrayal and suicide. On DBD you get hooked, slugged or mori.

There’s more changes than just knives. More traps, better morph and can run with worse shift, worse defense and worse water speed means you have more map control and defense but can get the easily juked, higher chance of getting killed and lose to the boat easily if you’re not careful. So you don’t play aggressively you go on the defense and control the map.

If you’re struggling with supposed “infinite loops” despite being able to injure and slow down counselors then no wonder you hate the game lmfao. Break windows and they’ll damage themselves too. It’s really not hard.

High stamina characters again just injure them with your knives, catch them off guard with your stalk, grab them with shift. You have many ways to deal with them. You can’t call the game bad just because you don’t use the tools you have to your advantage.

Again, arguing that 2+2 isn’t 4 but actually 5

More actual nonsense. No. I’ve played the game. Probably more than you lol. And all the Jason’s play the same. None of them are so vastly different that your entire style changes. And good luck injuring high stamina counselors with your throwing knives when you get locked in place while throwing.

And supposed infinites? Like you’re denying there existence? LOLS. So you’re confirmed bad. Cause it’s COMMON knowledge the infinites are egregious.

1 killer. VERY small details between them. Apposed to literally 25 or so killers with objectively different powers. Vastly more maps, actual loops. (Not infinites) and an escape system that relies on vastly less rng.

I have literally found the gas keys and battery all in the first 3 minutes before. What a fun exciting match it was for that Jason.

While I’m derailing every empty point you make,
“Injure them to make them slower”.
K. So. You can’t hit them, cause you can’t catch them, you aren’t gonna throwing knife them cause you animation lock and they are faster than you, so they’ll just keep looping the house, you have a set number of bear traps. You trap a window, they run out another way go to the next house. You act as if Jason is the power role. This might be the game with the most egregious example of under powering the power role. Then on top of all this, you might finally injure someone who was trolling you, and they literally have Insta heals

The META was from launch, and always will be, try and come out of teleport right on top of them, grab, and choke kill.

Once we all found out that was the only effective way to kill people. We just window camp when being chased. It effectively turns your only viable chance at kills against good players into a 50/50 guessing game where if you mess up, congrats you gotta wait another minute to try again

What makes it more cringe is your points are terrible but you’re trying the old debate tactic of, “this isint even an argument” hoping it will make you sound more right hahah like. Yes. What you are saying is not only very debatable it’s extremely debatable hahaha. You’re trying to claim getting your shift back slightly faster adds as much depth as literally 25+ killers