And given how quickly and easy ft missions are, what you’re saying is not viable vs a good ft.
Unless they fuck up or make a mistake.
The game has no sense of balance atm.
Anyone who actually pays attention can see that.
And given how quickly and easy ft missions are, what you’re saying is not viable vs a good ft.
Unless they fuck up or make a mistake.
The game has no sense of balance atm.
Anyone who actually pays attention can see that.
That’s a really good point, hard to play “The long game” if they can finish the mission in 5 minutes
It is easy to slow them down on missions honestly. Even a good good premade Fireteam. Simply apply pressure and it delays them from getting the mission. I have gone against good premades that literally I may not of taken them all, down and claimed, but I delayed their game long enough that they did not have enough time to exfil.
And not all the FT missions are short. And its literally not hard to make a mistake. They miss one A.I. and gets the alarm. You instantly know where they are. Even one teammate forgets to mud and you will find them. Not even the best premades are going to be perfect. And FT has their gimmicks that make them strong same with Predator. You may not feel its balanced for you and how you want to play every single time, but overall the game is balanced, playable, and all it requires is skill and a little forethought. What you feel is balanced may not be to the Devs because it is based on what they want to run the game like.
If it was balanced the way the player base wanted it then you would literally get nowhere. You would have one shot casters, one shot snipers, 10 syringes, etc. You don’t have to like how they balance the game, its ultimately up to them. The bugs and glitches in the game are more of a problem than balancing. If you want the game to run the way you want learn to program and make your own game. But, otherwise in my opinion it is fairly balanced and fairly 50/50 and comes down to player skill. I make a mistake and get killed for it sure, its on me. I won’t be like predator too weak buff or FT too strong please nerf. All that starts to do is make one extremely buffed and one nerfed. or screw up the way the character was meant to be because people complained because it didn’t suit the way they wanted to play.
They have classes for each play style for a reason. And all are viable in their own way. If you want to use them differently than what they are viable for, then that’s on you, but no reason to demand buffs/nerfs for something when you aren’t using what the class was intended for.
correct. it should, or at least it must be extremely difficult
I keep telling you, you can’t balance around player skill.
Thats the fucking problem with you and some other people here.
You don’t balance around that, you balance around the game itself.
And right now, there is no balance at all and its completely in the fts favor.
It gets extremely annoying how ppl like you focus on the wrong shit when it comes to balance.
You make any type of discussion pointless when you dont focus on the actual issues.
So many ppl have mentioned this and no one really listens xD.
Again, every game requires skill? Why should you be on my level because you get buffed up? Sad to say, but you don’t deserve to win if you don’t have any skill and think you need op stuff to win. And again it’s on you if you want to dive on a 4 man premade with a scout. Scout is not made to be played that way and that’s on you if you try to. That doesn’t mean you deserve to be buffed to suit YOU. It literally tells you how each role is meant to be played and if you want to go against that it’s your fault, not the devs. And the FT’s are fine. Adapt or lose. Plain and simple. They aren’t going to change the game for you and if you don’t like that don’t play it, otherwise suck it up and get over it dude.
You do realize most ft relies on crutch perks to win right? take away those and the ft actually has to try.
And if you think ft is balanced then you clearly haven’t been up against a good preamde, and if you can kill them they weren’t good, your not going to kill all 4 against a premade that knows what there doing, sure you may get some kills but very rarely will you kill them all, there is no balance, good pred players still struggle more than they need too, getting second winded very early into match playing stealthily is not balanced, especially when the ft just needs to shoot you with the SAWZ a couple times to second wind you.
You’re not understanding anything I’m saying.
Cause im not asking for anything to be OP,
I’m saying shit needs to be balanced.
You look at it on a individual level, I don’t.
I’m not trying to balance shit in favor of any group of players.
I want the game itself to be balanced.
Because in order to get actual balance you cant balance around players.
Secondly, I never said skill shouldn’t be required or needed. What I’m saying skill shouldnt be a factor in balancing.
Too many variables that way, and shit would be way too in favor for one side.
Like it is now for ft.
