Objectives can be speed run WAY to easily. In a given match the FT should be forced to visit 3/4 major camps and at least either:
- have to backtrack to a previously visited area at least once
OR
- split up to 2 different camps, both objectives have to be held/interacted with simultaneously.
I used to encounter the same problem with Scout and the inherent nature of a paper-pred not being able to pressure them enough (unless you are a scout god like @REYNOSO_FUA11).
The way to work around that is to use this or a very similar build:
Specialization -Disciplined = no clicking
W1: Combistick -DO NOT MELEE! use the throws!
W2: Smart Disc -This depends on skill level, if you are comfortable using it, this will be the best weapon you have.
Gear: Healing Kits, Audio Decoys
Perks: Large Pouch, Down Range/Dithered Lens, + Impatient are a MUST for starting scouts.
DISCIPLINED + AUDIO DECOYS are a MUST! FT won’t know where you are 9/10 of the time, and as a scout you need that.
AND use these strategies:
1.Combi-Snipes and follow up Caster or second throw, and then run smart disc. Don’t let them get up, drive it through and past the reviving FT and release so it hits them on the way back, insta-downing them. USE CASTER TOO!
2. If you are good with the disk, just do the above strategy but replace some combi throws with the disc. ALWAYS do this if they are required to interact w/objective and will be standing still -use the same hit, let it fly through a few feet and recall for return downs strategy here. Same with this, USE CASTER TOO!
Don’t let them have 3 seconds without getting pelted, otherwise they’ll just keep speed running objective.