Hey that was me although I did also say it should be heat seeking but oh well you win some you lose some.
One more attempt to be heard.
You already Sayed you take back the arm mutilation so that’s one point gone and the other half of that was gun buffing.
And the other point was either your point either your same point on how quantity should determine cost which means everything has to suck which we already countered multiple times or it’s some new idea you have that’s completely vague.
I.E they were unessacary to mention.
Is this supposed to affect the predator? Or just the A.I because the Predator can tell where you regardless.
And if it’s the A.I oh no what a big deal.
No it won’t. People will still bum rush because it’s more affective than stealth. It’ll lead to people camping more than stealth plays.
That’s fine.
Ya I read them. No it doesn’t. If you only added one new currency and changed nothing else it makes it worse. Pred would be stuck farming daily challenges and FT would be stuck farming matches. You would need to alter other factors such as pick up rate and the Pred actauly receiving VT as a reward for his matches. The actual addition of a second currency would actually make it worse.
No it wouldn’t. At most you walk from one map, to the other. What does that do? It’s no different from walking from the train yard to the camp to the village in derailed.
No we wouldn’t. Missions could be just as short because we wouldn’t have to scale the whole map. Like certain missions we have now. What you want is longer more elaborate missions. Making a huge map doesn’t make that happen. We could just as easily have that gen mission on Overgrowth on this super map.
So a completely new map with new terrain and assets reuses missions. So a copy and pasted map should yeild new results.
Not how that works.
But that’s what I said…
Today, the 4 Small Maps seem to be in the same place.
It’s the same forest.
They are only a little distant from each other.
So a Big Map would be Better.
About the Time Limit, I didn’t quite understand your suggestion.
But if you think it would also be a good idea, that the timer could be turned on or off, it’s cool too.
But on the Coins, I repeat: If Players are Playing as FT Soldiers just to accumulate VT, I think they are not enjoying the Game in the right way.
But your idea that when Killing the Soldier, the Predator Recovers the VT, this would also result in the VT Gain for the Predator.
I just don’t understand how they didn’t understand my suggestion yet.
It’s so simple!.
Mauler senses are tingling
Adding a second currency doesn’t fix that. It just makes it worse. You’d have to change other factors to make it work. And even then why not keep the other changes and leave the second currency since dividing the currency into two only separates them.
Not!. Calm down!. Didn’t say about removing arm mutilation.
Write right!.
What I speak WRONG was about the Regeneration of the Predator’s Limbs after a Major Attack, such as a S-R3D Shot Sequence, or a Rocket Launch or a Grenade Explosion.
And Yes, I talked about the Adjustment of some Weapons because They are not causing the Expected Damage;
The Predator will have to hunt you down first, right ?.
If You are Stealthy, and Do Not Easily Demonstrate Your Position, He Will Have More Difficulty Finding You !.
This is kind of obvious !.
The same goes for AI. If You kill the Soldiers one by one, silently, they will not activate the Alarm and Call for reinforcements.
It is up to the Players to Run. But one thing You Can’t Deny: What about the Predator Traps ?. Running You easily fall into Traps.
Now, by going with more caution, you end up avoiding being caught off guard by these Traps.
Well, about the Coins, I think I was not able to convince them with my Idea.
But a Higher VT Collection Rate needs to be made then.
Perhaps taking into account, the Number of AI Soldiers Killed by the FT, and a Quantity is distributed to each Player, according to that Number of Kills;
For example, I killed 30 AI soldiers.
There could be a VT Multiplier. X100, X200, X300, X400.
I killed 35 AI soldiers.
35 X300 = 10,500 VT.
And for the Predator, He could also collect VT.
For example, my Soldier had 1,300 VT. If He is Killed, the Predator gets that amount of VT.
If it is a Claim Kill, it also multiplies the Quantity of VT.
My Friend, Just Two Questions on Maps: Isn’t it a Game on Hunting Ground ?.
Wouldn’t a Much Larger Hunting Area be MUCH Better ?.
In order to regenerate a limb you have to lose a limb.
There are 3 locations you can be in a given time in the majority of the matches.
Not that hard to find.
Not to mention the dead A.I and the fact that you garunteed to spawn across the map.
Or I could kill everyone before the alarm is called.
There’s one trap in the entire game, and it’s considered useless as an actual “trap”.
Because a second currency doesn’t actually do anything beneficial.
By default? Absolutely not.
Un unico mapa, estaria bien un mundo abierto
“To regenerate a member, you need to lose a member.”
This is obvious.
But I was thinking that the Predator Medical Kit allowed Him to regenerate a Lost Limb.
