I want:
Classes that feel like they matter. Right now the mix up of just more speed / health / stamina. It’s a bit bland. My recommendation is to create new weapons that only specific Predators have access to, or to give the following abilities: Scout - extended Target Isolation. Hunter: AI Kills in front of the Fire team causes them to lose -5 ammo. Berzerker: AI units run in fear from him.
(Note - these abilities are pretty weak for balancing and implantation purposes. There are some real crazy things they could do here.)
Psychological war. Every single one of the Predator movies focuses on how horrified humans are to see the skulls and trophies of previous victims. Right now I feel like the game is like CoD but with different factions. The games are pretty fast, but I would love the option to hang victims that gives a permanent aim, movement or health debuff to the Fireteam.
More Gear. There’s some really cool concepts Illfonic can play with here, maybe even breaking tradition and adding some of their own things. Others have touched on this enough, but to add on I’d like to see tweaks to the Smart Disc. It’s bad… real bad.
New Modes: Yes, I want Alien. Sorry. I love that franchise as much, or more, than Predator. This will never happen, but I think it would open the doors to some crazy modes. Since this is unlikely, I’d like to see some sort of random events throughout the map, I.E: Predator ship crashes and whichever team gets to it gets advanced tech, Super Predator arrives and hunts both teams, Pred Dogs hunt the Fireteam.