This thread in summary.
Dead by daylight update
Dbd isnt perfect but it does help you blow off some steam. I find the game therapeutic with a slight jab of fun. XD
I’ve played a little of DBD few years ago and just came back to it now, but I haven’t fully worked out how the blood web works when you hit lvl 50 on your character, for example can someone tell me will I still get new perks on the bloodweb at lvl 50 if I keep refreshing it, or do I have to prestige and start from lvl 1 again to access new perks for my killer?
I’ve just noticed when I refresh my lvl 50 bloodweb, the same bloodweb items/perks come up, and there’s a few perks I’ve been waiting to see but haven’t shown up yet. Hope that made sense.
TIA
You can still get new perks on 50+ bloodwebs
The catch is you have to unlock the perks. So you have to have leveled up other killers in order get their specific perks.
That explains it! Thanks
If anyone can enjoy that game outside of a group of friends go for it, but it’s not designed well.
Dude you’re trying to turn this into a competition lmao.
I’ve already stated facts, as to why the game is badly designed.
You’re trying so hard to make your opinions be fact by twisting labels and language.
If that’s how you’re gonna do it I cant keep it going because theres no point.
I skimmed through what you said, but since most of it is just you trying to say “nu uh its this, nu uh nu uh nu uh” I literally cant take you seriously.
Like to make this simpler I’m going to focus on one thing to show were you’re the one trying to twist everything up via wordplay and your own definitions.
Actually 2 things.
Dropping the pallet to block the player is a bad mechanic. Yes, it’s bad visually, but it’s purely just a bad mechanic because ITS TOO SIMPLE. it would only be a good mechanic if you had to actually set it such as iron bars or door, or a spell. That would require you setting up via a code or an incantation. It’s the fact that it’s too easy to do which makes it a bad mechanic.
Second
you’re saying not let a survivor play is trolling and this is bad. That’s just fucking stupid from logic and gameplay point of view. Essentially when you get caught on a hook, you’re a prisoner. A PRISONER ISNT ALLOWED TO EASILY ESCAPE OR ESCAPE AT ALL UNLESS A LOT OF PREP HAPPENS AND A LOT OF TIME THEY NEED OUTSIDE HELP. or inside if you could bribe the guards. So fuck you, and fuck the person that got caught. If you get caught, then too fucking bad. Unless your friends help you, then you should just die.
You keep throwing the arguement of balance and that it’s a game. That doesnt matter. Because if designed well it will be balanced and fun.
Like everything I’ve mentioned can work for gameplay mechanics and make the game way more fun and enjoyable to way more people.
You just want shit to be too simple and easy.
I’m guessing you never beat a souls game huh? Lol
One final note. If its horror themed, it needs to live up to it unless it’s a pure combat pvp game.
No, multiplayer doesnt need to be repetivive.
I’ve been focusing on the killer so far, but theres things that they can add for the survivors as well.
Let’s do it like this. Focus one thing, or two at a time.
Should be easier.
It’s almost Like that’s how counter arguments work.
No I’m not either
A. Your not being clear enough in your argument or
B.
A. Being simple is not bad
Dark souls is simple
B. This completely drops the aspect of looping a killer and the counter play of mind games at loops from basic 50/50’s at high wall loops, all the way to killer specific mind games such as trapper and Huntress
There’s a lot of people who don’t know how to effectively loop because it isn’t brain dead like it may seem.
C. On your suggestion the survivor who would begin being chased by the killer in the begining of the match would have no defenses. Your actively removing engagement by making this change.
D. How does setting it up add any complexity? Dropping a pallet is too simple but setting one up? That’s top tier gameplay.
E. Why are we changing the thematics? What difference does it make if it’s iron bars or a pallet? Or a door which is just a bigger pallet on hinges (not to mention it completely fucks the pre-established thematics)
A.
That’s how it works already. There’s two exceptions which both suck in terms of meta.
B. It’s still shitty gameplay. Seriously your complaining about a 3 second animation on a successful hit on a killer but a two minute waiting period for survivor is fine? Come on dude. Hell people complain about turret sections in games but at least in those you get to shoot shoot with a powerful gun. But sitting still with no gameplay at all is fine?
