Insanely High Damage Izzy Build

Lol you’re really trying to sell this aren’t you?

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Yeah at point blank when Pred is standing still while your Glock is up Pred’s ass, which in real match will happen, well, never.

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In real matches 8/10 Preds have rushed or been caught off guard from a sneak attack as other team mates have been used as bait and gotten their ass kicked in close quarters. The numbers don’t lie, mason, the numbers.

I’d sell water to a drowning man for shits & giggles.

Can you post any screenshots?

Next time you play post some screenshots of your insane damage with Isabelle

Numbers at still standing Pred, with Glock up his ass at point blank.
Won’t happen in pubs unless you play against total idiots who die in the 1st minute.

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I don’t really get the whole negative reaction this bulid’s getting even though this just solidifies her goal of being a Ranged Glass Cannon with a Melee kicker.

Like yea a smart Pred is gonna focus on Isabella but that’s kinda what she wants especially if they’re going Melee.

watch it at half speed, LMAO

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@FromTheHood Here let’s do some quick math.

Light - 141 - Default
Heavy - 216 - Default

Heavy Hitter - 15%

Light is now 162
Heavy is now 248

Yautja’s Bane 10% + HH 15% for 25%

Light is now 176
Heavy is now 270.

Heavy + Light combo is thus 446 damage. Add 10% for Zerks, take 15% for Samurais.

Shotgun is 245 damage by default at point blank which is where these melee strikes happen.

With the 25% buff of Scav + Yautja’s bane that is pumped to 306.

Combine 306 + 446 that’s 752 damage. Shotguns are not affected by Impen or natural Bullet Resistance. 752 damage on everything but a Samurai, roughly 10% more on a Berserker.

That’s the math. That’s confirmed. 700+ damage is not unrealistic.

I’ll grab you no less than 4 screenshots minimum throughout today. And for a flex I’ll try and hit or even surpass 6.1K again since I got that the other day. But generally most matches are gonna be finished around 2K since that’s the average as the rest of the team deals 300-800.

What? Bro, you don’t know what you’re talking about. OWLF Operative is perhaps the best all-around class and he makes a hell of a good sniper. Don’t compare trash Isabel to OWLF Operative. Me and @Dexter use this class most of the time for good reason. OWLF by default has somewhere around 150hp due to passive OWLF Training.

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OWLF has passive 10% reduced damage, which takes away 12 damage from a fully charged plasma shot of 120, 12.5 from Smart Disc’s 125, 3 from Wristblades’ 30, 9.7 from the Combi throw’s 97 damage, and the list goes on & on.

I am very well aware of the numbers. And OWLF is a top tier class. Probably the best class next to Dante & Dutch 87. Definitely top 3. Great for tanking, pretty good for stealth, nice to have carrying Ammo Bags & PDLs. But he ain’t got high damage. Izzy got high damage. Higher than even Recon. Recon is the best Stealth class in the game and does have Sniper for a nice 15% damage boost alongside the best Spot in the game with Tracker. But if you want high damage, you take Izzy, and you git gud with Izzy.

Having a class thats only good for sniping is not fun. That’s why I prefer well rounded classes like OWLF, Dante, and Assault. The rest are meh…very situational for my taste, but nonetheless fun at times.

She’s not just good for sniping. That’s the point here. She has the highest melee damage in the game alongside Support. Combined with SCAV boosting the SPAS-12, Heavy Hitter for 15% extra melee & 10% extra pred damage all around through Yautja’s Bane, she’s hitting 700+ damage from two melee attacks and one shotgun blast alone. She’s a glass cannon in every sense of the word. The ultimate in high risk, high reward. And the past 4 days of constant research & in the field experimentation have led to numerous bouts of parrying a Pred to stunlock death, and sneaking in quick melees & pumps from the shotgun for massive damage up close. It’s a death trap for any Pred you sneak up on be it through stealth or using the team as bait or for those that try to rush you.

You can solo. Oh you can so easily solo with this. But the parry is broken and up close is a death trap.

The ultimate glass cannon has been and still remains the Scout class. Periodt!

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You’re gonna waste shots with the glock. They ain’t all gonna hit. Recoil’s a bitch and firing too fast just eats stuff up. Ain’t no way to miss a knife & shotgun at close range unless you’re braindead.

I guess for PC players the feeling is different. We can, for the most part, agree that Scout is the ultimate glass cannon and very fun to use.

And now experimentations have been conducted to explore a class so overlooked & easily disregarded, and they’re coming back very fruitful. Tech has been found, numbers have been ran. There’s some new high damage options on the table and it’s fun to use. Scout is great and all, but it’s a one trick pony and can’t cover melee too well due to low damage and sucks at long range combat. This, this does close range just as well if not better than Scout and has the best long range damage options in the game. But we’ll see some more of that later today after live footage is captured.

Agreed, in one small amount of time you can melt the Predators hp, so much fun. But with Sniper play you’re either forced to camp (which doesn’t really work), or become a duck.