Game Parameters and Additional Statistics Information


Fireteam Statistics & Information
Fireteam: Perks
Fireteam: Perks
Multi Tasker 1 Point
Weapon Switching Speed +80%
Flesh Ripper 3 Points
AI/PMC/Guerilla Damage +30%
Sludge Blood 1 Point
Bleed out time -40%
Efficient 2 Points
XP Bonus +10%
Shuffler 1 Point
Downed Speed +50%
Persistent 1 Point
Player Down +1
Action Hero 2 Points
Hipfire Spread -25%
Prepper 2 Points
Additional Ammunition +20%
Gearhead 6 Points
Additional Gear +1
Thick Skin 5 Points
Health Points +25
Dexterous 3 Points
Interaction Speed -20%
Heavy Hitter 3 Points
Knife Damage +15%
Double Time 5 Points
Movement Speed +10%
Pig In Shit 4 Points
Interaction Speed -30%
Yautja’s Bane 6 Points
Predator Damage +10%
Tracker 6 Points
Spotting Duration +150%
Ice Cold 5 Points
Body Tempurature -65
Body Armor 2 Points
Incoming AI/PMC/Guerilla Damage -30%
O.W.L.F. Trained 3 Points
Incoming Predator Damage -8%
Weapons Training 3 Points
Fire Recoil -40%
Quick Release 2 Points
Reload Speed -25%
Silent 4 Points
Reduced Sound Indicator Size
Iron Lungs 2 Points
Stamina Regeneration +25%
Fast Hands 1 Points
Weapon Switching Speed -25%
Sixth Sense 6 Points
Predator Equipment Spotting
- Requirement: <50m


Fireteam: Specializations
Fireteam: Specializations
Amphibious
Speed Bonus +20%
Additional Feature Instantly Mudup
- Requirement: In Water
Comms
Reinforcement Time Reduction -20%
Deadly
Bonus Damage +10%
- Requirement: Assault Rifle
Duelist
Bonus Damage +20%
Pistol Ammunition +100%
- Requirement: Pistol
Fanatic
Bonus Speed +10%
Bonus Damage +10%
- Requirement: -50% Health Points
Field Medic
Interaction Speed -65%
Revive HP +40%
Leader
Incoming Damage +15%
Effect Lifetime 3.0 Seconds
- Requirement: Damaged by Leader
Liberator
Bonus Damage +20%
Heal +50 HP
Effect Lifetime 7.0 Seconds
- Requirement: Break Alarm
Overseer
Team Heal +10 HP
- Requirement: Mission Progress
Reckless
Bonus Damage +10%
Effect Lifetime 3.0 Seconds
- Requirement: Damage Received

Fireteam: Special Attributes
Fireteam: Special Attributes
Weapon Switch Speed
Increased Weapon Switching Speed +15%
Explosive Damage Resistance
Incoming Explosive Damage -25%
Ammo Reserves
Increased Ammo Capacity +20%
Hipfire Accuracy
Hipfire Spread -25%
Spot Duration
Increased Spot Duration +50%
Mud Cover Duration
Increased Mud Duration -20%
Thermal Suit
Body Tempurature -70
Teammate Revive Speed
Revive Interaction Time -20%
Secondary Weapon Damage
Additional Secondary Weapon Damage +5%
Hipfire Damage
Additional Hipfire Damage +10%
Mud Damage Reset
Reduced Incoming Damge -10%
- Requirement: Mudded
Bullet Weapon Damage
Additional Bullet Weapon Damage +10%
Sprint Damage Resist
Reduced Incoming Damage -20%
- Requirement: Sprinting
Long Shot
Additional Damage +15%
-Requirement: >50m
Post Sprint Damage Boost
Damage Boost +20%
- Effect Lifetime 3.0 Seconds
*- Requirement: Sprinting for 3.0 Seconds
Team Proximity Damage Resist
Teamate Incoming Damage -10%
- Requirement: Within 20m
Team Ammo Reserves
Increased Ammo Capacity +20%
Additional Feature: Round to Nearest Factor 10