C. The “your a prisoner” argument doesn’t support gameplay mechanics, nor does it support the unique thematics of DBD.
Not true at fucking all
Some of the most fun games are unbalanced pieces of shit like dark souls and Kingdom hearts which are both player sided in the amount of busted ways you can destroy bosses.
Balance and fun are not the same and yes balance is important
One of your defenses of camping the hook is fuck you
Fuck you
I don’t care if it’s not fun, fuck you
Oh but your suggestions are fun?
Your suggestions are either
A. In the game in some form (dodges)
B. Minimal (oh the frost trap is so different to trapper that it makes the gameplay Completely fresh)
C. Reduces player engagement. As bad as the gens are at least players engage with them. As simple as pallets are at least there’s engagement.
But with sitting on a hook for 2 minutes, getting mori’d after your first down, both of those things reduce the engagement of the game which is the entire point of the game.
No one plays prisoner for fun.
Sitting on a hook for two minutes isn’t simple?
Fire, no offense, but you ideas are complete crap that cater to an experience where the killer butchers the survivors who have no way to interact with the game.
Your ideas in general cater to the single unit, PHG or DBD so that they have a power fantasy while the many are stuck with uninteractive gameplay.
And the few times you have brought up something that doesn’t support that viewpoint, are already in the game, you just don’t realize it and ignore it when I say it.
Everything you’ve accused me of doing, ignoring arguments, being biased, is something you’ve been doing.
Theres no reasoning with you.
I literally cant make things any clearer.
Its about making it fun and fair for the solo faction.
DbD has the issue where its supposed to be horror but its not, and some horrible designs.
But that game doesn’t really matter. Only reason I’m talking about it is because I’m showing you all the flaws with it, but you’re still doing nothing but uh uh, nu uh.
And no that’s not how counter arguements work, cause in case you cant tell, what I’m saying is you’re counters are all weak and dont in any way counter or negate what I’m saying.
I’ve bought up facts, meanwhile you keep trying to break then down to what you think is good.
Doesnt matter, I’m only giving ideas to improve the game and have it live up to what it’s based off.
Horror.
Like a prime example you keep arguing the pallet thing.
Logically dropping a fucking a pallet of all things on a demon, to stop it, in many ways is just fucking stupid.
First off, a demon wouldnt just be able to crush it’s way through?
That’s downplaying the killer.
You can claim its balance, but if that’s the best they can come up with, it’s just lazy design.
I literally cant explain it any better than I have.
I can think of plenty of people who I can have this conversation with and would understand what I’m saying and why it’s a problem.
Like I dont think you understand that you literally are only defending it because you like it, not because it’s good design.
The pallet blocking a killer that isnt a human or weak is the same as an invisible wall or ledge you cant climb in a game. Sure it serves a purpose but it’s still lazy.
Second- simple isnt good if it doesnt make sense.
Look if its ghost face, or even leather face, then it makes sense. But someone who’s a fkn demon or known to have super strength?
Well I guess fuck that character right?
Only scrubs complain about turret sections.
So that argument is invalid.
A turret is easy to get past as long as you’re not stupid or impatient.
Your c. Point about being a prisoner is completely irrelevant and reaching.
IF YOU GET CAUGHT YOU’RE A FUCKING PRISONER.
like this is just common fucking sense.
And considering the lore of the game, ITS ALL ONE PRISON ANYWAY.
I cant believe how you’re not understanding this.
Killer catches you.
You are now its prisoner.
You can change the wording but still the same shit.
It locks you on a hook.
Pretty much being held hostage.
None the less, YOU ARE ITS PRISONER WHERE IT TRAPPED YOU.
Basic. Shit. Esh.
You can run through all the word loops ya want.
Doesnt change the fact that what I’m saying still applies.
But all you’re saying is that nu uh no it doesnt.
Too bad. It does, given the situation.
… if I wasnt doing this on my phone I’d probably quote like you do.
But as for the part where you say balance and fun are not the same.
OBVIOUSLY IF ITS DESIGNED WELL ITS GOING TO BE BALANCED jesus. Fucking. Christ.
