Ok, anyway…
The match outcome data is also not a great measurement of balance when there is the hidden factors that are not considered in these matches that would skewer the actual results. For example, it turns out by one of the devs here, I don’t remember exactly who said it, but that if a Predator manages to succeed in self-detonation, that’s considered a win for the Predator. No one, not even myself knew that was the true case and thought it was considered a draw. The Predator kept its honor but FIreteam gets no body however the remaining ones survive. So this means that many Fireteam players had always gone with false wins the entire time. How can that count as a win if no one knew? Or how about the fact that so many players do not know about the parrying system that allows players to block incoming melee attacks? It never fails to amuse me when Predator and even Fireteam players see me block incoming melee, and I always witness a Fireteam back up firing on a Predator that is doing melee clean up, completely unaware that they could have blocked those attacks and saving their skins. There are so many hidden rules and abilities that so many regular FIreteam members never seen before and its always an interesting experience to show them how. Once players truly know the game, the wins always tend to favor Fireteam, as the current power scaling all falls for them.
There is also the mention of Fireteam demands communication and coordination. That would work if one were with a group of friends, however does anyone factor in that also perhaps no one wants to talk to strangers due to various reasons such as either the simple want of not talking to strangers or perhaps anxiety? Or maybe that the players don’t have a mic to talk to anyone else? That also would fall into faulty data as the match losses would be factored in lack of communication and coordination with players, who often than not, will do things on their own due either just wanting to go in playing solo or they don’t have proper access to a mic that allows for proper communication and coordination.
There is also the notion of Predator demanding risk assessment versus high level Fireteams. That would be fine if the Predator wouldn’t be so limited in options that allow proper risk assessment due to so many punishing factors that would keep the Predator on the low end of the power scaling. Sniper rifles that can blow off a mask in 2 to 3 shots, pistols that can decrease health in seconds, spotting ability that can allow a lengthy time to track a Predator that is searching for a pig for health but can’t as the vision mode is now inaccessible cuz FIreteam had destroyed it moments ago, or how about that melee isn’t viable due to the incredibly high DPS of the collective Fireteam that can destroy a Predator in seconds? Illfonic made the power of Fireteam increase for a proper 1v1 fight but then forget that there are 4 Fireteam members with each of the power of 1v1, then the odds of the sole Predator wining the outcome will be down to nothing. Especially that with many melee weapons that incentives the Predator for mostly melee options but that would be tactically suicide thanks to the insane Damage Per Second that each Fireteam member has, who by the way, each have the ability to block any incoming melee attacks. So knowing the accurate risk assessment of fighting a more powerful force, there is no way a Predator can get around this with a able Fireteam that is always on guard. There needs to be more options like more Predator gear or long range weapons that would allow the Predator to properly compete with this.
In the end, the match outcome data can show a portion of the balance for sure, but having it the sole source to make balance changes is not the proper way to analyze this, as it makes things too narrow sighted to see the bigger picture of the gameplay. Whomever is better to play those strengths will be more likely to win? Well, with the current power balance, that will always be to Fireteam, after all thats the system Illfonic made when they made it possible that each Fireteam can have a proper 1v1 battle with a Predator, forgetting that with that collective power, the Predator has no chance at all.