Fireteam: Classes

Basic Overview of Fireteam classes



Class: Fireteam Base

Base Fireteam information and data


Spotting
Spot Time 3.0
Spotted Pred Outline Time 2.34
Max Spots Per Limit Length 3
Spotting Punishment Time 1.5
Ground Spot HUD Time 6.0
Movement
Gravity Scale 2.65
Max Walk Speed 470.0
Sprint Speed Modifier 1.59
Max Walk Speed Crouched 275.0
Max Acceleration 1250.0
Jump Stamina Used Per Jump 1.75
Max Step Height 65.0
Sprint Cooldown 0.15
Wounded Speed Modifier 0.93
Melee
Parry View Angle Allowance 35.0
Parry Stamina Cost 13.0
Melee Attack Stamina Regen Multiplier 1.0
Downed
Downed Health 220.0
Downed Health Bleed 5.0
Downed Speed Modifier 0.175
Mud
Fully Mudded Temp 20.0
Chat Wheel
Teammate Earshot Range 70m
Teammate Earshot Range Whisper 40m
Enemy Earshot Range 70m
Miscallanious
Interact Sensing Component Max Hold Time
Nearby Team Threshold 50m
Weapon Select Auto Delay 0.5

Class: Assault

Assault
Specializations Deadly Fanatic Reckless Unleashed
Special Attributes Hipfire Accuracy Bullet Weapon Damage
Health 150
Stamina 17.0
Stamina Recovery Rate 2.5
Exhaustion Duration 0.5
Downed Limit 3
Gear Weight 10
Perk Points 9
Speed Modifier 1.0
Melee Damage Mulitplier +0%
Interaction Speed Multiplier +0%

Class: Recon

Recon
Specializations Amphibious Overwatch Sniper Spotter
Special Attributes Spot Duration Mud Cover Duration
Health 125
Stamina 19.0
Stamina Recovery Rate 3.0
Exhaustion Duration 0.35
Downed Limit 2
Gear Weight 8
Perk Points 15
Speed Modifier 1.03
Melee Damage Mulitplier -5%
Interaction Speed Multiplier +4%

Class: Scout

Scout
Specializations Duelist Liberator Rushdown Scavenger
Special Attributes Sprint Damage Resist Post Sprint Damage Boost
Health 125
Stamina 22.0
Stamina Recovery Rate 4.25
Exhaustion Duration 0.15
Downed Limit 2
Gear Weight 6
Perk Points 12
Speed Modifier 1.06
Melee Damage Mulitplier -7%
Interaction Speed Multiplier +8%

Class: Support

Support
Specializations Comms Field Medic Leader Overseer
Special Attributes Team Ammo Reserves Team Proximity Damage Resist
Health 175
Stamina 16.0
Stamina Recovery Rate ???
Exhaustion Duration 1.0
Downed Limit 4
Gear Weight 15
Perk Points 6
Speed Modifier 0.95
Melee Damage Mulitplier +8%
Interaction Speed Multiplier -5%

Class: O.W.L.F

O.W.L.F.
Specializations Comms Overwatch Sniper Spotter
Special Attributes Thermal Suit Yautja Damage Resistance
Health 135
Stamina 23.0
Stamina Recovery Rate 3.75
Exhaustion Duration 2.0
Downed Limit 2
Gear Weight 12
Perk Points 8
Speed Modifier 1.0
Melee Damage Mulitplier -5%
Interaction Speed Multiplier +5%

Class: Dutch 2025

Dutch 2025
Specializations Deadly Leader Overseer Overwatch
Special Attributes Hipfire Accuracy Mud Cover Duration
Health 160
Stamina 17.0
Stamina Recovery Rate 2.5
Exhaustion Duration 0.5
Downed Limit 3
Gear Weight 10
Perk Points 8
Speed Modifier 1.0
Melee Damage Mulitplier +0%
Interaction Speed Multiplier +0%

Class: Dutch 1987

Dutch 1987
Specializations Amphibious Fanatic Leader Reckless
Special Attributes Hipfire Damage Mud Damage Resist
Health 155
Stamina 25.0
Stamina Recovery Rate 3.5
Exhaustion Duration 1.0
Downed Limit 3
Gear Weight 7
Perk Points 11
Speed Modifier +0%
Melee Damage Mulitplier +0%
Interaction Speed Multiplier +0%

Class: Dante

Dante
Specializations Comms Fanatic Rushdown Unleashed
Special Attributes Explosive Damage Resistance Sprint Damage Resist
Health 160
Stamina 20.0
Stamina Recovery Rate 2.75
Exhaustion Duration 1.0
Downed Limit 3
Gear Weight 9
Perk Points 10
Speed Modifier 1.02
Melee Damage Mulitplier +0%
Interaction Speed Multiplier +2%