Like this is just fucking obvious I shouldn’t have to say it.
Pvp games are fun when their balanced.
Whoever doesn’t think that ate basically those who dont want a fair match and enjoy having everything in their favor. Like ft players in this game.
Running around like an asshole trolling a killer, isnt really engaging. Sure if you wanna try to use it in a technical fashion, it is an engagement.
But you’re not actually doing anything but running.
And given that you dont actually do anything that really makes sense or is impressive, it’s pretty boring.
I can literally compare it to mowing a lawn.
Sure, I’m engaging the lawn, but uh… its fucking boring.
Only plus side is, you get troll the killer.
You want true engagement and more to the chase.
More for both sides.
No my ideas arent crap.
I’ve things mostly for the killer but that doesnt mean I wouldn’t add anything for the survivors.
The problem with you tho, is you like the set up DbB has where it’s a wild goose chase where all the game really boils down to is trolling the killer.
You can claim that I’m in full favor of the killer and want them to always win. That isnt the case tho.
I just dont think the entire design of DbD should be as stupid and lazy as it is.
The thing is tho esh, I dont have to convince you here.
Because I’m not trying to sell or prove anything.
Everything I’ve stated is facts.
You dont have to agree. That’s fine.
Theres plenty of things that are bad and people that enjoy them will think it’s good and try to defend it.
Such as PHG.
Or a better example. Smite.
I still play it pm occasion.
But I always tell people who never played it before to stay away.
BECAUSE I KNOW ITS BAD.
So kinda sad that I can admit it’s bad, won’t try to defend its bullshit, but yet you cant do that with DbD simply because you like bad and lame mechanics.
Now I cant explain or understand why you or anyone likes something so flawed and thinks it’s good.
To me its fucking insanity.
So, this isnt about me convincing you.
You have to convince me.
And so far, you havent.
Any point you’ve bought up is weak so far, using balance as an excuse.
When I keep telling you, if it’s designed well it will be balanced.
I thought keeping it to one or two topics would make this simpler but your stubborn ass made it way more complicated than it needed to be.
So.
Explain to me, and convince me how the bad designs of DBD are good.
And try to keep it short per point. If it’s good you wont have to sell it. So like 3 sentences or 5.
- The long cool down and movement speed slow down after landing a blow. If you hit someone and nothing crazy happens or they have no armor, logically you wouldnt get slowed down or have to wait.
Aside from this isnt fun for the killer, it’s a lazy way to simulate balance. It’s not actual balance.
-
Pallets blocking non human or super strength killers.
Their strength would literally be able to send the pallet flying at the target or simply be pushed be their body and their walking. -
The fact that you’re literally fixing generators to escape. And how boring of a task that it is, because of how its implemented. Simple can be good, but it’s not in this case.
-
The killers and survivors not having access to all their arsenal from their respective franchises.
This is a massive disrespect to these characters being turned into a joke in DBD.
No you cant use balance as an excuse, because its not implemented well.
Like at least supersmash bros keeps them true to somewhat of their origins.
Perfect example is sonic.
Sonic still feels like sonic.
- WHY THE FUCK IS THE GAME SO SLOW?
dont misunderstand here.
Slow can be good if its Implemented well.
But its not in DBD.
Perfect example of good slow, dark souls.
How slow both factions are is Extremely boring to watch. Since it’s a game it’s supposed to be fun.
Watching a slow killer jog after a victim is not fun nor does it feel good.
- Why is it so easy to run away on human?
Again, you cant use balance as an excuse.
Because if it was balanced, it wouldnt be so easy.
As for your mind games comment, that’s based off players, not the design.
Players are doing the mind games.
That being the case, no you claim theres more complexity than there is.
- Why are abilities so weak on both sides?
You mock my freeze trap idea, but different things like these are good and always add more to the games.
Different elements, effects, ect.
- Why the fuck, doesn’t live up to the horror genre and actually add fear to the mix?
Not as an ingame mechanic, but actually be scary?
Your point about games needing to be repetive so people can get used to things, is an extremely weak arguement.
No, people should always have to adapt in different matches and be able to change things up on the fly.
