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Fervent (Hunter, Jungle Hunter ‘87, Samurai, Valkyrie)
- 15% increased damage while all fireteam are alive and standing
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Tactician (City Hunter ‘97, Hunter, Jungle Hunter ‘87)
- 15% increased damage versus enemies that are trapped, netted, or interacting
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Tracker (Hunter, Jungle Hunter ‘87)
- Target isolation ignores mud up
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Enraged (Berserker, Viking)
- 10% increased speed and 20% increased stamina regeneration while at low health
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Vicious (Elder, Viking)
- Opponents you down bleed out faster and take longer to revive
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Wrathful (Alpha Predator, Viking)
- 30% increased damage with your next melee attack, after receiving enemy fireteam damage from behind
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Ghost (Samurai, Scout, Valkyrie)
- 30% additional damage when attacking with melee from cloak
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Warrior (Alpha Predator, Samurai)
- 20% reduced parry stun duration
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Savage (Berserker, Valkyrie)
- Quick claim restores 20% health
- Long claim restores 40% health
- Healing begins once claim animation is fully complete
- Healing takes 5 seconds to complete regardless of type of claim
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Assassin (Alpha Predator)
- 20% increase to all damage when attacking from behind
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Brute (Berserker)
- 50% melee damage inflicted when an attack is parried
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Stalker (Elder)
- 15% increased damage while at full stamina
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Analytic (City Hunter ‘97, Scout)
- 15% increased damage to fully scanned targets
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Focused (City Hunter ‘97, Elder)
- 10% increased movement speed and 30% increased energy regeneration after activating target isolation
- Lasts the duration of target isolation
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Disciplined (Scout)
- Removes clicking noises while cloaked
https://www.predatorhuntinggrounds.com/predator-specializationsons