Class: Isabelle

Isabelle
Specializations Amphibious Rushdown Scavenger Sniper
Special Attributes Mud Cover Duration Increased Damage At Range
Health 130
Stamina 25.0
Stamina Recovery Rate 4.0
Exhaustion Duration 1.0
Downed Limit 3
Gear Weight 7
Perk Points 10
Speed Modifier 1.0
Melee Damage Mulitplier +8%
Interaction Speed Multiplier +4%


Fireteam: Last Man Standing
Fireteam: Last Man Standing
Body Tempurature +15
Damage Resistance +15%
Interaction Speed +30%
Movement Speed +10%
Reload Speed +20%
Stamina Regeneration +15%
Stamina Efficiency +15%
Weapon Switching Speed +50%


Predator: Statistics & Information
Predator: Perks
Predator: Perks
Ironside 3 Points
Reduced Incoming Back Damage -25%
- Requirement: Moving
- Requirement: Claiming
- Requirement: Stealth Kill
Clotted 1 Point
Additional DOT +200%
Energy Cell 4 Points
Increased Max Energy +60%
Resourceful 2 Points
Additional XP +20%
Light Bender 1 Point
Cloak Energy Consumption -5%
Modified Reserve 2 Points
Energy Regeneration +10%
Branch Master 1 Point
Predkour Speed +25%
Medic 4 Points
Healing Speed +75%
Impenetrable 6 Points
Incoming Damage -20%
Large Pouch 3 Points
Additional Gear +2
Down Range 4 Points
Additional Ranged Damage +10%
Spectral Awareness 2 Points
Sound Bubble Size +75%
Dithered Lens 5 Points
Laser Indicator Opacity -95%
Fearless 4 Points
Additional Melee Damage +10%
Cooling Syncs 3 Points
Additional Overload Regen +30%
Long Jump 3 Points
Additional Leap Distance +30%
Height Advantage 5 Points
Incoming Damage -25%
- Requirement: On Branch
Impatient 5 Points
Second Wind Regen Time -30%
Hanging On 5 Points
Second Wind Decay Rate -50%
Observant 2 Points
See mudded footprints
Adrenal Boost 4 Points
Additional Stamina Regeneration +25%
Protection 2 Points
Incoming Mask Damage -85%
Trapper 3 Points
Additional Trap Efficiency +75%
Ascender 1 Point
Additional Branch Climb Speed +45%
Heated 1 Point
Vision Mode Energy Consumption -5%
Fast Hands 3 Points
Weapon Switching Speed +75%

Predator: Specializations
Predator: Specializations
Analytic
Additional Damage +15%
- Requirement: Scanned Fireteam
Assassin
Additional Damage +20%
- Requirement: Fireteam Back
Brute
Additional Melee Damage -60%
- Requirement: Parried
Disciplined
Silent Predator Clicking
Enraged
Additional Speed +10%
Additional Stamina Recover Rate +20%
- Requirement: -50% Health
Fervent
Additional Damage +15%
- Requirement: 4 Fireteam Members Alive
Focused
Additional Speed +10%
Additional Energy Regen +30%
Effect Lifetime 10.0 Seconds
- Requirement: Used Target Isolation
Ghost
Additional Damage +30%
Effect Lifetime 3.0 Seconds
- Requirement: Cloak
Savage
Heal Over Time +20%
Effect Lifetime 4.0 Seconds
- Requirement: Quick Claim
Heal Over Time +40%
Effect Lifetime 4.0 Seconds
- Requirement: Long Claim
Stalker
Additional Damage +15%
- Requirement: Full Stamina
Tactician
Additional Damage +15%
- Requirement: Fireteam is Trapped
Tracker
Isolation Scan Ignores Mud
Vicious
Down Health Modifier +25%
Downed Recovery Time +20%
- Requirement: Fireteam is Downed
Wrathful
Increased Melee Damage +25%
- Requirement: Recieved Back Damage
Warrior
Parry Stun Duration -25%