It’s called creativity Esh.
Or are you afraid you cant adapt unless you’ve dealt with something 50 times?
These are the things I can think of off the top of my head atm.
These are the things that keep DBD from being a really good and interesting game.
Oh and btw, you said you hate looking for things?
God damn you’re lazy.
But not the survivors
Jesus christ how are like this
They complain that they’re boring not hard
This is fucking obvious and shows how distant you are to actual players.
Also say I’m not listening all you want, your doing the same shit to me and the only difference is your biased torwards your own view
We’re done here
Guess you cant argue facts.
And like I said, I only mentioned things mainly for the solo faction right now, but like I said survivors need stuff too, I just dont wanna go through that list too.
You’re walking away cause im not accepting your weak arguements. Like it’s not about me being biased.
I’ve literally stated facts and actual issues.
You’re the one trying to convince me of opinions, but not not giving any good reasons at all.
Idk what turrets you’re talking about then.
Cause you say turrets I think of a type of turret in destiny called shriekers and how people complained they were too hard when in reality, they werent, you just needed good timing.
Fire you called your ideas fun l, and when I said one of you idea’s wasn’t fun, you replied with fuck you, and it doesn’t matter
Your constantly saying I’m not listening when you can’t listen to me
You tried to make things about two topics at a time, and tried blaming me when it didn’t go to two topics, but it was your fault.
I’m being reactionary here so if I went beyind those two topics it’s because you couldn’t shut up and kept talking
Your suggesting ideas that are already in the game
Seriously wtf is “we need a stun trap”
We literally have a killer who does that
You want this conversation to co tonue, you go reactionary and handle those 4 topics
A. Your ideas are killer sided and support the killer as a role that gets off on survivors having a poor experience
B. Your not listening to my arguments
C. It’s your fault the conversation went beyond your two comments
D. Your ideas are already in the game including a dodge, poison traps, and stun straps.
Lol then Just address the 7 points I made.
Because these are the problem with the game.
I cant implement my ideas to prove to you, but it would make the game fun.
There would be stuff for the survivors too, but I don’t want to make a whole list for them too.
I listened to your points and addressed them, but you literally keep trying to shut them down by bringing up other factors you think are related.
It’s my opinion that DBD Isn’t fun.
But that’s based off facts.
Every issue I’ve mentioned is something that you xan actually see in the game.
I’m sorry esh, but the majority of people cant enjoy DBD for the reasons I’ve mentioned.
It’s not only a bad design, but it’s not fun to be hindered to such an extreme after an attack.
And when I tried to focus on 2 things you literally brought up a bunch of things you thought were related.
Its completely unfair you want me to address these 4 points but ignore mine.
I already responded to these tho.
Except D.
No my ideas are not, because these traps that are in the game are weak. Not really impactful.
Shut the fuck up
You don’t like me being reactionary so now you are
Address my points and I’ll get to yours later
You didn’t like it when I did so now you respond
Address my points
And I already responded to your points dipshit but I guess it’s your argument so therefore it’s fine hypocrite
Now address my points dip shit, unless you can’t
They were related. They were direct responses to things that you said. Not my fault you can’t communicate well.
Seriously you can’t even fucking make a point without having to correct me on what you meant you dyslexic idiot.
Ok I only criticized and addressed the shit you’ve said.
I haven’t actually insulted you.
Do you want me to tho?
Cause that’s not a battle you’re going to win.
You’re getting frustrated and wanna lash out?
Really?
I haven’t insulted you, but I sure as fuck can.
But I haven’t out of respect for you cause I do enjoy our discussions.
But dont get all bitchy with me simply cause you cant fucking understand what the fuck over said.
Theres plenty of other people who understand what o say, if you cant that’s not my fault. Not only that I’ve tried to be as clear as possible.
The reason this has gotten like this is because you keep trying to act like I have to convince you.
Like no my guy. I’ve already brought up valid points AND READ MY LAST RESPONSE TO YOU, I ENDED UP COVERING YOUR POINTS WITHOUT EVEN TRYING TO.
how you gonna call me an a dyslexic idiot when you didn’t even see that I DID cover your points?
