This community is so toxic

Just checking, I do not know the meaning of that meme.

Is it an, I’m watching you thing?

Kinda used it to express WHY

About which part?
I’m genuinely curious.

The OP calling this community toxic I just don’t understand his/ her reasoning I know people can be rude, angry but things happen

They joined during patch time and well it was a little toxic for a few hours (most of the day).
A lot of fights around here are between friends or at least people who only take it so far. We swear at each other and there’s quite a bit of generalizing but it isn’t all that serious. There are obvious exceptions but generally speaking, we aren’t here to hate each other because we have differing opinions.
People have rivals and those they always fight with but every group has that.

Some of us, unofficially greet new people who are worried about the toxicity. It isn’t that what they’re seeing is wrong, just without context. Fire and I fight all the time, about 90% of the game. If we agree about something it’s for a reason. There’s others, who argue different things, and perpetually refine their arguments (or not but I’m trying to be nice).

I guess what I’m saying is, we are a community with all the baggage people arguing about something they are passionate about, can drag with them.

I think we’re actually ok as far as it goes. The community has a pattern and bans aren’t that common.

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Thanks for cleaning things up slasher you have a good day/night I dunno where you live night :)

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Im just upset I can’t run my pre-patch Berserker with Trapper Medic and Large pouch. That was my favorite build and now I cant fit them all on my Pred. Lame.

Predator doesn’t have better damage the ft are all tanks (minus maybe the scout and recon) and can all knife the predator if he tries to melee. The nerfed slam pretty hard, and leaping is only good if you need to run away and hardly helps if you have a scout chasing after you if your in 2nd win. The tracking and vision modes aren’t helpful in the actual fight just good for finding the ft. They only just changed the boars prioritizing spawning by pred instead of ft (one of the few good changes I’ve seen recently and one that shouldn’t have changed in the first place) FT all easily have more firepower and definitely do more damage against the predator, predator can’t even get close to the ft to melee cause the keep nerfing predator melee. The keep catering to all the ft mains who cried that pred was op when he’s supposed to be that way he’s an elite hunter who should be able to take out targets with ease if he wants too.

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First you asked what advantages Pred had and I answered, everything I listed is an advantage. You aren’t a Pred fighting 4 other Pred’s, that would be completely unfair, would you agree?

It’s a 4v1, there has to be some balance. Meaning the FT players need to win games too. They are other players and if the devs are balancing, to give roughly equal chance for each team to win you should count yourself lucky. They could balance for Pred to only win 1 in 5 but they don’t they balance by team.

Here’s the relevant section of the patch notes, way more good stuff for Pred than boar spawns…

Predator

  • General
    • Kills that occur from self destructing will now count properly as kills and give rewards
    • Predator will now hold their primary weapon in customization screens with different idle animations
    • Cloaked Predators now have reduced visibility when viewed from a longer distance
    • Fixed an issue where weapon selection hotkeys not working for Predator when using KBM
    • Fixed an issue where the Fireteam head not always disappearing in long claim cinematics
    • Fixed an issue where Predator rotation getting wonky in customization screens
    • Adjusted medical building (Backwater) sunroof button so Predator can use it
    • Adjusted predkour trees to improve branch connections and mounting from the ground, throughout all maps
    • Fixed an issue where Predator melee weapons would sometimes not hit world objects (such as health packs)
    • Improved Predator melee lock in
  • Weapons
    • Smart Disc
      • Tints now apply to controlled smart disc, not just the one you’re holding
      • Increased base flight speed.
      • Increased boost flight speed.
      • Increased boost duration.
      • Reduced return speed.
    • War Club
      • Increased damage of the second hit in the combo
    • Plasma Caster
      • Increased AoE radius
    • Alpha Sickle
      • Increased damage
  • Gear
    • Fixed an issue where armed bear traps would sometimes appear as disarmed
  • Perks
    • Observant
      • Reduced cost.
    • Fast Hands
      • Reduced cost.
    • Medic
      • Increased cost.
  • Classes
    • Samurai
      • Increased resistance to fireteam melee attacks
      • Increased melee damage
      • Reduced stamina regen rate while melee attacking
      • Increased stamina regen rate
      • Increased stamina
    • Scout
      • Increased Energy.
      • Increased predkour speed.
      • Increased stamina regen rate while melee attacking.
    • Alpha Predator
      • Reduced energy.
      • Reduced health.
      • Increased stamina.
      • Increased melee damage.
      • Increased perk points.
      • Increased speed.
    • Elder
      • Increased perk points.
      • Increased predkour speed.
      • Increased energy.
      • Reduced stamina.
      • Increased health.
      • Reduced melee damage.
    • Berserker
      • Reduced resistance to fireteam melee attacks.
      • Reduced stamina regen rate while melee attacking.
      • Increased stamina.
      • Increased melee damage.
      • Increased stamina regen rate.
    • City Hunter
      • Reduced perk points

Its now live

You’re an OP predator crybaby main fucking disgusting! But no seriously the buff to the cloak was a bit too much. These fuckers cloak so well up close you can barely see them when sprinting especially when in the sunlight. Also I’m sure the branches got a buff too since it takes so many more bullets to destroy than before, idk maybe I’m just misremembering it or something.

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To me it looks like they increased stamina regen and reduced stamina regen while in melee that doesn’t make sense. Having increased stamina regen only helps to escape that doesn’t help in battle, only to run away from ft, it might help in some situations but for the most part that won’t help, and nerfing melee resistance for beserker? No offense to the devs but that’s the dumbest thing ever he’s supposed to be tanky and they just inadvertently buffed Melee for ft against beserker.

I don’t play berserker, so I’m actually the wrong person to ask about the specifics of those changes.
I meant in general this Patch has been fantastic for Pred, overall.

I can’t play my berzerker w trapper medic and large pouch anymore. bummed, they increased perkpoints on medic . healing takes too slow now.

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That does suck but least the berserker got a melee and stamina buff, I can finally use the war club and fuck up anyone who’s not a support with thick skin in a few hits especially now with the cloak buff.

We want more content, especially maps. We’re five months into this game and are only really starting to get updates above the March beta - we expect better. This plus lack of comms from the Illfonic guys tends to wind people up, me included.

That might be partially my fault, I’m sorry. I may have made some comments about infinite health Berserkers over the last month.

I’m sure there’s still a few decent Berserker build, maybe someone can suggest there build. (I don’t normally play berserker.)

Your face is toxic.

Why would you talk crap about a Zerker? How did they do infinite health builds? I been running with fearless and impenetrable now. But I do miss my 4 heals 8 traps and fast heal. What perks are you guys running w the zerker? oh and alpha sickle is awesome now. i will try war club later.

Not really infinite, just appears that way. You can heal so fast, whenever you get blood, you just hop on a roof and heal.
Medic, Large pouch make it seem like you can’t keep them bloody.
Someone might have read (I believe it was) Fire and my convo and realized a zerker could have something insane like 6000 HP and healing fast gives you like time to counter.

I should assume it’s my fault but it seemed very likely when I read the patch notes.