They try to balance around shitty ft players and now ft is.
If a person isnt stupidly brain dead, they can see that.
If you dont understand what I’m saying, which idk how to be any more clear, since you’re not understanding what I’m saying and your twisting what I’m saying to fit your arguement.
I’ve said from the very start.
What I’m after is actual balance.
Not for one side or the other to have the complete advantage.
No, I understand what you are saying, but literally you want it this way. Then, another player wants it that way and so on. Who is to say what you want balanced and how is any better or worse than it is now versus what someone else wants. If you believe FT is so op, which I don’t believe it is and I play both, then it only got that way because player base begged devs to buff them. Which leads back to my point of listening to the community and how they want things buffed/nerfed leads right back to wear we are. It wouldn’t be that way in the first place if people learned to play rather than complaining.
Another thing, its one thing to have a civil discussion, but when you blatantly are aggressive and try to be demeaning why should I listen to a word you have to say? You do not change anyone’s opinion by attacking them, insulting, telling them they are wrong, telling them they didn’t do something, nor not listening.
You have provided nothing for your argument to back you up other than it needs to be balanced. Yet, I have said several ways to counter. I have said several ways to find them. I have give you sound advice on how to be a better player in general and beat better FT’s, I have stated what to do to slow them down on missions. I have explained why the A.I.'s don’t meet your standards. I’ve explained how zerk can be good. I have explained why there are roles to find a place for your playstyle. I have explained how the melee weapons are decent other than the wrist blades which lack damage. I have constantly backed up my argument, but what is yours other than telling me I am wrong, I haven’t gone up against premades, that the classes suck because you’ve killed them the most, I don’t know or pay attention to what’s going on, etc.?
The other thing, most FT’s guns are not op. A lot lack damage and those with damage are slow when it comes to fire rate and mobility. Yes, there are perks that increase damage, reload speed, ADS, etc. But, Bane for example only adds 10 points extra damage if that. Leader doesn’t stack and in order to get the buff for a few seconds requires you to make the first hit, recon with spotter only works typically if they spot you not someone else. deadly does not increase damage with assault rifles by that much. They have a field medic? take him out first. OWLF training is a terrible perk that only gives you 3-5 damage resistance. even persistent really isn’t that great of a perk when you think about it. 1 extra down? If you get claimed on first down doesn’t do you much good. Extra mud resistance? Other ways to find you. quick release literally makes it 1 second faster reload. gearhead gives you an extra item, but so does large pouch.
Yes, I am well aware that perks can stack for more damage, but in order for those to proc certain conditions have to be met, but if you are constantly moving its damn near impossible to make those conditions. Even great premades get stomped and vice versa. But, I have gamed most of my life and played 100’s of games to see what happens when devs buff/nerf based on what the community wants and it turns into a shite show. It’s only when devs say screw that it actually starts getting better.
But, as for what you want, you’ve changed that several times to make melee more viable, to balance, to adding fancy moves, to being able to attack multiple targets, to making predator tankier, etc. Those are buffs that would break the game. You would have top preds dive in on newer people and wipe them even more so than now. The thing is you get probably 8 games of randoms and 2 games with premades. One premade good the other average. You win 7 out 0f 10 games. Buffing pred like you suggest would give you a 9/10 win ratio. Then, FT’s complain predator is op then nerfs/buffs again. It definitely will not get better how you suggest.
I agree to disagree
I don’t even want to make an argument on this again
Look man, you’re not understanding what I’m saying.
You keep ignoring the shit I say. You keep Wanting to focus on your points only.
Which most are irrelevant Because they dont apply to what I’m saying.
The matches vs noobs dont count.
I’ve also told you ft needs a rework, because they feel lacking also.
You have no idea what I want.
What i said would not give the pred the advantage you think it would.
I’m Annoyed with this shit because it has been months, that I keep saying thr same Thing, and while quite a few understand what I’m saying, theres too many people that dont understand shit in saying because They dont care.
People dont really try to understand.
My main point I’ve been saying for months, and stay with me here, focus on THIS.
