How I test weapons
Characters:
Fireteam: Dutch ‘25 w/Overseer
Predator: Berserker w/Savage
- using these characters because they have no additional damage or defense
Damage Testing:
Distances are measured by spotting an object and having the predator stand against that object. One shot is taken to the center of the back. The predator kills the Fireteam player to end the round, and the damage is shown on the end game screen. To get decimals, increase both Fireteam damage 1000% and Predator health 1000%, then divide the result by 10.
Firerate Testing:
Weapons are fired full auto or as fast as possible. PS5 recording is saved at 60FPS. Number of rounds fired is divided by the number of seconds elapsed, to the nearest 1/60th. For example, the mini gun took 6.2 seconds (372 frames) to empty. 400/6.2=64.5