But then they corrected me, showing that the Kit allows Him to cauterize Wounds.
"There are 3 locations where you can be at any given time in most matches.
It is not so difficult to find.
Not to mention dead AI and the fact that you came together to spawn across the map. "
Are you saying that there are Points on the Map where it is possible to Hide from the Predator ?.
Yes. Unfortunately, AI is “Dead”.
I agree with you.
“Or I could kill everyone before the alarm is called.”
Yes, but the chance that you will prevent at least 1 AI soldier from activating the alarm is very small.
It depends a lot on the mission too.
“There is a trap in the whole game, and it is considered useless as a real” trap “.”
Where are these Traps ?.
The Predator who places these Traps.
And if the Soldier comes running through the Woods, the chance of you being caught by the Trap is much greater !.
“Because a second coin does nothing beneficial.”
Yes!. That part of your point of view You already made it very clear.
What do you have to say about my other suggestion regarding Coins ?.
“By default? Absolutely not.”
What do you mean “By default?” ?.
The question was simple and objective.
Wouldn’t a much larger hunting area be much better ?.
With a Larger Map, the Predator would be Forced to Track the Soldiers.
And with a Larger Map, Illfonic could place more Items within the Map that would force Exploration, apart from a New Variety of more Complex Missions.
Exactly. You went back on your idea so I didn’t mention it.
No I’m saying your easy to find
It’s not that difficult. Besides 9/10 alarm pills aren’t that bad.
They’re easy to find without going slow. Especially with their audio.
The fact that a map is larger does not make it better.
While I like this you’d have to massively rework tracking as well as giving preds a significant buff to compensate.
Not to mention this would be a hundred times better on a map actauly designed for it.
Unless the FT doesn’t care which will happen. Especially in comp.
Larger doesn’t mean better missions. Just that it takes longer to get to point A to point B. (And that’s if all the OBJ’s aren’t in the same area)
A larger map would allow for more options and easier to make missions better and longer that way.
It just has to implemented right.
God forbid you have to fight enemy soldiers huh?
You want to completely avoid the predator it seems.
Given how easy it is to kill him I dont see why that’s the case.
The bear trap is useless.
If you run into it its cause you’re not paying attention.
And with good teams even if you get caught usually the other guys cover you so by the time the predator switches weapons theres no point in trapping someone in the first place.
They’re extremely easy to destroy and detect.
They are worthless.
Adding a secondary currency, is the right word btw not coin, would be pointless.
Sure you could add it but there would be no real point.
Ya but jamming four random maps together and hoping it works isn’t “implemented right”
Well, I’m only hoping that’s what he meant.
Also given the maps they do look like they’re in the same area.
Idk I’m for it cause I want longer matches.
But whether illfonic can pull it off or not, is a different story.
The asthetic isn’t the problem. It’s fitting them together. With the amount of work needed to do that (and optimization which would need to be done anyways but this would require them to full on blast it with no content in the mean time) might as well jus make a new map actauly built for it.
Larger maps doesn’t mean larger missions. Look at the gen mission in overgrowth. Hit the 3 gens with a grenade from the hammerhead, place the three jammers, hold an area, boom done. And that’s all on one compound no need to move to others.
Now imagine this. Your on derailed and you have and need to hack some terminals for information on a nearby captain’s location and enemy shipment details. But instead of hacking it yourself you have a NPC engineer (who’d help you help you fight A.I. Not that powerful but a nice touch) and you have to escort him to point A. With waves of A I coming at you. (He can be downed but not killed)
After which he’ll he’ll start hacking a terminal (it’s offline tech blah blah blah) and you have to defend against 3 waves of A.I. you repeat these two steps on point B.
You then have to go to Point C. But on your way their he gets sniped by from the sniper tower from that captain I mentioned earlier (if your in the way the shot does massive damage and penatrates so :P)
He then gets on the radio and taunts you (for some flavor) and you have to go kill him. And you’ll have to deal with a large spawn of A.I.
After which you go back to the dead engineer and pick up his hacking set. Proceed to point C and one of you will have to play the hacking mini game once you do that exfil and you win.
Now yes there’s a lot of stuff we need to do before we do that like better A.I and more A.I based gadgets and guns but the point is we can have longer and more elaborate missions on smaller maps.
I refuse to read that wall of text.
COME FIRE JOIN THE SIDE OF THE LONG MAN
lol
The middle paragraph is too fkn much.
You split it il try to read read it lol.
But I want bigger maps so fak yu.
Better?
That’s the shit I been asking for, for months now.
And yes way better.
Thanks.