Heavy hitter? Fastest melt I've ever felt and it was only 2 dudes and one with a knife...

Nerf parry was fair dude it’s still retarded that your buter knives can deal so much damage to the pred. Be happy that attacking with knives does not cost stamina

Agreed

I mean, nerf damage so, perry is needed. The problem of ft is not the perry, is the insane damage.

1 Like

Agreed

1 Like

imagine… defending the fact that a KNIFE can more reliably score hits… which can 4-shot a pred.,… Compared to a pred…that takes 5 hits (unparried) to down an assault with wrist blades.

Just as a social experiment… IMAGINE being that dense.

@ROARGATHOR No, it is not about balance, its about me telling you that you could have avoided that damage but you made quite a few mistakes that lead to your death. If you would not have made those mistake, the damage of the knife would not come into play. For the love of me I have no clue how that is to hard to understand. If you would not have jumped into the water with no cloak just trowing traps in plain sight(still don’t know what you where thinking there) you would have had second wind and you would not be dead at that point. If you would not have engaged in melee from the front on a catwalk where you can’t move around the target and use you’re 3rd person view, you would not have gotten that damage. If when you were down to half HP you would have LEFT you would not have died, thing is you turned around as 1 guy was shooting you up and tried to net the guy that was charging at you with a knife, the net failed, you died. Until you’re second wind comes back, taking such risks are a bad idea…

As for what the devs choose to do… You should tell them that, that guy just asked my opinion on the balance and I gave it to him. The “its a predator game” line needs to die, for each predator you need 4 FT players willing to play to have a game. Its more a FT game then a predator game because of this! Its a predator game means little, its a PVP game where they need to balance the fun of both sides for predators to have games. If they did it right or not its not up to me and quite frankly I don’t get paid to think of this stuff, I paid money to have some fun not design the game for them.

@Arrow_calis Well I had no clue they nerfed the combi, perhaps its a bug? They said they also buffed BANE but nothing was buffed? Someone tested BANE and its still at 10%…
Also and yes, I know its fucked against coordinated 4 man premades, I am just saying he made a set of mistakes that got him killed (read above) against a random team that were even down to 3 as one left.

Ofc because being 100-0’d for leaping in for a second for 1 wristblade slash isnt absurd

This isnt a 4v1 its a 4 seperate 1v1s due to the DPS

2 Likes

Just asking but did you watch the video? Go watch the video and see how long it took to get into second wind when he jumped into the water and just run around throwing traps in front of the FT for whatever reason (no idea why). So no cloak, right in the middle of them, all 3 shooting at him from close range… Seriously?

Yep 1 parry = half his hp like .5 seconds after the stun animation. Amazing design.

Want to have a conversation about skill ceilings?

It would seem you did not even watch the video of the entire game. He made consecutive mistakes that lead to his loss. If the damage is to high is meaningless to the fact that he lost because of his mistakes. He even admitted he did something bad because he was bored. LIKE WTF?

At the start of the game he globaled 2 people. No problem there, working as intended. Him jumping in the middle of the lake right in front of 3 of them and not even attacking, just throwing traps (see how long he lasted there, far longer then 1 sec) losing his second wind with got himself killed, no problem man, all good… Again, watch the video of the entire game and see how long he lasted in the water when there was 3, not 2 like on the catwalk where he died!!! He died there because he lost his second wind and could not avoid the damage because of the bad spot he was in and all the hits connected on him. Why did he stop at half HP as 1 was shooting him up and the other was charging at him with a knife and he had no second wind? Do we start caring at any point when predators make serious mistakes that lead to their death against 3 randoms (1 left)? Probably not.

Then all I see here are a bunch of predators not giving a damn the predator made some serious mistakes that lead to the loss, all they care OMG DAMAGE!

No. Again it’s about the rate at which the damage was applied that’s the problem. Doesn’t matter where it happened. It was 2 FT, not 3 or 4.

For the love of Satan and his ex whore, I have no clue how it is so hard for you to understand the rate of damage output of 2 FT (one with a knife) against a full HP Pred in this circumstance is unacceptable. You’re just being super irrational.

Again, it doesn’t matter where this happened. It shouldn’t have happened with only 2 FT doing the damage. If it were all 4 FT emptying their mags into me at once I would accept the outcome. You’re not seeing the problem here.

Right now it’s 1 v 4. Just wait till its 2 or 3 vs 10 or 12… The leaked game files are strongly hinting toward that possibility, and if they keep things as they are as far as balance goes, its going to be a complete joke. It won’t matter if you call it a “Predator game” or a “Fireteam game” it will be a DEAD GAME.

Yes well, the game has some glaring issues right now that is contributing to the “unfun” factor for alot of players. You don’t think what happened here was an issue. Lots more people do. Think about that.

3 Likes

That damage has been in since the start of the game man. You can down a predator in 3 seconds something with AR. Now put 2 people shooting it and I am sure you can do the math. Thing is hitting the predator for that long IS the hard part, now before you say how little that is, unless you make quite a few mistakes, I’ve had predator win in quite a few games and some of them even seem like immortal (I don’t run premades but this was also not a premade). So the ability to avoid the damage works quit well even if the TTK is that low.

