Patch Notes 2.29
General
- Overgrowth (Day) and Headquarters (Day/Night) are now back in the map rotation
- Fixed an issue where the optional objectives were not spawning in properly in Night Mode maps
- Players may still encounter this issue on Derailed
- Fixed an issue where certain guerilla AI were doing too much damage
- Fixed an issue where the lighting was too bright during the Excavation map infil cinematics
- Fixed an issue where players in the lobby would sometimes see an empty “Waiting” player card instead of Bots/other users.
- Fixed an issue where the lobby countdown timer was not working properly when a user would join
Fireteam
- Fireteam Bots
- Fixed an issue when Fireteam Bots replaced a disconnected party member, the Fireteam Bot would be invisible
- Weapons
- Knife
- Fixed an issue where the Sunburst (Skull Cleaver) shader was not displaying properly
- Knife
Predator
- General
- Fixed an issue where the Predator’s cloak was not working properly
- Fixed an issue where the City Hunter (‘97) mask was defaulting to the wrong color
- Weapons
- Smart Disc
- Made improvements to the feedback when collecting the Smart Disc
- Plasma Caster
- Made improvements to the feedback when firing the Plasma Caster
- Smart Disc