Light Blue all the way. Thanks for the poll.
Just another Lazy Game balance poll (please bump after answering to keep it going, and please do vote, every opinion counts.)
That a boi
bump
Bump
Having given it some thought, your ideas only exasperate the dichotomy you set out to rectify. Instead of Coordinated FT=win and uncoordinated FT=lose, it becomes Coordinated FT=instant victory and Uncoordinated FT=possible loss.
You had problems with teamwork before, now with everyone being rambo, there will be no teamwork among pubs. It doesnât matter how many objectives you have to force teh team apart, they can always survive, unless you come upon a casual player, like the ones you complain about as the problem, in which case youâll stomp them anyway. The matches will last longer because the predator is now forced to wait for a particularly stupid player to be very stupid, which might never happen, resulting in that half hour long match you want, where the predator can do nothing the entire time.
All this does is ruin the predatorâs experience, just so you can solo the predator when you canât trust your team. Iâd make it even more team dependent, because as it is, two people can kill the predator even without parry. Hell, if I have someone that understands teamwork, I wonât even parry, just two guns to shred the zerkâs health.
My ideas include more tools, objectives, and most importantly far better pred stealth to compensate for that.
Yes everyone will be rambo but the idea is to give pred better control of the match to try and seperate teams that stick together too hard.
Solving the stealth issue is something I did in my rework, and alone would be significant,
However I think preds tools need to be rekitted to try and seperate FT as well. Thats a lot harder though.
On the most shallow level I agree with you, But considering I think of it as a base and there would be a whole host of reworking to further support it, I think its the best option we have to find even remotely suitable balance.
Bump it
Bump
You started the poll and now you cant accept the results, typical.
Its the one I knew would be picked most. Just wish it werent the case because its clearly not working as is.
I think you mean, ânot working for youâ.
BUAHAHAHAHAHAHA
PWNED
he just donât like to lose
I also dont like to win as stupid easily as I do in the othrr 90% of matches
Not working for a whole plethora of people ive watched drop off this game months ago. With new ones that are so ignorant to the balance issues to replace them.
Ive been trying to fix this game before it fucking dies but at the rate we are going we wont survive another couple of months. And thats sad because like everyone else I want this game to succeed but its so abhorrantly broken that its a chore to play anymore
But dont worry
The majority of people picked that last option because they didnât take your rework ideas into account. If weâre being realistic, theyâre not gonna rework the game. Too much time and effort for them. So the last option is the best option for this scenario.
Now if the game was designed differently, I bet you most people would choose the light blue option. Thatâs really how the game should be. Itâd be like the movie. But with how the game is currently set up, and because thereâs no incentive to split up, itâd make predator far more worse than it currently is and fireteam would be even more OP. In fact itâs not too far off from what we have now. 1 player wonât be constantly second winding predators but they can certainly get them close to it as of right now.
So thatâs why most people voted for the last option. With how the game is currently set up, itâs the best option for balance we can have.
Only if we let it be.
I think most people can agree with you that the game should be reworked into a more stealthy style asymmetrical game to separate itself from others in the genre and to fit more with the feel of the films. This game right now feels no different to others in its genre when really it should feel more akin to something like the Arkham games where you stealthy pick the enemies off one by one with the aid of gadgets, weapons and stealth takedowns. But if weâre being honest with ourselves a rework wonât happen, at least not anytime soon. It should, but it wonât. Because these Devs have shown theyâre struggling with this game as it is. Hopefully one day more people start demanding it and they listen. But until then, our best bet is to hope we get the last option.
If we dont push for it now, It will only get harder and harder to do. And honestly, I dont think the game is gonna last much longer now that city hunter is out. the nostalgia train has left the station. Now its time to see whos willing to wait 12 hours for the next train.
Youâre right. There is very little interest for this game right now. And that very well could just get worse and worse until they do something big. This new mode and map needs to be something to get a lot of people excited. It canât just be another reskinned jungle map and the mode has to be something crazy like a multi pred mode.
But anyway, even if we start demanding a rework now, it will still take a long, long time before we even see it. Look how long itâs taking them to give us a map. A rework is almost remaking the whole game. Earliest we could even see something like that is close to half a year is my guess.