As long as the movement isnt slower, I wont mind a slower pace.
But like i said, I dont think we shouldnt have a single focus on slow or fast.
It should depend on the mission, and players tbh.
Cause pure slow would be boring.
As long as the movement isnt slower, I wont mind a slower pace.
But like i said, I dont think we shouldnt have a single focus on slow or fast.
It should depend on the mission, and players tbh.
Cause pure slow would be boring.
so exactly as i said many months ago that the large 15player game mode the predators should be frenemies at best and be capable of betraying each other for better more dynamic online interactions
or just make the game mode
1v2v6v6
so the predators are on a team but one of them is a bad blood and can do whatever and he is supposed to even out the 3 teams by being the wild card who only wants to take all the glory for himself
To me a slower pace is:
āwhere players have to know how to adjust to the RNG the game gives themā
āwhere the missions are dynamic and can change any time depending on how u do them certain way or mess upā
āi think fireteam should be able to mess up the objectives and it resets their progressā
āpredator target isolation is just too op where it just instantly shows location and due to no RNG people already know where to go and where to jump and just wait and camp for people lolā
Anyways i wanted re-designed target isolation where it makes me feel like a true hunter and i have to track the footprints and follow the trajectory of them
This could also work
I started playing with this idea back in October too, but never tried to flesh it out more and brought it up again.
In general this game is lacking like fking RNG mechanic lol⦠there is no way they can keep this up where everything is like pre-scripted and like repetitiveā¦
I really dont feel iso is OP.
How come lmao⦠i get the whole pulse scan and it scans like area and shows the place⦠but ill rather have it show like their past position and movement they are heading⦠like they would have to think about not making actual true tracks⦠at least make fake tracks and direction n shit so u confuse predator.
Fake tracks to confuse predator eh?
Maybe in a different mode but that sounds lame tbh.
You forget predator should also be able to sabotage their mission as well.
I meant smth like this⦠like u have multiple uses like 3 times and it scans all possible sounds and tracks⦠and it like gives a cool animation on screen
Yeah i think predator should be able to sabotage their mission and prepare traps lol⦠usually the traps wouldnt really deal much damage⦠it would mainly like take like 20% of their HP just to startle them and lock a person in place⦠so u can kinda scare players
maybe even smth like this lol⦠it makes ur map 3D when ur doing it so it shows u the animation and stuffā¦
Some traps should be hard hitting tho.
I want cool strong toys.
Yeah dude⦠i want like a tree net trap where it locks them on a tree and peeps have to cut the net with a knife⦠and when the person is inside it⦠they get electrocuted every few seconds as long as their inside until someone helps themā¦
I want like a concussion mine which can be placed on the treeās and is not noticeable at all, its there to jumpscare u and just make u confused in generalā¦
im literally on the leafs
What the fuck was that?
Lol
XD go to that place⦠legit entire tree has fucked up hitboxā¦
Lol