You make some valid points.
Especially regarding the ability to see the predator at distance.
So distance spotting - I’m on a high end gaming machine playing in 4k screen resolution. With epic setting textures and epic setting antialiasing I can distinguish a cloaked predator who is moving so much easier when they are further away than close.
This is because the refraction shader effect used on the pred cloak at distance has a smaller range of pixels to draw from in the background in order to distort and create variance against the backdrop and so the predator always appears as a lighter or darker silhouette and sticks out like a sore thumb.
Imagine having a completely black background and dropping a single white pixel in there. If you are looking for it you will see it easily. Same can be said of the opposite.
My solution to this problem is incorporate the invisibility/fade renderer used on predators who are completely still.
For example - a predator who is 175m away or more should have the cloaked effect, but a fireteam members client should also make that predator only 25% rendered which would supplement their invisibility. This is almost completely faded out similar to when the predator stands still in cloak but stopping just short of that.
This percentage should be a gradient/curve which increases incrementally as the predator gets closer so that at 150m the predator is now +50% rendered while cloaked.
This continues down to 100m where the predator is then 100% rendered and the cloak works as it does now.
FT snipers may be able to discern movement still but it makes invisibility work at range. By zooming in with the scope it should negate the effects.
There might have to be some experimentation with distances and the fade effect to get it right though. Maybe even only fully render a cloaked predator at 75m as this is still a gulf of distance.
@Courier @OldKingHamlet - could you pass this suggestion onto QA and maybe give it some internal testing?
That way nobody with better hardware gets an advantage on spotting and you even the playing field whilst giving preds stealth ability a bit of a buff.