In today’s modern age of gaming, folks have gotten used to receiving a steady amount of content (cosmetic or not).
We all can agree it seems to be quite challenging for the current team to implement a system, where the players of PHG recieve a steady stream of playable content (bugs permitted, yes even talking about old ones) to continue to keep PHG feeling fresh.
My proposition is get rid of the level cap (thank you for trying to give us a grind)
Instead, provide a grindable, reset-able level (each month or however many would be deemed the “Hunting Season” length) where at the end of the season, you are rewarded with something that helps you reflect how far you’ve come along in that hunting season.
Examples could be:
- nameplates
- cool calling cards
- unique weapon shaders (pred + FT)
- unique armor/ outfit shaders (pred + FT)
- warpaints/facepaints/scars (pred + FT)
- you name it!
This also could blow the roof off the art department, in the sense of allowing them to constantly try have stuff to create and work with for people to utilize on their hunts and also to provide incentives for everyone to jump into the JUNGLE and reap the rewards of their hunts!
This could also provide players with the possibility of having new items like consumables on the hunts? High powered plasma? Plasma bullets for FT in their weapons?
This idea not for you? What could make it better?
Let’s brainstorm!