The knife, more so with a perk to increase the damage needs to be competitive in damage with other close ranged weapons. The knife also has no range. Take the firs SMG, stay close to it and have someone shooting you with bane on and see how fast you die.

I’ve got 1 shot on low HP classes. I could just make a clip of that and them make forum posts complaining about it (this is why I only run high HP classes now). I did not. Again, 1 fucking shoot! Check the PS Tournament, even there we have at least 1 person getting 1 shoot with spear. Then again, since the vast majority of people on this forum are preds they had no issue with it, I had people defending even animation canceling on slam on quite a few instances before they fixed it (and that was a clear exploit).
I’ve died on my assault to the elder sword before turning around and getting my knife out quite a few times (no thick skin). Do you know how unfun hat is? At least now you know. Think of the people you killed first, they felt just like you did. The TTK in this game is high on both sides. As predator you need to avoid the damage or you get blown up. Is it easy? Well its not hard in randoms when 1 leaves, 1 is on PS doing nothing much. You had a game against 2 people (just about) and then lost to 2 people. Its a skill issue. To put it simple, if not for the numerous, bad mistakes you made you would NOT have died there but you seem to not want to also look at what you did wrong, only DAMAGE BAD! Of course, not when YOU do it to other people. What was the guy getting netted up supposed to do to defend against your attacks? He just sit there getting killed. Oh what’s was that? Play better and stay with the team so that does not happen? Do we apply this also to the predator making mistakes that gets him killed? Not when we ask predator mains it would seem. I am thinking he should create a topic showing how OP the net is since you get melted and you can’t do nothing. Avoiding ending up in that situation is completely meaningless going by you people since we don’t look at AVOIDING the damage and the position he was in, since YOU also could have done that.

The circumstance you put yourself in, you made a series of mistakes that put yourself into getting bursted down, its your own fault. Its like me not landing parries and getting down really fast by the elder sword and then screaming to much damage. How much damage has the netted FT do to you? Oh wait, you globalled 2 of them.

There is no problem that I see here, the problem with ranged weapons in a 4 man premade, sure. Melee that you can AVOID and do something else BUT when you only play melee and hoping to get between 2 or even 3 people and bursting them down!. Your play style is the fault not the damage. You expect to do no set ups, no draining the health before going in, nothing but rushing in, netting and then killing people from full to 0. This is a skill issue or a refusal to use your arsenal that got you killed. Then instead of getting better you decided to complain about damage…

Again, at least find a good 4 man premade, get killed by those and then complain about balance, not having a game against 2 people(pretty much), making a lot of bad mistakes and then complain about balance.

The future game mode that we know nothing about is irrelevant.

Yeah well, it’s FireTEAM not FireONEMANARMY… but as I said before I don’t think the pred should be able to kill FT as fast as they can now either. I think every class needs an HP boost. I WANT the FT to have a chance to parry and escape within reason. But if you are far enough away from your team, refusing to use coms… you should be punished for it.

This mistake shouldn’t have got me killed THAT FAST. It was only 2 dudes… Half or even 2/3 my HP in as many seconds would have made sense. It was too much damage too fast. Period.

On the general TTK I completely agree and I’ve said it to a few other people (like fire) that I would love for them to raise the TTK for everything so games not only take longer but are more fun then who can global the other first.

As for the damage, as I said, find 2 people, have them shoot at you, see how fast you die (if you think KNIFE is that powerful). If I find a pred eating a boar (or healing) 1 clip is enough to send him to the great hunting grounds in the sky. Now if the pred leaps around in stealth around me, I am going to waste quite a few clips before he needs to go and heal.

Yeah, makes sense since he’s already low on health…

True but he also starts regenerating as he chumps on it but I can do the same even on someone who is at full health. A clip of an AR or and SMG puts the pred into second wind IF you hit with all bullets and the target is close (so no damage falloff from range).

Yeah, like I said. I never got melted that fast before… even by 4 dudes while standing still for a few seconds… It is what it is till they change things I guess. One thing is for sure… I won’t be going on that catwalk like that again…

Its not as fast as it looks. The fight starts at around 9 seconds and ends at around 15 seconds. Considering AR can down you in 3.5 seconds and add to that the damage of someone knifing you. 6 seconds of hitting you falls in line with the burst in this game since ever if we consider one guy can burst you in 3.5 seconds with AR. The lake fight, even with 1 more and you lasted more since you kept on the move and they hit you far less.
I bet it felt far faster because of adrenaline. For me its hard to judge in combat when I kept pressed the quick knife to keep it out (or it changes back to my gun) since things feel different in the heat of the fight.

He’s not going to get the point he’s just a FT simp

You are a FT simp you have no right to tell someone else how they fucked up. You don’t understand the point that is being made. He was at full heath and two people killed him in under 30 seconds this is not ok. This is a 4v1 so the 4 should only be able to do 1/4 damage the predator can do