Preds hate 'em. Fireteam wants to be 'em.
Reinforcement thread time.
Just mostly talking for the health of pubs for this one, super sweaty play aside.
I completely understand the necessity of a mechanic to keep the fireteam in the game and not ALT F4 the match because they died two minutes in. Also gives the fireteam another opportunity to take on the pred or escape if they were just off their game for the first half and slipped up somewhere.
My issue with it is that as fireteam you start to play around the idea that you have two lives. It’s more advantegous to just finish whatever objective and then suicide before the reinforce and get all your gear back & just undos everything which is the problem.
As for pred you either full wipe the fireteam to completely prevent the reinforce which leads to 3 minute games or you play around with the fireteam let them reinforce because they aren’t much of a threat and farm them for xp. The latter feels very, very close to Dead by Daylight’s pip system that some people hate where the killer is encouraged to play around with the survivors rather than hooking everyone 3 minutes in and ending the game with no xp because that game had a pretty similar curbstomping killer issue in public matches. This pretty much fixed pubs, however it became to the killers detriment to have any short wipe matches at all, the game was balanced around the killer having to farm the team and not go for quick kills. For reference, the killer there can’t do a lot of killing he mostly just chases people around and has to let them escape or free their friends so he can chase them around some more. Even if the survivors were good he still had to try to farm them for xp or its essentially a loss while the survivors became the ones who farmed him instead which has a lot to do with how that game falls apart with both sides equal in skill.
So other than comparing the two games here, question here is whether or not it would be better to encourage farming the fireteam for xp/veratanium since preds tend to jump immediately on the “DELETE REINFORCEMENTS. WHY DO THEY COME BACK FROM THE DEAD” train. And is it a bad idea to balance around reinforcements being anything other than a lucky second chance, not something to be guaranteed as you stumble upon the radio to find it covered in bear traps?

