Why does mass impact always sound like a mad scientist
OKH reddit statement
This is true for cooperative FT play, which is rare.
The emphasis should be on FT playing together. Then we can talk balance. Since most FT donāt do that, thatās how balance is set
Since Iām getting shit on for my Reddit comments, I might as well quote myself from that same Reddit thread:
āā¦I think an important thing to note is that there arenāt any sacred cows and we will continue to evaluate on balance changes. But we also have to consider more than raw damage when balancing the sidesā¦ā
Balancing an asymmetric game is an ever-evolving process. We will do our best to make the right decisions to help the game be as fun and enjoyable as possible.
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except that the war club has been the worst weapon in the game for Predator and still hasnāt been brought in line to other melee weapons
except for OWLF rifle is still the worst assault rifle since it came out and hasnāt been touched
except for berzeker still being outclassed by various dlc releases of predators that do his same role (viking, Cleo, Mr.Black Samurai)
except for Hunter has been and is still the best of the predator classes
except for Speciationās clearly not being created equal (liberator vs Duelist or Analytic Stalker Ghost vs Focused brute Warrior and wrathful)
except for Recon spotter tracker allowing for 11 second spots
except for the plasma pistol still being the worst ranged option for the predator to bring since itās outclassed by all other ranged options
except for predator still has recieved no additional gear content since the city hunter update in fact fireteam has better hunting gear than he does
except for fireteam 3 best guns have been their best guns since release 1011-12 Hammerhead SAWZ
or that Enraged and fanatic still do not turn off after their threshold of triggering the buff occurs
except for shotguns are still the worst close range gun option for fireteam in fact all secondaries are outclassed by handguns
i get that your not the guy that makes the choices of what changes happen you just advocate but from our perspective having played this game for a long time it sure seems like no one on the dev team plays this game
I would LOVE to see your so called higher end players who play this game among themselves footage from one of their games cause i just donāt believe any of them play this game beyond level letsā say 40
Guess we know whoās getting banned next š
Just git gud.
In all fairness 1011 was shit until it was buffed a few months ago. At launch the best secondary weapon was the vector
Oh most of the gaming community overall had moved on to other games like Halo and Deep Rock for sure, that never left my mind at all. Iām just saying that there are options that can be used to make proper adjustments for the ones remaining here. They are still playing cuz obviously they like the game so why not help make them better? Who says things wonāt change if they did fix the gun stats and add a tutorial that can explain the basics better? But of course, that requires if Illfonic even lifts a finger to make these changes in the first place so this is all guess work in the end.
There is always a number of people that want to get better at a game they like. Problem is with F13th is that game had way more issues than this one and the lawsuit put it six feet under earlier than anyone else anticipated. Here, at least to a degree, the game functions but it does need a whole lot more work to put in.
True, I do agree that what you mentioned should have been at the start of the gameās launch but now at this point just try to make it a fun game for the remaining players here. Once the quality improves, who says the game canāt get back on its feet again? But yes this is all guess work at this point, but there is no cons of having these additions in the game anyway so just go for it.
Fucks sake, if you really wanna balance this game, you HAVE to prevent class and spec stacking. You wanna see people get good and work together instead of simply running the best shit with 4 players? Do what Evolve did. Everyone has their role, if they fuck up their role, they suffer.
Assault, Support, Trapper, Medic
In this case, weād have Assault, Scout and Support.
Iām gonna make a thread in feedback real quick
this is not true 1011-12 has never been buffed (aside from getting an increase of total ammo) in fact it was nerfed in 1.04
the grimtech however was buffed since
i canāt even imagine what itās dmg numbers mustāve been like in patch 1.0
(you can use the search function in the News category to find specific changes across patch notes unless your about to hit me with the but the shadow changes!)
Tbh I never felt it was that strong until the grimtech was buffed and the revolver got nerfed.
illfonic is infamous for doing shadow nerf/buffs and not documenting patch changes properly.
Up until the grimtech buff, smgs felt stronger than all pistols.
I could be mistaken though. Never made any proper tests before. But no one was running pistols back then, probably because they werenāt that good compared to other weapons
I swear I recall it being buffed but it definitely got a huge explosion in popularity with the duelist specialization. Maybe it was the ammo buff too? Enough in the extended mag for second wind or something.
God no, then in pubs a potato will take class that youāre good with, heās not gonna do anything with it 'cause he plays like he never played a video game in his life and then youāre forced to take a class that you never play with.
So HELL NO.
I think that if you need more stuff to win most matches as pred in pubs, you need to go to Sunday school with blackcat on twitch and learn a thing or two.
Or play private matches against bots, uncloacked, until you are able to beat them.
You dont need any buffs as pred for pubs. 90% of the time you will play against headless chickens. If you canāt win against those, there are no amounts of perks and weapons that will make you win
Mehā¦I dunno. I used to agree with you on this and also really, really donāt like the idea of being limited in build selection but at the same time, it forces skill development and teamwork in game.
Potatoes would have to adjust to that or stop playing
The whole UI would need to change, and the matchmaking time would be significantly higher. But if they get rid of loadouts, not only they will get rid of a lot of problems (exploits, bugs, etc) they can do some good rebalancing by forcing you to pick your class/gear/weapons/perks from the lobby itself. Stuff you unlock will be available as long as no one else chooses to use it.
Potatoes will always be potatoes. Youāll beat them in gear selection 9 times out of 10
To be honest, thereās no teamwork in this game unless you group up with your friends.
Potatoes donāt even know how to mud up. Few days ago me and my friend had two 8 year olds in the team, they died in the first minute with open mics and no mudding up.
They killed 0 AI and did 0 dmg to Pred.
If this was a game like Valorant, where everyone is trying to win over other team and everyone is using micās in order to help each other, I would agree about class locking.
But this game isnāt Valorant and thereās no teamwork with randoms whoās gonna hide in the building and watch you having 1v1 with the Pred without them shooting a single bullet to help you.
Well thatās something illfonic has never done or tried to do really. Train the player base. Would it help? I dunnoā¦to be perfectly honest though, can they really fuck it up more?
Itās a thought, Iām not sold either way at this point.