Predator needs to have more tech,
I dont think specialization wont make a big difference but heres my two cents.
Laser trips mines
Plasma grenades
power punch glove
Whip
Shock bolas
etc
Things to trip up the ft literally,
Granite some of these things in the lore can kill a human easily so the damage would have to be adjusted
However adding an arsenal of tech, traps, and tools that make traversing the area for ft alot more dangerous.
Bear traps dont do enough imo, yes if placed strategically it works most of the time. But anyone with good headphones and eyes can diasble it with ease.
But adding more tools like the shock bolas for example, if a ft member is trying to chase you down throw one of those, and it trips them up and makes them fall while also stunning them for a short time
Also adding more fear to Predator, reduce the elephant footsteps, flesh out vocal mimicry so it repplicates the genders and person that is on the ft so you can actaully trick them, being able to down ft and and use them as bait say set a tree trap and if another ft memeber goes to revive them snags both of them hanging from a tree, Hologram decoys of Predator that disappears when you shoot it, Anything that adds to the unpredictability of where the Predator is in the area helps cause if the ft hears the pred but has no clue where its at, makes for more tense situations, especially if you throw out a holo decoy.
Increasing the damage output of the pred and the stealth of the Predator allow to use those new traps and tools while also making sure if you cannot enagage them up close you keep the pressure up on the ft from the frees, while doing damage, increasing energy useage would balance it out but increasing the pool for all pred would allow it to be viable on each pred, but not over powered because how much energy it uses, full charged plasma shot can one shot but puts you into energy overload kinda of stuff.
I do not think the Predator needs to be a tank, that just makes it a bullet sponge granite, the Predator shouldn’t be squishy either, one full clip of extended mags should not second wind any Predator,
Getting rid of damage restiance and increase perks in both sides would also be a good idea, allows more creative loadouts and rids rid of that mentallity of
“Oh I need to bring Impenetrable otherwise im going to get melted.”
"Or I need to bring bane so I can survive one encounter with the pred in randoms
See rn premades are near unbeatable, I can be done but very very hard to do, getting rid of the damage perks on both sides makes premades easier and also prevents ft and predator from relying on “cruth perks” and more on there how well they do.
So theres my thoughts lemme know what you think.
Oh one more thing more ranged weapons
Like a beam rifle that shoots a steady beam of plasma but overheats the longer the beam is firing, it doesn’t do alot of damage but slows the ft memeber down quite alot
Stun gun, self explanatory stuns the ft memeber for a short time
A long range Plasma sniper, fires one shot at a time, but the longer range more damage it does, that way you cant be on a roof right next to the ft and do insane damage, but the tracking is based on the bio mask sho if it gets shot off you cant aim it, similar to the Plasma caster
Plasma shotgun, a charged plamsa blast that knocksback ft while doing moderate amount of damage longer the charge more knocksback and damage it does.
Edit: I blew over the entire purpose of this post and went on tangent sorry.