as an example these are the bow dmg numbers
base shot 53 Wbuff 58 W OWLF 50
Fullycharge 70Wbuff 77 WOWLF 66
base head 93 Wbuff 103 WOWLF 89
full charge 122 Wbuff135 WOWLF 116
so this would imply with the 77 dmg for example assault has 150 hp without buff it would take an extra shot of 70 dmg to down him vs one less shot with the buff
another way to put it is with dmg numbers we can use the breakpoint method to decide number of hits required to down or kill someone cause y’know that’s how math works
generally i think it’s reasonable if to kill an FT should take between 2-5 hits for any weapon varying based on class and perhaps individual weapons stats
ie
125:all the glass canons with no perks
150 assault with no perks scout and recon with perks
175 assault with perks support with no perks dutch with no perks
190dutch with perks support with hp perk but not OWLF
200 every class in the game dies if this number is broken regardless of perk setup including OWLF support
yes they matter having down range with a bow is the difference of one more attack downing a assault
however impen is much less usefull