Slam blast goes through buildings.

It just comes down to the interpretation of whether the “area of effect” is getting limited by protections or not, and a solution is not going to be extracted from that paragraph or any other reaching exercise.

We don’t know if it is intented or not. And it doesn’t actually matter. Things in games, intented or not, can change due to balance decisions. And here, besides the thread labeling it as a bug, I see discussion on whether the property of going through protection makes sense or not, if it promotes good gameplay or not, if it counters a legit strategy or not.

It doesn’t make sense as much but there are places the Fireteam can get under where you can’t get to them. No line of fire and so on. And while camping isn’t a winning strategy in this game it is exceedingly frustrating and boring for the Predator. Sure you can break it with the tools you have but against a strong team it is extremely difficult to break. Not that I support the slam hitting through buildings being the end all, be all but some other weapon or tool being included to specifically assist in that regard. And is it really a win if the entire Fireteam leaves? More of a draw to me or a participation trophy if they win by turtling.

Granted turtles are fairly rare because it’s not particularly fun for Fireteam either and generally reserved to noobs or straight assholes trying to troll the Predator but I have gone against a fairly good Fireteam turtled and it took me almost ten minutes of nonstop aggression to break it. Breaking like a camp or turtle like that isn’t something that is easy to deal with given the current time parameters of the matches and perhaps simply beefing that is all it needs. But I don’t wanna sit there for ten minutes sniping into a doorway like I am playing Planetside 2. That is fine for that game but this is PHG so they need something else for that.

Hey I just wanna say, the arguement that time running out is a pred win, isn’t really a good one for removing roof slam.

If anything its cause you can hit ppl just trying to do missions.
Like I’ve said, I always thought it was too much. But instead of removal, I think a nerf would be better.

Timeout being a win is just brought in to say that camping is already regulated by it. Slam’s current state is not needed to regulate something that is already regulated. If someone wants to defend slam’s current state, other argument has to be provided imo.

I think a severe damage nerf would be ok for the moment, and see how it goes from there.

I know your take on it dude. I’m not being a dick but silence or a lack of a fix doesn’t mean it is intentional. And the only people that like this mechanic are the ones that do nothing but this and we all know who they are here. I am not even saying anything of getting rid or keeping or whatever. All I am saying that this has all the markings of just standard coding issues with explosives and obstructions and shit that even many AAA games struggle with at some point. Maybe it is intended, maybe it is. But to just to state that because it didn’t get fixed it was intended doesn’t make sense to me. And you know well my position is not just to get rid of the slam hitting through terrain and that be it but keeping that as a temporary fix until we have some weapon or gear item that specifically counters this or something or even destructible terrain though I’m not holding my breath on that latter bit.

I do not use this strat, but I understand it’s intention.
And while I realise it could be abused, it’s a risky move that a smart FT can end a game with.

I’d also say that, considering this has been a complaint since the game was released, it is a completely intended part of the mechanics.

Most of the complaints (while not being addressed publicly (which I also disagree with)), have been addressed in the patches.

What they did address is the fact that you could spam it and break mechanics by ending the stun it caused to the pred.

So now considering they addressed the exploit associated with the move but left the rest intact. One can assume that the rest is intentional.

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My point is camping is not an actual problem because time is always on predator’s side. You as a predator will have to adapt to the strategy the fireteam has. Games can be different depending on what they do, some more “fun”, some less “fun”, that will be up to opinion but it is what it is.

If someone wants to regulate camping EVEN MORE than it is now, doing it through a mechanic that can be exploited in other ways as slam’s current state is a bad idea. I wouldn’t classify a dude trying to activate a switch inside a building as camping, yet current slam can punish that as heavily as if the switch was on plain sight, but safely for the predator because the protection actually works for him. That doesn’t make sense.

Cross play invites and friends list shit was intended but hasn’t been functioning from the start so obviously they had no intention of doing that right? Getting glitches and falling off trees still happens so that was intended. Ice skating was only just not addressed so that was intended until they changed their mind. Instant net break and super rapid fire macros are still a thing they allow. You see what I am getting at here?

I think if it is intended or not, is (or should be) irrelevant to us. Holding on to “it is intended” is a super weak argument since things can change in games no matter if they are intended or not at first. They change depending on their balance and how the game is going. Devs keep watching because of that.

It’s pretty damn important on whether it is or isnt.
But whatever. I want a new ability anyway.

You are highlighting bugs that were in the game and discovered by players.
They are not part of the games documentation.
Ice skating mudding up is only predominant after the last update (hadn’t seen it before and I’ve been playing since day 1 release).
Net break macroing they have not addressed.
Rapid fire is gone, they introduced a limiting rate on each weapon.
Cross play is an issue that they have not yet been able to fully fix, but I have 3 friends in my list that play on PS so it’s not completely broken (just mostly).

What you are complaining about is a mechanic that is not only built into the game but actually fucking documented in the game.

Could you please point out one point you listed above that is working how it is documented in the game notes which you consider a bug?

Lol I want a new ability anyway. I leave you with this tho, the absence of evidence, is not the evidence of absence. XD.

Hope you get the reference lol.

Yeah. Because the people sitting in that building for almost ten minutes were just activating a switch. Right. Seems plausible. Switches are real tricky like that. Also quit talking to me like I am a noob Predator because I’ve actually wiped out proficient Fireteams camping in one of the weaker building to camp in and I’m telling you it’s a marathon not a sprint. The only difference is the cover around these buildings doesn’t typically allow for one to take decent cover to be able to get decent lines of fire into said buildings.

I also did say, repeatedly in fact, this is something of a rare issue but it still deserves attention. And how exactly would like some kind of a fancy high tech throwable nail bomb you could chuck into a building be the same as hitting through a wall?

read back through everything, tone is an important part of communication

I just want a special weapon or tool specifically to make dealing with camping less like spending the entire match shooting into a door way.

Ok so you just have no clue what you are talking about so I’m just totally ignore you if that’s ok because virtually everything you just said is invalid because this forum is chocked full of posts and video evidence that refutes the shit out of that. Your own proof of documentation doesn’t even prove your case either lol. So I am done with this conversation with you because you are factually wrong on every level there.

That’s the normal response by people arguing against evidence.

I’m ok with you ignoring me.

Go take a look at bug reports prior to 1.08 moron. Or literally any portion of the forum.

I’m not calling anyone noob, I’m discussing mechanics.

Just improve the reading attention though: I was saying that slam’s current state affects other aspects of the game that are not camping, in an unfair way. Someone trying to activate a switch in a building and then move on is obviously not camping, but current slam can severily punish that for no reason. When apparently main argument to defend it now is to punish camping. A solution to something is bad when it breaks other things that are ok as a collateral damage.

What I know is that a stupid problem shouldn’t be solved with a stupid mechanic. If camping is that big of a deal (which I think is not and I already wrote my reasons), then they should find another solution that doesn’t interfere or can be abused in other aspects of the game.

By the way, in the games I have played as predator, pretty much every team that has adopted the bad camping strategy has either lost to timeout (win for the predator who has not the need to hurry at all), or just lost the patience at some point and changed strategy when they saw time was running out and I was not yolo enough to head into an obvious trap.

perhaps you should actually read what i’ve written, instead of glossing over to find argumentative points…
maybe do that, and then ignore me (as you just said you would), so you don’t have to read what I post nor reply to it.