Before FT spawns into the map (in the lobby), there should be a mechanic that costs some V in order to position a very large net that is pre-spawned into the map at that user designated spot. 4x these nets make for an awesome beginning and since this is done in the lobby, you wouldn’t need the mechanic during the game!
Remember that moment in the 1987 film where he got netted than he blasted his way out?Then they all fired blindly at him? lol!
Each FT would have the chance to do this at predefined areas where the predator spawns and-- holy shit – may he be caught and make him immobile for a whole minute or two if he stumbles upon that area.
Just for the sake of discussion as to where this idea came from, every FT has a chance to vote for infiltration spot right? You know how useless that is strategically? But what if you can plant pre-determined giant net traps before you infiltrate and each of you can spend some V to make it so. Four of them on the map can be very effective and you don’t need to do it all in one spot too! 4 well placed net traps will capture the predator easily and stops him from coming about!
Consider this - the predator has so much time to himself he can kill about 5 Boars without the FT every knowing he was in an area. With this, he will be very much preoccupied finding boars and getting trapped by SuperFTNets.
These Net spots will be completely unknown to the predator and cannot be detected through thermal.
Lets just say the happenstance was predesignated and placed well before getting in the chopper by …lets say the help of civis or even Stargazer soldiers working with Zues undercover!
Predator gets snagged and literally cannot do ANYTHING for like 1 minute - FT gets NOTIFIED of his exact location via sensor trip- after one minute he will be able to blast through using the Plasma caster but only after one exactly minute.
This stops those skull hungery PC Predators from using that trusty target isolation early in the game.
Post your comments yall, this needs to be heard!
@Courier @OldKingHamlet
My perspective: Ive been playing since launch. The PC Pred in a FT Fireteam is great but only because there is little advantage for those PS players. This can help.
This probably won’t help a PCelite FT squad, because they still will get the upper hand. I dont’ see PC squads using this super net but they can…it won’t help the pred.
I’m still tinkering with an anti-thesis mechanic for this.
Stay tuned.
PS: For nonjungle areas, maybe have some creative alternative to the netted traps as trees and leaves might be unavailable.
See other perk idea for a counter attack: