But im fine it being removed if people are hating on it actually… im up for playtesting it with peeps if u want before its removed lol…
Jungle Hunter with Disciplined
There are ways to achieve this, though in my case I literally don’t have to do anything. Every time I select JH87 it loads the disciplined specialization by default. Something on my usersettings.sav is triggering it. After renaming that file to something else and created a new usersettings.sav file the bug is gone, though there is no guarantee it won’t happen again.
If it helps, one of my FT loadous is uneditable.
Why do you keep saying we and our. This clearly only effects you.
Give me Sniper spec on Assault class, let’s see how happy y’all would be.
We already tested sniper spec and is just a 5% buff. Assault bullet damage passive is 10%.
So Assault+Bane+Reckless still deals more damage than Recon+Bane+Sniper or even Assault+Bane+Sniper
The most broken loadout is Assault+Bane+Duelist. Which gives over 153% damage with the 1011 which already deals a lot of damage. 7 bullets to SW a Hunter. That’s how many bullets it takes from the SAW-Z to SW a Hunter. Even if you use Recon/OWLF+Bane+Sniper
Yep. I think it’s cool, so I wasn’t going to ever mention it, but we’ll see what illfonic wants to do about it.
That’s weird. Was that unintentionally changed?
I dunno man. But I tested it and is like meh. For clash is quite nice, as you can one shot other FTs, but against pred, you are better off using spotter. The bonus is not that great.
I don’t think hamlet will have to try too hard to keep quite 😂 you’re asking a bear to shit in the woods
That being said, I believe the disciplined spec should have been available to every pred. Specially when you still make noises when you move around. It also renders audio decoys useless against any team that knows what they are doing, because specializations are visible and you can just ignore pred sounds
I also think is time specializations are made invisible to the adversary.
Are we not realizing now that ghost is here… and becomes universal… it will be on par with duelist and deadly.
Guys?
That doesn’t seem right unless something was shadow changed in the last patch.
1011 max damage was 77.
77 x 1.1 x 1.1 x 1.2 = 111.8
But hunter takes 0.933 damage so
111.8 x 0.933 = 104.3
1250 / 104.3 = 11.98
Even with assault + bane + dualist, it should take 12 hits to second wind.
There has to be a shadow change.
duelist is 33%
so it would be 1.333333
I think class and specialization should be invisible until you have spotted or damaged each other.
If that’s true, then it was changed.
Ok how about this…
Incase specializations go universal, can we agree that fireteam ones should not stack if entire team runs 4 of the same?
And incase they do it will match predators to be equal ?
I’m not sure how XP translates to Predator HP, but I went by XP numbers
I can test it with you rn if u got time.
We can also test out all the universal specs exploits to see how it would be if they would be made universal for others preds
Also check discord asap its important