I was the person who was one of the first to scold this decision of developers. Now I feel a residual wave of anger at this mechanic, although its problem has already been de facto solved.
Let me remind WHY this was a problem: With a huge amount of treatment and ammunition, resurrected people often became unjustifiably stronger than a predator who lost an extremely limited supply of first-aid kits by killing them for the first time.
Now the last thing I’m worried about in a predator is that I don’t have enough health, I can focus on strategy and finding weak spots in the enemy system.
Boars are always not far away, step back and replenish health, it will be FASTER than treating yourself with a first-aid kit and QUIET.
Now, reinforcement as a mechanic does not create any problems or inconveniences. On the contrary, I am glad if one of the opponents goes to resurrect allies.