Predator: Classes

Class: Predator Base

Base Predator information and data


Cloak Hybrid
Initial Energy Consumption Amount 100
Energy Consumption Amount 165/s
Cloak Hybrid Scout
Initial Energy Consumption Amount 110
Energy Consumption Amount 200/s
Vision Mode
Vision Initial Energy Consumption 50
Vision Idle Energy Consumption 160/s
Min Sound Indicator Distance 10m
Scanning
Scan Range 50m
Active Scanning Time 2s
Auto Scanning Time 5s
Max Auto Scan Mudiness 0.9
Isolation Scan
Genetic Isolation Cooldown Time 75s
Genetic Isolation Max Active Time 10s
Max Genetic Isolation Muddiness 0.9
Starting GeneticIsolation Cooldown 30s
Spotting
Spot Time 2.34s
Spot Distance From Reticle 200.0
SpottedPredOutlineTime 2.34s
Movement
Max Walk Speed 700.0
Max Walk Speed Crouched 225.0
Max Acceleration 1450.0
Sprint Speed Modifier 1.42
Wounded Speed Modifier 0.95
Max Step Height 60.0
Jump Reset Delay 0.18
Jump Z Velocity 1150.0
Gravity Scale 3.43
Leap Gravity Scalar 1.18
Air Control
Air Control 0.65
Air Control Boost Multiplier 12.0
Air Control Boost Velocity Threshold 500.0
Sliding
Sliding Input Acceleration Modifier 0.5
Sliding Minimum Velocity Multiple 0.9
Minimum Sliding Speed 300.0
Slide Breaking Decleration 600.0
Second Wind
Second Wind Success Heal Amount 600.0
Second Wind Cooldown Time 200.0
Second Wind Health Maximum 1500.0
Second Wind Health Decrement Per Second 20.0
Second Wind Heal Time 9.0
Self Destruct
Self Destruct Damage 1000.0
Self Destruct Damage Radius 80m
Self Destruct Explode Time 20s
Post Self Destruct End Game Time 4s
Miscallanious
Downed Health 1000
Downed Health Bleed 5.0
Wounded Threshold Pct 0.3
Weapon Select Auto Delay 2s
Combat Linger Duration 20s
Predator Combat Exit Time 20s
Beam Snap Distance 50.0
Stealth Finisher Tracking Range 75m

Class: Hunter

Hunter
Specializations Fervent Tactician Tracker
Health 1250
Max Energy 2000.0
Energy Regen Per Second 150.0
Stamina 23.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 12
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.25

Class: Jungle Hunter

Jungle Hunter
Specializations Fervent Tactician Tracker
Health 1250
Max Energy 2000.0
Energy Regen Per Second 150.0
Stamina 23.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 12
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.25

Class: Scout

Scout
Specializations Analytic Disciplined Ghost
Health 1000
Max Energy 1650.0
Energy Regen Per Second 175.0
Stamina 30.0
Stamina Recovery Rate 3.5
Exhaustion Duration 1.0
Gear Weight 8
Perk Points 15
Speed Modifier 1.05
Predkour Speed Modifier 1.1
Melee Damage Mulitiplier 0.95
Melee Attack Stamina Regen Multiplier 0.4

Class: Berserker

Berserker
Specializations Brute Enraged Savage
Health 1500
Max Energy 2250.0
Energy Regen Per Second 135.0
Stamina 21.0
Stamina Recovery Rate 2.75
Exhaustion Duration 2.5
Gear Weight 15
Perk Points 9
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.1
Melee Attack Stamina Regen Multiplier 0.5

Class: Alpha

Alpha
Specializations Assassin Warrior Warthful
Health 1150
Max Energy 1600.0
Energy Regen Per Second 135.0
Stamina 28.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 13
Speed Modifier 1.05
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.075
Melee Attack Stamina Regen Multiplier 0.25

Class: Elder

Elder
Specializations Focused Stalker Vicious
Health 1250
Max Energy 2300.0
Energy Regen Per Second 150.0
Stamina 21.0
Stamina Recovery Rate 3.0
Exhaustion Duration 1.5
Gear Weight 12
Perk Points 13
Speed Modifier 0.965
Predkour Speed Modifier 1.05
Melee Damage Mulitiplier 0.95
Melee Attack Stamina Regen Multiplier ???

