I’m not calling anyone noob, I’m discussing mechanics.
Just improve the reading attention though: I was saying that slam’s current state affects other aspects of the game that are not camping, in an unfair way. Someone trying to activate a switch in a building and then move on is obviously not camping, but current slam can severily punish that for no reason. When apparently main argument to defend it now is to punish camping. A solution to something is bad when it breaks other things that are ok as a collateral damage.
What I know is that a stupid problem shouldn’t be solved with a stupid mechanic. If camping is that big of a deal (which I think is not and I already wrote my reasons), then they should find another solution that doesn’t interfere or can be abused in other aspects of the game.
By the way, in the games I have played as predator, pretty much every team that has adopted the bad camping strategy has either lost to timeout (win for the predator who has not the need to hurry at all), or just lost the patience at some point and changed strategy when they saw time was running out and I was not yolo enough to head into an obvious trap.