Look I don’t know what crawled up your ass but I suggest you calm the fuck down cause I didnt try to turn this into petty bullshit.
Il say it again. And read it slowly cause I cant explain it any clearer.
the points I brought up are facts. They are things that are ACTUALLY IN THE GAME.
So if I’m bringing up facts, why are you acting like im only going off bias and opinion?
Like fucks sake.
Last time I said fuck you, it was general fuck you, not meant as an attack. Like fuck all that. In that sense.
But il say an actual fuck you to you for devolving to insults just cause you got frustrated.
Like fucks sake. This one has been frustrating for me too but did I lash out at you? No, dipshit.
Like you have any idea how annoying it is talking to, or trying to talk to someone as stubborn as you are, and then have everything your saying ignored and having other shit brought up that doesnt actually relate to those points?
Only that other person thinks it does so they keep going around in circles?
And then they dont even explain how they think their related. And expect you to magically accept that they are related.
Like fucks sake man.
Yeah this shit has been frustrating for me too, but I didnt see the need to insult you.
And you mock me for trying to explain to you what I’ve been saying?
Really how fucking childish can you be?
IL SPELL IT OUT FOR YOU SINCE YOU HAVENT REALIZED SMART GUY, YOU AND I SPEAK DIFFERENTLY. SO NO SHIT WE MIGHT NOT UNDERSTAND EACH OTHER RIGHT AWAY.
but you say I cant communicate well when I’m trying to dumb things down so you can understand the clear and obvious shit I mean?
But I’m the stupid one huh?
You getting frustrated is no fucking reason to lash out and not be civil.
And you want me to address the shit you’ve said again?
Ok. Its bad design. Plain and simple. I’ve explained why several times already.
You wanna know my issue with the shit you’ve said?
Its because of people like you, that shit gets ruined in video games. And as someone who’s played games their whole life it bothers me because it’s the reason games are such shit now a days.
You think a 5 second cool down on a BASIC attack is fine?
Really?
Its shit like that that ruined many of the games I liked.
And guess what?
It wasn’t just me who hated all the shitty decisions that have ruined plenty of games.
Luckily, I dont play DBD. but stupid shit like what you’ve said has ruined plenty of games I used to love.
Because you want basic, repetitive, predictable gameplay.
And honestly the only reason I’m even bothered right now is because YOU of all people want to start shit over your frustration.
Like come on I expect better from you.
I dont care how you saw it. But I DIDNT COME AT YOU.
Like fucks sake, I actually respect you.
Anyway the balls In your court tough guy.
You wanna fight and argue on some petty childish shit cause you cant understand what’s said and take it the wrong way?
Then so be it.
But I’m more than willing to drop it and move on.
Tho I dont see myself ever trying to discuss shit with you anymore if you’re going to ignore what I say and resort to insults simply because you’re getting frustrated cause I’m not blindly agreeing with you and defending my valid points.
Seriously there was no fucking need to bring it here.
You didn’t even know DBD already had a dodge
Your facts are from a noobs perspective who doesn’t understand the mechanics of the game
They’re wrong
Congratulations
Your stubborn too
You literally defended gameplay that was just a survivor sitting in a corner for two minutes. That’s it. It’s a killer and survivor staying in a corner for two minutes.
You think gameplay where your a prisoner for two minutes is fine?
Really?
So did I
Bullshit
When I tried to drop it you called me out. You brought this shit back.
That’s ironic
You mentioned that DBD should have a dodge, it already has a dodge and it’s been a heavy cause of repetition in the game
You mentioned different types of traps, we already have two of them and the other two are just different shades that provide minimal variety.
Your defending camping a survivor, which two minutes of no input.
You want to make make survivors set up pallets/pallet equivalent, even though that doesn’t have any actual thought needed and is just repetitive set up, and clashes with the idea of camping since this will lead to early downs to no fault of the survivor.
The thing you “hate” is the thing your ideas cause
So don’t get on me because because of repetition.
No I’m just a survivor biased person who doesn’t listen to counter arguments and treats opinion like facts
You know things that actually dictate the quality of a person?
But you know petty insults with no indication of such things are worse amirite?