How in the fuck is it fair or balanced that a SINGLE ft can kill the predator with HALF a clip, in a 1v4?
In a matter of seconds, less than 5?
When the predator in no way has that burst dps?
It also pisses me off cause back when full roof slam was a thing, I called it out for being unfair.
But of course, cause it was defending the ft, people actually Agreed. Even most pred players.
But when I try to speak up on what’s unfair and broken towards pred, not enough people give a fuck.
I’m telling you.
I dont heavily favor one side.
I’m a hybrid I do ft, I do pred.
I enjoy pred more, but I’m not wanting for it to be unkillable.
It’s just Way to fucking easy to kill the pred as it is.
And I dont want to hear about certain players.
I’m Talking purely the character.
The pred itself Does not have shit to combat the bullshit that the ft is atm.
If you dont believe me, go up against an actual Good ft, and see that youl get shredded and you might get one kill. Because you dont see the unbalanced vs ppl who dont know how to Play.
And it isnt because of skill that good players shred preds.
It’s because how easy it is to.
You saying everything is fine as it is now. And others like You, are a huge reason, of not the main reason this game has no balance atm.
That’s a bit much. The logs indicated they went on a couple missions and killed like 2 youngish preds before the whole thing got shut down by princess, or im remembering wrong?
Idk how long you’ve been playing this but the changes every patch at this point are completely random (other than a sniper nerf at launch, slam, and the meme warclub buffs) and at the whim of the devs and their vision that is completely and utterly unknown to us. Actually all they’ve told us is that melee is not a playstyle yet the only thing we’ve gotten at this point is a bloated roster of melee weapons all objectively worse than elder sword, and a firecracker launcher.
No one asked for busted specializations or single point adjustments to classes, or extended reinforcement timer to encourge squad wipes, or all these shit melee weapons, or making caster splash the size of hiroshima so theres no reason to use anything else, or these reskinned hunter/zerks that are worse than the default classes. Devs are just throwing completely random adjustments at the wall, probably based on their internal playtesting, and seeing what sticks & then we have to suffer for like 2 patches before they revert it or make it unusable then introduce a new set of metabreaking weapons, perks, whatever for FT raising the damage in this game even higher while giving pred a reskinned warclub.
I understand your point with range weapons and the plasma caster…
But the predator REALLY needs a Buff man
And the FT huge nerfs
Its absolutly easy to win as FT against everyone.
When somebody says git gud when you lose as pred you are absolutley dumb
@MassImpact124 said that and then we met him and melted him, there is even a post with a Video how we melted him lol
The game is only fair against premades when you play with 3 or 2 pc FT against 1 pred
And when you say i am wrong then you only play against ps4 potatoes (my opinion) because These are easy to melt as predator in below 2 Minutes.
Dont feel insulted by me, just play against strong people and you will get ereased. (If you want to add me Epic games: ADIsnap
Happy hunting
You’re basically describing this game at launch back when people had to actually parry multi-hit combistick to save the lives of their teammates or be down 2 rather than just backpedal with their 150 hp and hover the mouse over the pred to win a DPS battle.
But that required actually respecting preds damage and doing something other than just holding the fire button.
Now we get pred taking potshots at the FT with caster for 5 minutes because if he jumps into view of one person he dies. Very engaging gameplay. This game feels like being slugged in DBD but somehow reversed.
I only ever hear console players call pred OP and all the crossplay preds are too busy calling PC players hackers when they see their healthbar dropping in seconds when they don’t realize how high the damage in this game actually is. I really do hope you guys get aim assist or deadzone options so half your team of randoms can actually manage more than 100 damage a game because when you’re not solo carrying its a shooting fish in a barrel sim. Only 2 of you actually has to shoot at the pred before you get the notification he died, the rest can dance on tables and bait, snipe, or knife AI. 4 people playing that can track a moving object and push a button with a stereotypical 3 second TTK meta loadout is gg.
damn wtf
play against decent players. You will get MeLtEd
“Literally melted!”
“In 5 swings!”
LOL
My sweet summer child.
lmao
exactly what I thought ^^