Remove the three DBNO requirement for stealth kills

Yeah, I definitely feel that.

Every pred feels that, so they start using melee build and slash the shit out of fireteam in first minutes…cause if u want to be stealthy they just smash spoting its hillarious… And if u play smart slow and stealthy they manage call the chopper and again u are forced to melee smash showdown😄

Exactly what I hope my post will fix

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You could be right on that too.

God the fact that multihits don’t register on the stupid destroyable disc is almost as dumb as how loud it is.

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So a multi disc hit doe not stack on same target? Fuck tracking on predator melee… just get rid of it or make it a toggle in the options menu

Nope the multiple hits dont do shit you might as well throw it, hit, and recall to throw it again because the disc can’t be allowed to be good at anything.

I thought about doing this and snap shotting it like the bow.

I found the whole animation change to controlling the disc back to controlling the Predator much too jarring to want to do that over and over.

Once they are picked up by another player on their last down7, the skull has already appeared. It disappears if that player’s health is high enough. Stealth kill skull reappears when their health falls low enough.

Good to know

I’ve only had thd final down where it stays marked until the final death