It’s pretty easy to hear the Predator with any kind of headphones. On PS all our headphone audio is bass boosted so it’s not as precise as PC audio unless you’re wearing wireless headphones, in which case the audio quality should presumably be fine, but I haven’t tested that myself.
A large portion of the tracking problem is due to Illfonic making the Predator ridiculously loud in this game. Plus if the Predator is injured at all they bleed a ridiculous amount & you can be tracked pretty much all the way across the map if you don’t heal. If you’re on a night map though, they will track you regardless because there’s currently a bug where the Predator will still bleed profusely even at full health on night maps. But that’s all another topic.
The main subject here was about how the spotting mechanic shouldn’t be able to quite literally tag & track the Predator, but moreso mark a waypoint as to where they were sighted, like in the Evolve game I mentioned above.