Class: Samuari

Samurai
Specializations Fervent Ghost Warrior
Health 1350
Max Energy 2000.0
Energy Regen Per Second 150.0
Stamina 22.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 10
Speed Modifier 0.975
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.075
Melee Attack Stamina Regen Multiplier 0.25

Class: City Hunter

City Hunter
Specializations Analytic Focused Tactician
Health 1350
Max Energy 2250.0
Energy Regen Per Second 150.0
Stamina 23.0
Stamina Recovery Rate 3.0
Exhaustion Duration 1.75
Gear Weight 12
Perk Points 10
Speed Modifier 1.035
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.03
Melee Attack Stamina Regen Multiplier 0.25

Class: Viking

Viking
Specializations Enraged Vicious Wrathful
Health 1350
Max Energy 2250.0
Energy Regen Per Second 150.0
Stamina 23.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 12
Speed Modifier 0.9
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.15
Melee Attack Stamina Regen Multiplier 0.25

Class: Valkyrie

Valkyrie
Specializations Fervent Ghost Warrior
Health 1300
Max Energy 2250.0
Energy Regen Per Second 150.0
Stamina 30.0
Stamina Recovery Rate 3.5
Exhaustion Duration 1.5
Gear Weight 9
Perk Points 12
Speed Modifier 1.02
Predkour Speed Modifier 1.1
Melee Damage Mulitiplier 1.03
Melee Attack Stamina Regen Multiplier 0.2

Class: Cleopatra

Cleopatra
Specializations Enraged Stalker Tactician
Health 1450
Max Energy 2300.0
Energy Regen Per Second 150.0
Stamina 21.0
Stamina Recovery Rate 2.75
Exhaustion Duration 2.5
Gear Weight 13
Perk Points 11
Speed Modifier 1.02
Predkour Speed Modifier 1.1
Melee Damage Mulitiplier 1.15
Melee Attack Stamina Regen Multiplier 0.6

Class: Exiled

Exiled
Specializations Analytic Asassin Disciplined
Health 1200
Max Energy 1800.0
Energy Regen Per Second 175.0
Stamina 28.0
Stamina Recovery Rate 4.0
Exhaustion Duration 1.5
Gear Weight 11
Perk Points 10
Speed Modifier 1.08
Predkour Speed Modifier 1.05
Melee Damage Mulitiplier 1.045
Melee Attack Stamina Regen Multiplier 0.35

Class: Mr. Black

Mr. Black
Specializations Brute Vicious Wrathful
Health 1500
Max Energy 2250.0
Energy Regen Per Second 175.0
Stamina 25.0
Stamina Recovery Rate 3.0
Exhaustion Duration 3.0
Gear Weight 12
Perk Points 12
Speed Modifier 1.08
Predkour Speed Modifier 0.9
Melee Damage Mulitiplier 1.1
Melee Attack Stamina Regen Multiplier 0.2

Class: Captured

Captured
Specializations Fervent Tactician Tracker
Health 1250
Max Energy 2000.0
Energy Regen Per Second 150.0
Stamina 23.0
Stamina Recovery Rate 3.0
Exhaustion Duration 2.0
Gear Weight 10
Perk Points 12
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.25

Class: Falconer

Falconer
Specializations Assassin Focused Tracker
Health 1200
Max Energy 1750.0
Energy Regen Per Second 165.0
Stamina 30.0
Stamina Recovery Rate 3.5
Exhaustion Duration 1.2
Gear Weight 11
Perk Points 13
Speed Modifier 1.0
Predkour Speed Modifier 1.2
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.45

Class: Wolf

Wolf
Specializations Assassin Enraged Focused
Health 1400
Max Energy 2300.0
Energy Regen Per Second 160.0
Stamina 20.0
Stamina Recovery Rate 3.0
Exhaustion Duration 1.2
Gear Weight 8
Perk Points 15
Speed Modifier 1.0965
Predkour Speed Modifier 1.15
Melee Damage Mulitiplier 0.98
Melee Attack Stamina Regen Multiplier 0.25

Class: Emissary

Emissary
Specializations Enraged Savage Wrathful
Health 1600
Max Energy 1600.0
Energy Regen Per Second 140.0
Stamina 22.0
Stamina Recovery Rate 2.85
Exhaustion Duration 2.2
Gear Weight 15
Perk Points 9
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.12
Melee Attack Stamina Regen Multiplier 0.25

