be sure to add removing the fuzz or extra glyph to the self-destruct puzzle. It turns out to be rather difficult.
Future Patch Ideas (Work-In-Progress)
Isnāt that a good thing the puzzle was way too easy and the way they done it was to stop people clearing it in seconds.
Have you been doing the Daily CHallenge as FT? if not, do it. Then go to the General Discussion and talk about it. I suppose they are field testing it and donāt have a proper Quality Assurance team.
I like the extra glyphs, but the haze does screw over some of my friends with eye issues by making it look like other things. I think the extra glyphs should stay but not the haze.
There should be more game modes.
Like king of the hill, horde or some other different types of game play modes. And also maybe allow players to choose difficult they want to play in.
Also dispatch predator fist to give more time to prepare and setting up traps.
Where is the game between platforms, by invitation, you said that itās fixed
These are idea patch notes, so that the developers know what to fix.
That sounds cool
Best point ever, the game after 1.09 is completely unbalanced. i Cant play as fire team anymore. Please fix it.
Maybe another patch isnāt a good idea. Shit seems to break more with every patch.
Of course, the developers know what is needed, you need to release a predator model for $ 10
I dont like going through the quote process when itās a long post, but I figured might as well respond to the rest. Hopefully my response isnāt difficult to read or understand.
Shoulder camera switch would be lovely.
I definitely do not agree with giving ft access to roofs.
I already hate that they can get on so many rocks and what not.
It would be a different story if bullets werenāt hit scan.
But right now that basically leaves no spots for pred alone.
I rarely claim, but I dont think claim time should be increased. Iām kind of indifferent with this one, but Iām pretty sure too many ppl would hate it.
The gear to slow down preds shouldnāt be a thing.
The moment a pred gets slowed down, itās pretty much over.
You know Iām seeing a few ppl hate pred mobility but I enjoy seeing a pred moving around alot.
Iāve yet to see one who moves as much as I do when Iām going all out and know I can not stay still at all.
If missions and matches were way longer, Iād be a different story.
Flashbangs already blind the hell out of the pred.
I think a longer or stronger blind would be overkill.
The only thing I can think of is maybe increase radius a tiny bit.
I disagree with changing syringe weight.
This was shorter than I thought. I would like to comment on you saying bullet spongeness of preds.
As long as itās a decent amount of boars then sure reduce them, but preds are no where near bullet sponges. Hell 1 clip with almost every gun and preds at less than 50% hp.
Some of the guns need to do less damage, but of bullets got changed to projectiles , then I think our current numbers would be fine.
Reading through this however, it really seems to only benefit ft, except for the bug fixes and what not.
Anyway figured Iād respond to the rest, even if itās a late response.
what is unbalanced for you? why canāt you play as fire team?
A lot of little codes make up programming, so if you fix something, someone else may break
They actually read threads like this
The period of time when the fireteam calls a chopper needs to be extended at least 2 or 3 minutes longer.
It would also be cool if the Predator could have a device to know how much life each fireteam has left.
new patch release, will test how things are going and then go from there
- Removed dialogue from the same volume slider as Predator chittering (so muting Zeus does not mute the Predator from chittering)
Have more Predator bug fixes coming soon
ADDED
- Fix the bug where interaction results in you randomly jumping to the nearest tree (eating a pig or claiming)
add more loadout slots for predators
Yo man, Did you quit too? I see you havent touched the post since the third? Everything okay?
Also bump