How to improve PHG, ideas?

Maps. Modes. Balance (FFS stop wiping the FT ass). WAY better tutorials for both sides. Maps. Fix bugs. Maps. Improve interaction with environment (tired of bouncing off shit getting stuck on shit being launched by shit it’s janky third rate design). Maps. Make missions longer and way more interesting. Maps. Fix AI stupidity. Fix AI spawn points. Maps.

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4 things I want, actual comprehensible weapons which FT can parry/melee with.
A map slider for Predator so they can choose the map, mission slider so the FT can vote on the mission, for pub lobbies.
New maps, 3 is bare bones lol.

I’m working on an ideal megapatch/update in a document and compiling ideas, once I post it I’ll link it here, as it would include a lot of what I would reply with here.

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Needs to be in feedback thread not general

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Still think we need a playable “Crawl, Walk, Run” FT tutorial to adjust skill level and competition.

Better aim assist for console.

Stat tracking would be cool. Claims, long claims, masks. Win/Loss/Tie

Predator scan includes loadout

More tools/long and medium range weapon options for pred

Just off the top of my head

Honestly they should make target iso a hold button action and with that extra button make.it a use gear button then add more gear some of which doesn’t just have to be fancy new tech or traps as you could put active abilities in those slots as well things like a grab a shoulder tackle etc… etc…

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Lots of good ideas for improvements. These are the kind of ideas I had in mind.

@Cadillackid
Could you expand what you mean by “crawl, walk, and run?”

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  1. Muzzle flair should be added to unsilenced guns

  2. Specializations and classes should dynamically affect the game the same way ops and killers do In Siege and DBD respectively

  3. Mission’s should be longer and more complex

Example

  1. better A.I. not nessacarily smarter just stronger and more unique.

  2. As seen in example 3 I want actaul antagonist on missions that taunt you a bit.

tenor (1)

<Cough. Cough>

No

S

T

F

U

You play hollow knight and clearly have no taste 🤣

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You play PHG…

And your judging my taste?

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Crawl walk run is training principle.
Crawl - Have it instructed and demonstrated
Walk - Preform the task at own pace with high margin for errors to develop skill
Run - preform tasks in real time to gain full proficiency.

This in particular would be great for implementing team work principles in AI FT drills and spotting predator

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Predator needs more perks. The perks that we do have for Predator could use a slight buff.

There needs to be some kind of unique quality for each predator class aside from different stats. Someone already mentioned this before but I want to reiterate it here.

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Biggest thing Illfonic can do to improve the game: actually read the forum filled with player suggestions. And maps.

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We also need Ninja Turtles (for FT) and Shredder (for Predator) skins. Along with Judge Dredd and Batman. That is all.

Yo can’t even get a name drop :p
hollowknight-hk

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Oh lol, was that you that mentioned that thing about the predator classes being unique?

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Ya.

The lack of class diversity is the one thing PHG doesn’t have that others do. If PHG died it’s specifically because if that.

I like the idea of submitting concepts and ideas, but statistics should probably stay out of the equation