Ok let me throw some light in here because your bug fixes listing practices may be deceiving for the folk who are unfamiliar with source code management. Sure, it makes you look like you are fixing a lot of issues, but except for the bugs that I will highlight in bold, these are all internal bugs that were not present on the previous release (2.50).
Doom:
Bug Fixes
General
Fixed an issue where PS4 users were crashing if their consoleâs memory storage was near full
Fixed an issue where various option menus would not scroll down when navigating with a controller
Fixed an issue where bots could spawn without heads and textures when starting a Private Match
Fixed an issue where Veritanium amounts would not update across various menus after spending currency
Fixed an issue where Veritanium amount could display as â-1â
Fixed an issue where certain Lore Tapes would not play in the Extras Menu
Fixed an issue where party members could not be kicked from the lobby in Private Matches
Fixed an issue where the ESC key could not be used to exit Menu options
Fixed an issue where players would sometimes not join the party after accepting the invite
Fixed an issue where the Party Leader could crash when leaving a match and selecting âLeave With Partyâ
Fixed an issue where interaction widgets would not display the correct button if the interact button had been remapped
Fixed an issue where restoring defaults in Controller Mapping would not properly restore the default icons
Fixed an issue where invalid keyboard multimedia buttons could be assigned to Custom Controls
Fixed an issue where profile pictures could not display on the Friends List
Fixed an issue where Control Points could not be captured in Clash
Fixed an issue where interaction widgets could remain on-screen after respawning in Clash
Fixed an issue where in a Clash game, the Pause Menu could not be navigated when the âBecome Predatorâ widget was being displayed
Fixed an issue where when remapping buttons, the default button would stay bound along with the newly mapped button
Fixed an issue where in-game audio could not play after starting a second Private Match
Fixed an issue where icons on the Objective Window would not match the icons in-world
Fixed an issue where Display and Resolution settings could not be changed via keyboard
Fixed an issue where loadout names would not display when changing loadouts in the pre-match lobby
Fixed an issue where applying Controller Mapping Presets would not save
Fixed an issue where the âEdit Custom Controlsâ button could disappear after changing Controller Mapping Presets
Fixed an issue where the âControl Point Capture Scoreâ and âControl Point Claim Scoreâ Modifier settings were reversed
Fixed an issue where keybinding icons would not appear when assigned to mouse side buttons in the Custom Controls Menu
Fixed an issue where a player slot could disappear after a player leaves a Quickplay lobby
Fixed an issue where the Veritanium cost would not display in the Customization Menu
Fireteam
Fixed an issue where the Reckless specialization was incorrectly causing Fireteam members to deal additional damage on top of the base damage increase
Fixed an issue where Fireteamâs automatic weapons could get stuck firing
Fixed an issue where Fireteam animations during Spectator Mode could appear jittery for the host player
Fixed an issue where the Cameras would not spawn during the âDestroy Spy Camerasâ objective on Backwater
Fixed an issue where the flashing lights on Jammers could persist after destroying them during the âDestroy Jammersâ objective on Headquarters
Fixed an issue where the Spectator Mode camera could appear off-center
Fixed an issue where Fireteam Bots would not appear on the scoreboard in Hunt
Fixed an issue where Fireteam membersâ weapons would not appear in a private match
Fixed an issue where Fireteam skulls could remain in the air after being claimed by a Predator
Fixed an issue if the player had been revived while on fire, the fire would persist
Adjusted and improved in-game chatter from Fireteam members
Fixed an issue where SFX would not play while interacting with mission objectives
Fixed an issue where Fireteam player icons would not appear on the minimap
Fixed an issue where âFacepaintâ customizations would not apply across various Fireteam heads
Fixed an issue where team preference could not be set while in a solo party
Addressed an issue where Fireteam Bots could clip inside of objects
Fixed an issue where hitmarkers would not display when an enemy is damaged by an exploding barrel
Fixed an issue where Fireteam members could not interact with Bear Traps while trapped in a location where they could mud up
Fixed an issue where Fireteam members could continue to sprint after exhausting all stamina
Fixed an exploit where Ammo Bags and Medical Kits could be duplicated
Fixed an issue where matches would not end after the Fireteam escaped the blast radius of the Predatorâs Self-Destruct Device
Predator
Fixed an issue where the Cloak icon would not be grayed out during a Private Match after disabling âCloak Modeâ in Modifiers
Fixed an issue where the Predatorâs Leap would not land at the targeted location
Fixed an issue where the Predatorâs movement speed was increased while simultaneously Predkouring on a tree andA DSing with the Plasma Caster
Fixed an issue where the âVision Modeâ and âLeapâ prompts would display even while their respective Private Match modifiers are disabled
Fixed an issue where the Predators âClaimâ and âEat Boarâ prompts would not appear
Fixed an issue where the collision SFX would not play after the Smart Disc hits a surface
Fixed an issue where the Predatorâs aiming animation would persist while using the Yautja Bow
Fixed an issue where Predkour branches would sometimes not be highlighted while in Vision Mode
Fixed an issue where the playerâs empty weapon slots would display the weapon name of a previously equipped weapon while in Hunt Preparation
Fixed an issue where âWarpaintâ and âScarâ customizations would not apply across various Predator masks
Fixed an issue where the Scar Mask would not display certain âScarâ cosmetics
Fixed an issue where the Jungle Hunter ('87) Mask would not correctly display the âScar 1â cosmetic
Fixed several coloration issues on various Predator skin and armor tints
Weapons/Gear
Fixed an issue where the Combistick icon in the Loadout Screen would not display the correct variant icon
Fixed an issue where the Wrist Launcherâs reticle ammo bar would display the current energy bar level instead
We are not interested in documentation of internal bugs. We only care about bugs you address from the previous patch. Which consistently seem to be very few, if any. In this case, only about 9 bugs from the previous patch (2.50) were actually addressed.
All other bugs mentioned are bugs that we never got to experience because they belong to a build that was never released. This is very confusing for most people. Stop it. That information belongs to your managers, not your customers.