And I throw the same statement back
Omg at this point I dont know what the fuck you want esh.
Cause lord knows you dont respect me even tho I’ve always shown you respect, and you keep twisting what I say to try and turn it into how you percieve my words.
It was fun discussing things with you, in the past even if we disagreed we didnt insult each other. Sure wed joke around but never went at it cause there was no reason to.
If you get caught, you’re a prisoner.
Like that’s just common sense.
My issue is that people frown upon that like you’re supposed to not guard your victim and make it easy for them to escape, like an asshole.
I only told you to address what you were ignoring.
Because you wanted to focus on what you think and feel, and try to connect it to what I said, when it never really did.
Like if what you said actually related to my points you think I would keep saying you ignored my points?
If you hadn’t insulted and ignored my points I would of been more than happy to go even more in depth than I had.
I dont know why you keep bringing up the prisoner thing up btw. Did you think I said the guy caught shouldn’t be able to escape? Cause that’s not what I said.
I said the problem, is that its frowned upon. I said this way before in another post but you missed it.
That people try to make it seem like it’s a bad thing to do.
No my guy. That’s called playing defensive.
Your defending your catch.
But your response makes sense because so many people hate defensive playstyles.
Unfortunately I dont even know if you understand what I’m saying here. And I dont mean that in a smart ass way, i just genuinely dont know what you understand or dont anymore.
You’re way of speaking, or communicating is so different that I have no fucking idea what youl take out of what i said.
I didnt call you back to fuck with you.
I just didnt think it was fair that I responded and addressed everything you said, but you ignored my points.
You kept treating this like you’re the one whos right and I have to prove my point to you. Like nah homie.
And you’re upset with me using the words fact.
I’m sorry, but if those things actually exist in the game, how am I supposed to label it?
I’m sorry you dont like the wording.
But 5 second cooldowns on basic hits exist.
It’s bad design. Why?
Because its only there to simulate balance.
If there was actual balance and good design, the killer wouldn’t stop after 1 hit, and there would be a better way for the survivors to deal with that.
Keeping the interaction going until the survivor managed to lose the killer, or they go down.
The fact that you think a half a year cool down is good is frankly just ridiculous. You claim balance, but it’s not. It’s too in favor of the survivors.
All I can tell you, is theres a million games out there that have good design, that are extremely enjoyable to many people. Which is what I was trying to tell you but everytime you changed the topic or ignored it.
You dont have to believe me.
I cant say I care anymore because I tried explaining everything like 5 times.
But while you think il only going for one side, you couldn’t be more mistaken. That’s just how you understood it.
Anyway have a good one.
Most likely this will be the last time I talk to ya cause I’m not interested in talking to someone who cant stay civil cause they cant control their emotions ain’t because someone won’t blindly agree with them.
And that’s bad gameplay, period. Simple as that.
I hate that too, it’s not the players fault the game doesn’t do enough to disincentive it.
But it’s still bad design
Yes
It’s ironic how I’ve been doing this according to you, but when I accuse you of it now it’s non sensical? I understand that you see it differently but there’s a difference between one of us doing it and not the other, and your argument which is the concept of that doesn’t make sense.
Your defending awful gameplay, while accusing me of wanting awful gameplay.
Seriously a game where you play prisoner is just fine? Your a prisoner, have fun?
Seriously you have an issue with a 5 second delay but your simultaneously fine with a 2 minute delay?
That’s just hypocritical.
That’s what camping is though. You literally watch the survivor until they’re sacrificed. The counter strategy to this is to let the survivor die and do gens.
They literally just die to you after one chase with no interaction afterwards.
As yes this was totally communicated well when you had a dick contest when you called me out.
Your acting the exact same way and the most I get is no that’s not true rather an actual argument.
No they exist in the game, the issue is your conclusion. Going completely neutral and saying your right, it should of been obvious that that contesting the idea that these mechanics are bad.
Wrong.
Look at fighting games. There attacks that even on hit, are neutral so that both players can gain their turn.
The same is in dbd.
Fighting games you land a full combo, you eventually go to neutral
No what let’s do a neutral ourselves and try to fix this
Wait for a second comment please