Difficulty options in hard games

Summoning is one of the ways to make bosses like Gael feel like Vordt in difficulty

Elites only summon friends

And they don’t summon help either. They just bash their head against the wall.

People will beat the game to NG+7 at base soul level then summon noobs to troll them

They’ll farm a game in NG then swap over to easy and troll noobs while also thinking

Not to mention they’re elites. They’ll out skill them anyways and won’t need the extra equipment

PRAISE THE SUN

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yeah like i said there is a possiblity of trolls since they still exist now thats why gear strength is restricted to the areas level now, shit or is it the hosts level i cant quite remember but there are restrictions on our gears strength as phantoms since thats already a huge problem since you can just give gear to alts etc

jeez its one thing to not “get” souls its another to try to turn it into something it isn’t.
idk if this can be reasoned with

Co-op players ARE the primary targets of said elitists.
They are playing on easy. Co-op increases your chance of getting invaded. The elitists challenge is in killing the host.

Its not trolls.
Attacking people playing through the game is part of the game.

The devs know this. You get multiple invaders when do they ever target eachother over the co-op players lol

giving end game gear to your lvl 10 alt for pvp is most definitely a troll the gear might not be leveled past 2+ but its still better than what any legit lvl 10 has

Elitist are going to enter easy mode and destroy noobs

Whatever you do they’re going to be the only target for invasions

they can still do that now man nothing changes here, Trolls who like to bully new players are still around and have always been around. im sure people who dont mind exploiting the game to fight new casual players have no qualms using the active exploits the game has now to attack the new players

lmao 2 hours in and the games just all troll invasions because there is no real progression or pacing and everyone just skips to the end with godmode on.

A lot changes

further gear restrictions to match what the host has to insure a fairer fight bam the dirt is gone. every problem has a solution. this way even if a really good troll player gets endgame easy-mode gear it wont be one sided in gear only in skill which is fine no one should argue about being bested by someone better than them

DS isn’t about fair fights.

Are you going to restrict them to 1v1s, no buffs, no magic, and no AI too?

you do realise they already restrict gear levels to insure fairer fights right ? maybe i should of used the word balanced

Exactly why everyone stays within the soul range of casuals.
To play the other half of the game.

You’ve made it so the only mode to play with multiplayer in it is Easy meanwhile the people playing on hard lose out on multiplayer aspects on the game including covenants because everyone wants to be where other players are and you’ve completely split the playerbase - not based on progression but based on a difficulty slider to turn it into some kind of shallow looter beat-em-up with 500x more troll invasions because everyone would be that salty

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No as of now they have elitist who use embers and literally anyone competent enough to use hard difficulty

so is this something thats happening now are the majority of players playing on casual SLs or are they all at the soft cap and hanging out at Anor Londo, the only thing that i could see making an influx pvprs all go to the casual low level areas is because they are bad at pvp or just trolls, or it has the largest traffic now if it has the largest amount of traffic then bam maybe just maybe thats what people wanted.

Except the difference is they’re clustered into an area

Not an easy mode

And even then that’s after the fact after the game has died

Casual players are going to eventually hit the softcap/endgame. Probably sooner than the average if they need a bunch of levels and equipment. So they end up within everyone elses soul range anyways organically by progressing through the game, granted its at a different rate than everyone else.

Your proposal is a hard split.
Everything would be dead but fight clubs. Not to mention normal mode lol

yeah so that still means that pvprs are gona just hang on the lowest diff mode at 150 to beat on casuals what kind of community wouuld rather play potatoes then skilled players. Unless ofcourse it has the most traffic because thats what a large demographic of people want

DS is about invading co-opers and 1v2ing potatoes before they get to the boss fog at its core

Duels are really a covenant thing, fight clubs are only in certain areas.

dont think its about fighting potatoes i think its more about creating an intense fight since fighting gankers and mad spirits is way harder than fighting a solo player and thats why co op players take priority in the invasions

The dark souls community