Meh, I’ll bite.
First of all, Arcadegeddon was something else. Something happened with a partner, and the game was cancelled over Christmas 2020. Normally when a game is cancelled, there’s layoffs. CEO and Sr leadership didn’t want to do it, so we said “Fuck it, the game is fun. We’ll make it our own and self publish it”. New almost everything except the general gameplay loop.
We didn’t really advertise too much as it’s an early access game that had growing to do, especially with a typical year cut from the dev cycle. Plus, actual advertising is expensive (If some people here can talk cpms we can geek out about that).
Anyways, game is going free for PS Plus next month. We’ll see how well actual gameplay of the game sells it and markets it.
Premise is: Arcadegeddon is a game created by the main character’s uncle, Gilly. It’s being attacked by a megacorp that wants to take Gilly down as he’s the last independent arcade in the city. So you go in the game and kick the megacorp out through playing it, as well as fighting off Data Daemons, which are glitched monsters.
It’s a 1 to 4 player coop PVE game with mid-level PVP matches. There’s a PVP mode too, but it’s targeted to be fun than ultra competitive. The art is fully us. The music, with streamer mode enabled, is dmca protected. The CEO even did a few tracks. Soundtrack is also free to stream. Go for objectives. Go for a boss run. Go for global leaderboard placement. Play to the goal you want to
Now I’ve been typing this on mobile and I’m sure there’s plenty of added spice to review :p