New Predator Class: Fugitive (Concept) + Bonus Gear Concept

A unique and deadly specimen, this Predator was found to possess human DNA, among other unmentioned mutations. During the Predator incursion of 2018, Fugitive was observed displaying masterful prowess but was killed shortly after escaping from the Stargazer facility. Whether or not this Predator abides to an honor code is unknown. Voodoo is advised to engage with extreme caution.

Fugitive

Health: 1250
Stamina Capacity: 1550
Stamina Regeneration: 135/s
Movement Speed: 10.2m/s
Energy Capacity: 1050
Energy Regeneration: 95/s
Gear Points: 11
Perk Points: 13

6.7% Bullet Resistance
10% Increased Melee Damage

Specializations: Vicious, Enraged, Assassin

New Predator Gear: Health Shards

Single-use medical device injected into the torso that causes extreme pain in reaction to staggeringly accelerated destruction and reconstruction of damaged or missing tissue. The resulting surge of adrenaline allows the user to partially ignore damage for a short period of time

Gear Cost: 6
Amount of health restored: 42%
Number of uses: 3, 5 with Large Pouch
Usage time: 5 seconds, 2.25 seconds with Medic
Damage Reduction: 25%
Duration of Damage Reduction: 12 seconds

OIP

For Reference: Predator: Hunting Grounds, Stat Values & Guide (Archive) - General Discussion - Predator: Hunting Grounds (illfonic.com)

I apologize for the poor Health Shards photo, I couldn’t find much better without taking my own screenshots

4 Likes

This is a good concept tbf.

They should’ve had health shards at the release of the game though really.

Rather have tracker

Basically the Predator’s equal to Field Syrettes. It would have fit nicely as a 4 cost item.

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