Well, sadly doesn’t matter who they partner with, even though its about who you know that helped them get those partnerships. It’s they don’t have the man power with 75 overall employees and probably only 6 working on this game. Most AAA companies easily have 100’s and a lot more working on a single title.
Yes we can expect a lot from them, but it won’t change what they can provide due to lack thereof manpower.
Honestly, feel like more well known IP’s like this should be left to AAA companies that can do more and provide more overall. Nothing against Illfonic, but this is definitely one of those they bit off more than they can chew and its in a way biting them back.
They don’t have the people to provide substantial quality updates in a timely manor and they don’t run beta tests before releasing it unlike most games now that allow the player base to test in beta before releasing and then correcting any bugs before applying the update.
I bring up this example, because like for honor or Siege back in the day was a buggy mess as examples completely different games. So, they implemented a beta test version of the game you could download and then they would apply the update 2 to 3 weeks prior to it and allow the player base to test for a week or two depending on the size of the update. From there it gave them a good amount of data, seeing what worked and what didn’t, fixing bugs, then applying the update to the actual game which gave better quality updates.
That alone would help the game a lot. Advertising for this game was pretty non existent which didn’t help the game because not many even knew it was a thing till randomly stumbling upon it or word of mouth.
Several other concerns I have, but those are just a few and why I don’t expect much. They are pretty much treating it just like they did F13.
As for your PC issue that’s mostly due to poor optimization on this game overall @Coffee2Go