The funny thing is that after all the effort, it turns out there’s almost no difference (max difference of 10 dmg - ROFL) – this goes in the guide on how to play professionally.
Predator: Hunting Grounds, Stat Values & Guide (Archive)
Is that really how you interpret this
what out pred mains, there’s a lag switcher called REXINGB out in lobbies. he talks shit and crashes the server if he goes down. check my youtube channel for the video, it should be up soon
Of course chopper is the lowest 😭 why fuk me whyyyy!
Good point, sorry for being so late.
these seem in a spread in relation to MaxEnergy, the closes I could get it to a formula is SlamDmg = round(EnrgySpent-1550)*0.0134+88.49, capped at 99…
(only Exiled doesn’t fit perfectly).
equipping Energy cell should cap the damage of all to 99…
can further be increased by Assassin, Tactician and Down Range…
Assassin + DownRange and the Exile’s damage got to about 120… lol
and Wolf to about 130…
he doesn’t have much energy, but he appears to be the fastest base tree runner and a decent melee slayer…
He is the ultimate Ghost w Disciplined so he has to be crippled from energy…
Equip Energy Cell if you want to bash people with pure energy… lol
or just take Scar…
Does the feral spear and city hunter spear have the same stats as the normal combi stick?
they all have the same stats
City Hunter’s only a reskin…
Combistick: 20-35-27.5/ Throw: 115 .
Trident Combistick: 25-20-25/ Throw: 64…
all do to FT 85% of those…
Stamina: 0-3-8/…
Trident throw is much less, no? Seen tons of videos testing it and its way weaker than the normal combi.
You are correct, found it…
64 vs 115… x85% = 54.4… vs FT max Health = 200 you need x4… even headshots… crap!..
sorry, I tested vs bots w HPx40 and against them these scale as a percentage… (only the throws)
They need to remove that red spot above the players head no fair being camouflaged up n still seeing where the guy is with the red spot
No. This isn’t unfair at all.
What should actually be done is remove the ability to spot the Predator.
Predators have technology that is far more advanced than anything we have, so it makes sense for them to be able to scan & highlight targets. It doesn’t make sense for the Fireteam to be able to do the same.
I mean…it is fair, because the cloak is not perfect, if the Pred is moving you can see it, so spotting it and being able to track it makes sense. But you should not be able to spot when the Pred is still or stops moving, THAT makes no sense and shouldn’t happen.
The Fireteam shouldn’t be able to literally tag the Predator & track it’s movements. It should be like Evolve where they can mark a waypoint that will confirm the location of the Predator, but it will only stay on the last known location of the Predator.
the whole game in the movies is around the efficiency of their clocking device…
The other complete BS is the ability by default to block 100% of Predators melee attacks… seriously… they can jump down from a building!?.. should be 10%…
It seems as though you have no idea the capabilities of fireteam
Problem is nowadays a lot of people have 3d audio head phones and have highly trained hearing which means they can exactly hear where the Predator goes
its called perception Icarus not highly trainign hereing. Well catch your body after you’ve flown too close to the sun.