Put it this way, the DLC’s are only 4 to 6 bucks. Lets say only half the community buys one of the $6 ones. Comes out to $30k. Cut those profits in 3 pieces. Part goes to Sony, Part goes to Disney, Rest goes to Illfonic. $10k.
Do you know How expensive it is to to pay for programmers, to pay to keep servers going, to pay all your employees, how expensive it is to keep software updated? Especially on a massive scale. One DLC, if half buy it, only covers basically till the next one.
So, no it isn’t a endless supply of chopped up DLC Scheme. It’s literally what helps keep content coming. Chasing off players does not make it better. and $4-$6 for a DLC isn’t shit. They are being quite generous considering the months and countless hours they put into making it.
You have companies that charge you $30-$60 per DLC and literally barely dish out any content. So, considering how cheap they give it out when they could easily charge way more, you should least be grateful for that.
Again not saying they are perfect. They are still relatively new to the gaming industry, but doing fairly well compared to a good few other indie companies. And damn better than the people who made Cyberpunk and they are AAA.
Programming is way harder than you think and not always can they expect it to work as planned. There are times everything in theory should work, then a bug happens due to one number in a program being off or one thing they added doesn’t jive well with another program that’s already in the game and it causes a bug.
It also takes a while to find out what causes the bug in game, what causes the bug in the programming, how to fix the bug in the programming, and so on.
Shit, for everyone that complains about every DLC and $6 being so terrible and making them money hungry I would charge them $12 or $13.
thoughts on this @Finessology