have not tested this last patch though.
Jungle Hunter with Disciplined
Okay. I only go by Damage numbers at the end of the match or in clash you can see the health of whoever kills you.
XP numbers are unreliable.
Think that was the point
LMAO, to me damage numbers are unreliable, as they are not constant. In private matches sometimes I can kill a pred with more damage points, sometimes less, even if it was the same pred standing still.
So when I test I go by XP to calculate bonus points and counting bullets.
Yeah so if they make universal specs then what’s the issue… if they can manage to make it not stack and make it like cap and not allow stacking for the sakes of like predator being one against 4 and pred only having 3 perks and them having ability to stack 12 perks and each of them get access to one specialization and that makes 16.
If ghost is as good as they say… i personally hate insta kills from melee… ill rather watch them bleed out and stuff and i also prefer rather stealth and hunting and not insta kills and one shots.
Well its not insta… it takes 2 hits lol… but u get what im placing
The point is to Get Gud with what’s at your disposal, instead of finding ways around what is not available in the game.
Why is there some preds that can wipe out almost every FT they meet? And I’m not talking about the usual suspects, I mean legit pred players.
But as soon as some good preds lose to a full PC squad they start screaming “the game is so unbalanced”.
When you have 4 highly skilled FT players against 1 highly skilled pred player, guess who’s gonna win almost 100% of the time.
Hard to get good when you are 1 v 4 and you got like access to 3 perks only that are no match against fireteam perks…
then you also have stuff like:
- Constant clicking (not taking disciplined in consideration)
- Broken Cloak Textures
- Sound
- Scuffed predkour
And on top of that you also are fighting against:
- UAV
- 4 soldiers faster than usain bolt
- Broken parry system
- Those purple looking things that spot you
- EMP nades that decloak you for 10 seconds
But hey im not complaining just stating facts ;)
But yeah not really into the game as much got to lvl 150 as soon as cap was raised… unlocked all stuff in the game i think… maybe like 10 stuff missing… waiting for new mode etc etc
Well hard to say cause okay… ill be honest… sniper in combo with full perk and specialization stomps pred… if the highly skilled pred is running net gun and knows how to get around the players without getting spotted or noticed… which is btw hard af to do… when the sound in the game is fooked and so are visuals…
So in all honest i dont think this game is fair to kind of make standpoints like that cause predator isnt as polished as fireteam gameplay… and i know this cause i would say i mastered both sides…
Fireteam seems to be way more polished than predator.
it all comes down to how much they make mistakes… and how well each side can get around one another’s mistake…
I think Assault+Bane+Sniper Spec with passive bullet damage would be 125% or 130% but idk I could be wrong.
They are indeed.
There is just one way I found to get those damage numbers really reliably:
Do a private, hit the Pred once, get claimed and look at the damage.
And you need to do it 5 times to sort out errors and find out how big the damage range really is.
But it’s ridiculous how work intensive this is.
That would be amazing
I tried the stalker on jungle hunter and it was dope…
Wait…how?
Promise vargaresa to not tell… but with the exploit lol
The fuck? What?
Theres a way to get disciplined on other classes.
Idk how to do it, not really interested either.
I mean, for me is very consistent. Every time I start to get the same numbers it takes the exact amount of bullets to SW a pred, so…
Damage points on the other hand, varies, specially with that bonus SW health which drains itself down.
Dude. I made that predator guide website with my younger brother. We put so many hours into that.
Now we have to double check everything because some fireteam damage numbers seem to be shadow changed, and even the predators seem to have had some adjustments.
For example, samurai now takes 85% melee damage from the Fireteam, used to be 90%. Viking takes 10% more melee damage from the Fireteam.
That’s why I don’t test such stuff anymore.
It’s just horrible, especially if you look at all the inconsistencies between the individual body parts.
The last time I tested such stuff myself with a friend we even found out that some Pred classes took different damage on some body zones.
For example, we had significant differences if the right or left side of the breast was hit, while those zones weren’t even matching the visible armour.
But that was around half a year ago.
Interesting. Did you keep your distances constant?
We always test as close as possible and on the back.