Class: Bionic

Bionic
Specializations Brute Disciplined Stalker
Health 1350
Max Energy 2350.0
Energy Regen Per Second 175.0
Stamina 23.0
Stamina Recovery Rate 2.8
Exhaustion Duration 2.0
Gear Weight 15
Perk Points 9
Speed Modifier 1.05
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.4

Class: Celtic

Celtic
Specializations Analytic Assassin Focused
Health 1350
Max Energy 1900.0
Energy Regen Per Second 170.0
Stamina 22.0
Stamina Recovery Rate 3.2
Exhaustion Duration 2.0
Gear Weight 11
Perk Points 14
Speed Modifier 0.95
Predkour Speed Modifier 1.04
Melee Damage Mulitiplier 0.95
Melee Attack Stamina Regen Multiplier 0.25

Class: Chopper

Chopper
Specializations Disciplined Ghost Warrior
Health 1110
Max Energy 1550.0
Energy Regen Per Second 130.0
Stamina 27.0
Stamina Recovery Rate 3.15
Exhaustion Duration 2.8
Gear Weight 12
Perk Points 10
Speed Modifier 1.1
Predkour Speed Modifier 1.25
Melee Damage Mulitiplier 1.085
Melee Attack Stamina Regen Multiplier 0.45

Class: Scar

Scar
Specializations Enraged Fervent Stalker
Health 1400
Max Energy 2350.0
Energy Regen Per Second 165.0
Stamina 26.0
Stamina Recovery Rate 3.3
Exhaustion Duration 2.5
Gear Weight 13
Perk Points 10
Speed Modifier 1.065
Predkour Speed Modifier 1.03
Melee Damage Mulitiplier 1.055
Melee Attack Stamina Regen Multiplier 0.5

Class: Amazon

Amazon
Specializations Brute Ghost Warrior
Health 1550
Max Energy 1950.0
Energy Regen Per Second 155.0
Stamina 24.0
Stamina Recovery Rate 3.63
Exhaustion Duration 2.7
Gear Weight 8
Perk Points 14
Speed Modifier 1.055
Predkour Speed Modifier 0.995
Melee Damage Mulitiplier 1.075
Melee Attack Stamina Regen Multiplier 0.5

Class: Pirate

Pirate
Specializations Analytic Savage Vicious
Health 1300
Max Energy 2400.0
Energy Regen Per Second 175.0
Stamina 22.0
Stamina Recovery Rate 2.95
Exhaustion Duration 2.4
Gear Weight 13
Perk Points 12
Speed Modifier 1.0
Predkour Speed Modifier 1.0
Melee Damage Mulitiplier 1.0
Melee Attack Stamina Regen Multiplier 0.25

Class: Feral

Feral
Specializations Fervent Ghost Warrior
Health 1350
Max Energy 2100.0
Energy Regen Per Second 145.0
Stamina 22.0
Stamina Recovery Rate 3.1
Exhaustion Duration 2.4
Gear Weight 13
Perk Points 10
Speed Modifier 1.05
Predkour Speed Modifier 1.25
Melee Damage Mulitiplier 1.075
Melee Attack Stamina Regen Multiplier 0.25



8 Likes

I had done another recompiling of statistics, this is maybe the 4th time in total

Going to just post what I have so far and fix any errors people notice later, add sources and more details like I wanted to a month ago, shit does move this slow, sucks when you work in bursts and are not consistent

There is quite a lot with this stuff and requires actual good interpreters when it comes to getting statistics, it’s not always directly to the point and even the last thing I did which was try to calculate speed values leaves much more to be desired

I’m also aware of the differences in already available stats from skeptic and should be confirmed, they might be right in stats but not ingame like what was mentioned previously in other threads

Shit happens but not having additional people with stakes in statistics will have slight discourses

6 Likes

Nice work.

image

Probably tested with scout and sprinted right before measuring damage

1.2*1.2 = 1.44 = 44% damage boost

2 Likes

That would track. Seems like such a long time ago. I’ll try to double check those soon, if y’all don’t beat me to it.

Good work @BeerWarrior66

1 Like

I’m probably just going to focus on dumping my resources on hand I probably wont do any additional testing for a while, thank you

1 Like

Do you have any AI statistics? Both enemies and fireteam.

yeah, I planned on AI, weapon effects, and miscallanious other random things